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# Unity Assertions Reference
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## Table of Contents
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1. [Background and Overview](#background-and-overview)
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1. [Super Condensed Version](#super-condensed-version)
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2. [Unity Is Several Things But Mainly It’s Assertions](#unity-is-several-things-but-mainly-its-assertions)
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3. [What’s an Assertion?](#whats-an-assertion)
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4. [Unity’s Assertions: Helpful Messages _and_ Free Source Code Documentation](#unitys-assertions-helpful-messages-and-free-source-code-documentation)
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2. [Assertion Conventions and Configurations](#assertion-conventions-and-configurations)
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1. [Naming and Parameter Conventions](#naming-and-parameter-conventions)
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2. [TEST_ASSERT_EACH_EQUAL_X Variants](#test_assert_each_equal_x-variants)
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3. [Configuration](#configuration)
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3. [The Assertions in All Their Blessed Glory](#the-assertions-in-all-their-blessed-glory)
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1. [Basic Fail, Pass and Ignore](#basic-fail-pass-and-ignore)
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2. [Boolean](#boolean)
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3. [Signed and Unsigned Integers (of all sizes)](#signed-and-unsigned-integers-of-all-sizes)
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4. [Unsigned Integers (of all sizes) in Hexadecimal](#unsigned-integers-of-all-sizes-in-hexadecimal)
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5. [Characters](#characters)
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6. [Masked and Bit-level Assertions](#masked-and-bit-level-assertions)
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7. [Integer Less Than / Greater Than](#integer-less-than--greater-than)
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8. [Integer Ranges (of all sizes)](#integer-ranges-of-all-sizes)
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9. [Structs and Strings](#structs-and-strings)
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10. [Arrays](#arrays)
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11. [Integer Array Ranges (of all sizes)](#integer-array-ranges-of-all-sizes)
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12. [Each Equal (Arrays to Single Value)](#each-equal-arrays-to-single-value)
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13. [Floating Point (If enabled)](#floating-point-if-enabled)
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14. [Double (If enabled)](#double-if-enabled)
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4. [Advanced Asserting: Details On Tricky Assertions](#advanced-asserting-details-on-tricky-assertions)
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1. [How do the EQUAL assertions work for FLOAT and DOUBLE?](#how-do-the-equal-assertions-work-for-float-and-double)
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2. [How do we deal with targets with non-standard int sizes?](#how-do-we-deal-with-targets-with-non-standard-int-sizes)
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## Background and Overview
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### Super Condensed Version
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