Finish updating documentation to match

This commit is contained in:
Mark VanderVoord
2017-03-26 17:58:46 -04:00
parent 083564b837
commit 4ffafce309

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@ -2,7 +2,7 @@ Unity Test API
==============
[![Unity Build Status](https://api.travis-ci.org/ThrowTheSwitch/Unity.png?branch=master)](https://travis-ci.org/ThrowTheSwitch/Unity)
__Copyright (c) 2007 - 2014 Unity Project by Mike Karlesky, Mark VanderVoord, and Greg Williams__
__Copyright (c) 2007 - 2017 Unity Project by Mike Karlesky, Mark VanderVoord, and Greg Williams__
Running Tests
-------------
@ -109,14 +109,6 @@ Compares two integers for equality and display errors as hexadecimal. Like the
you can specify the size... here the size will also effect how many nibbles are shown (for example, `HEX16`
will show 4 nibbles).
_ARRAY
You can append `_ARRAY` to any of these macros to make an array comparison of that type. Here you will
need to care a bit more about the actual size of the value being checked. You will also specify an
additional argument which is the number of elements to compare. For example:
TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, elements)
TEST_ASSERT_EQUAL(expected, actual)
Another way of calling TEST_ASSERT_EQUAL_INT
@ -126,6 +118,23 @@ Another way of calling TEST_ASSERT_EQUAL_INT
Asserts that the actual value is within plus or minus delta of the expected value. This also comes in
size specific variants.
Arrays
------
_ARRAY
You can append `_ARRAY` to any of these macros to make an array comparison of that type. Here you will
need to care a bit more about the actual size of the value being checked. You will also specify an
additional argument which is the number of elements to compare. For example:
TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, elements)
_EACH_EQUAL
Another array comparison option is to check that EVERY element of an array is equal to a single expected
value. You do this by specifying the EACH_EQUAL macro. For example:
TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, elements)
Numerical Assertions: Bitwise
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