- added UNITY_NEW_TEST macro for simpler RUN_TEST creation

This commit is contained in:
Mark VanderVoord
2014-10-24 21:12:15 -04:00
parent b5fd6005c2
commit 09e23cea49

@ -545,6 +545,10 @@ extern const char* UnityStrErr64;
#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
#define UNITY_NEW_TEST(a) \
Unity.CurrentTestName = a; \
Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
Unity.NumberOfTests++;
#ifndef UNITY_BEGIN
#define UNITY_BEGIN() UnityBegin(__FILE__)