Finish clean up of float support options

This commit is contained in:
jsalling
2016-12-29 23:52:03 -06:00
parent e92f2c2762
commit 4c78cde202
2 changed files with 16 additions and 27 deletions

View File

@ -686,6 +686,7 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
}
/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_FLOAT
/* Wrap this define in a function with variable types as float or double */
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
if (isinf(expected) && isinf(actual) && (isneg(expected) == isneg(actual))) return 1; \
@ -714,7 +715,6 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
UnityPrint(UnityStrDelta)
#endif /* UNITY_EXCLUDE_FLOAT_PRINT */
#ifndef UNITY_EXCLUDE_FLOAT
static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
{
UNITY_FLOAT diff;

View File

@ -168,16 +168,15 @@
#ifdef UNITY_EXCLUDE_FLOAT
/* No Floating Point Support */
#undef UNITY_INCLUDE_FLOAT
#undef UNITY_FLOAT_PRECISION
#undef UNITY_FLOAT_TYPE
#ifndef UNITY_EXCLUDE_DOUBLE
#define UNITY_EXCLUDE_DOUBLE /* Remove double when excluding float support */
#endif
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
#define UNITY_EXCLUDE_FLOAT_PRINT
#endif
#else
#ifndef UNITY_INCLUDE_FLOAT
#define UNITY_INCLUDE_FLOAT
#endif
/* Floating Point Support */
#ifndef UNITY_FLOAT_PRECISION
#define UNITY_FLOAT_PRECISION (0.00001f)
@ -212,30 +211,20 @@ typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
* Double Float Support
*-------------------------------------------------------*/
/* unlike FLOAT, we DON'T include by default */
#ifndef UNITY_EXCLUDE_DOUBLE
#ifndef UNITY_INCLUDE_DOUBLE
#define UNITY_EXCLUDE_DOUBLE
#endif
#endif
#ifdef UNITY_EXCLUDE_DOUBLE
/* unlike float, we DON'T include by default */
#if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE)
/* No Floating Point Support */
#undef UNITY_DOUBLE_PRECISION
#undef UNITY_DOUBLE_TYPE
#ifdef UNITY_INCLUDE_DOUBLE
#ifndef UNITY_EXCLUDE_DOUBLE
#define UNITY_EXCLUDE_DOUBLE
#else
#undef UNITY_INCLUDE_DOUBLE
#endif
#ifdef UNITY_EXCLUDE_FLOAT
#undef UNITY_EXCLUDE_FLOAT_PRINT
#define UNITY_EXCLUDE_FLOAT_PRINT
#else
#ifndef UNITY_DOUBLE_TYPE
#define UNITY_DOUBLE_TYPE double
#endif
#ifndef UNITY_EXCLUDE_FLOAT
#ifndef UNITY_DOUBLE_TYPE
#define UNITY_DOUBLE_TYPE double
#endif
typedef UNITY_FLOAT UNITY_DOUBLE;
/* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */
#endif