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Delete dangling function prototype in Fixture internals
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@ -38,9 +38,4 @@ void UnityPointer_Set(void** ptr, void* newValue);
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void UnityPointer_UndoAllSets(void);
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void UnityPointer_Init(void);
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void UnityAssertEqualPointer(const void * expected,
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const void * actual,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber);
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#endif /* UNITY_FIXTURE_INTERNALS_H_ */
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