Make testunity.c printing uniform during failure, delete word "Previous"

This commit is contained in:
jsalling
2016-04-27 23:40:47 -05:00
parent 113f2fc32a
commit 268c5b7e0b

View File

@ -30,7 +30,7 @@ static const _UD d_zero = 0.0;
UnityPrintNumberUnsigned(Unity.CurrentTestLineNumber); \
UNITY_OUTPUT_CHAR(':'); \
UnityPrint(Unity.CurrentTestName); \
UnityPrint("[[[[ Previous Test Should Have Failed But Did Not ]]]]"); \
UnityPrint(":FAIL: [[[[ Test Should Have Failed But Did Not ]]]]"); \
UNITY_OUTPUT_CHAR('\n'); \
}
@ -40,7 +40,10 @@ static const _UD d_zero = 0.0;
Unity.CurrentTestIgnored = 0; \
if (Unity.CurrentTestFailed == 1) { \
SetToOneMeanWeAlreadyCheckedThisGuy = 1; \
UnityPrint("[[[[ Previous Test Should Have Ignored But Did Not ]]]]"); \
UnityPrintNumberUnsigned(Unity.CurrentTestLineNumber); \
UNITY_OUTPUT_CHAR(':'); \
UnityPrint(Unity.CurrentTestName); \
UnityPrint(":FAIL: [[[[ Test Should Have Ignored But Did Not ]]]]"); \
UNITY_OUTPUT_CHAR('\n'); \
}
@ -59,7 +62,7 @@ void tearDown(void)
TEST_FAIL_MESSAGE("<= Failed in tearDown");
if ((SetToOneMeanWeAlreadyCheckedThisGuy == 0) && (Unity.CurrentTestFailed > 0))
{
UnityPrint("[[[[ Previous Test Should Have Passed But Did Not ]]]]");
UnityPrint(": [[[[ Test Should Have Passed But Did Not ]]]]");
UNITY_OUTPUT_CHAR('\n');
}
}