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			Markdown
		
	
	
		
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			964 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			Markdown
		
	
	
		
			Executable File
		
	
	
	
	
# 空间复杂度
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「空间复杂度 Space Complexity」用于衡量算法使用内存空间随着数据量变大时的增长趋势。这个概念与时间复杂度非常类似。
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## 算法相关空间
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算法运行过程中使用的内存空间主要包括以下几种:
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- 「输入空间」用于存储算法的输入数据;
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- 「暂存空间」用于存储算法运行过程中的变量、对象、函数上下文等数据;
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- 「输出空间」用于存储算法的输出数据;
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通常情况下,空间复杂度统计范围是「暂存空间」+「输出空间」。
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暂存空间可以进一步划分为三个部分:
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- 「暂存数据」用于保存算法运行过程中的各种常量、变量、对象等。
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- 「栈帧空间」用于保存调用函数的上下文数据。系统在每次调用函数时都会在栈顶部创建一个栈帧,函数返回后,栈帧空间会被释放。
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- 「指令空间」用于保存编译后的程序指令,在实际统计中通常忽略不计。
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因此,在分析一段程序的空间复杂度时,我们一般统计 **暂存数据、输出数据、栈帧空间** 三部分。
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=== "Java"
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    ```java title=""
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    /* 类 */
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    class Node {
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        int val;
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        Node next;
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        Node(int x) { val = x; }
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    }
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    /* 函数 */
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    int function() {
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        // do something...
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        return 0;
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    }
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    int algorithm(int n) {        // 输入数据
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        final int a = 0;          // 暂存数据(常量)
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        int b = 0;                // 暂存数据(变量)
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        Node node = new Node(0);  // 暂存数据(对象)
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        int c = function();       // 栈帧空间(调用函数)
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        return a + b + c;         // 输出数据
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    }
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    ```
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=== "C++"
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    ```cpp title=""
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    /* 结构体 */
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    struct Node {
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        int val;
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        Node *next;
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        Node(int x) : val(x), next(nullptr) {}
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    };
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    /* 函数 */
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    int func() {
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        // do something...
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        return 0;
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    }
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    int algorithm(int n) {        // 输入数据
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        const int a = 0;          // 暂存数据(常量)
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        int b = 0;                // 暂存数据(变量)
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        Node* node = new Node(0); // 暂存数据(对象)
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        int c = func();           // 栈帧空间(调用函数)
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        return a + b + c;         // 输出数据
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    }
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    ```
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=== "Python"
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    ```python title=""
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    class Node:
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        """类"""
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        def __init__(self, x: int):
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            self.val: int = x                 # 节点值
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            self.next: Optional[Node] = None  # 指向下一节点的指针(引用)
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    def function() -> int:
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        """函数"""
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        # do something...
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        return 0
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    def algorithm(n) -> int:  # 输入数据
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        A: int = 0            # 暂存数据(常量,一般用大写字母表示)
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        b: int = 0            # 暂存数据(变量)
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        node = Node(0)        # 暂存数据(对象)
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        c: int = function()   # 栈帧空间(调用函数)
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        return A + b + c      # 输出数据
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    ```
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=== "Go"
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    ```go title=""
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    /* 结构体 */
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    type node struct {
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        val  int
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        next *node
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    }
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    /* 创建 node 结构体  */
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    func newNode(val int) *node {
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        return &node{val: val}
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    }
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    /* 函数 */
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    func function() int {
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        // do something...
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        return 0
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    }
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    func algorithm(n int) int { // 输入数据
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        const a = 0             // 暂存数据(常量)
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        b := 0                  // 暂存数据(变量)
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        newNode(0)              // 暂存数据(对象)
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        c := function()         // 栈帧空间(调用函数)
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        return a + b + c        // 输出数据
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    }
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    ```
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=== "JavaScript"
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    ```javascript title=""
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    /* 类 */
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    class Node {
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        val;
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        next;
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        constructor(val) {
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            this.val = val === undefined ? 0 : val; // 节点值
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            this.next = null;                       // 指向下一节点的引用
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        }
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    }
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    /* 函数 */
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    function constFunc() {
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        // do something
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        return 0;
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    }
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    function algorithm(n) {       // 输入数据
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        const a = 0;              // 暂存数据(常量)
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        let b = 0;                // 暂存数据(变量)
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        const node = new Node(0); // 暂存数据(对象)
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        const c = constFunc();    // 栈帧空间(调用函数)
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        return a + b + c;         // 输出数据
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    }
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    ```
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=== "TypeScript"
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    ```typescript title=""
 | 
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    /* 类 */
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    class Node {
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        val: number;
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        next: Node | null;
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        constructor(val?: number) {
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            this.val = val === undefined ? 0 : val; // 节点值
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            this.next = null;                       // 指向下一节点的引用
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        }
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    }
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    /* 函数 */
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    function constFunc(): number {
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        // do something
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        return 0;
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    }
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    function algorithm(n: number): number { // 输入数据
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        const a = 0;                        // 暂存数据(常量)
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        let b = 0;                          // 暂存数据(变量)
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        const node = new Node(0);           // 暂存数据(对象)
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        const c = constFunc();              // 栈帧空间(调用函数)
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        return a + b + c;                   // 输出数据
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    }
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    ```
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=== "C"
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 | 
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    ```c title=""
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 | 
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    ```
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=== "C#"
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 | 
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    ```csharp title=""
 | 
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    /* 类 */
 | 
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    class Node
 | 
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    {
 | 
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        int val;
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        Node next;
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        Node(int x) { val = x; }
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    }
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 | 
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    /* 函数 */
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    int function()
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    {
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        // do something...
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        return 0;
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    }
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    int algorithm(int n)          // 输入数据
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    {
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        const int a = 0;          // 暂存数据(常量)
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        int b = 0;                // 暂存数据(变量)
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        Node node = new Node(0);  // 暂存数据(对象)
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        int c = function();       // 栈帧空间(调用函数)
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        return a + b + c;         // 输出数据
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    }
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    ```
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=== "Swift"
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 | 
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    ```swift title=""
 | 
						||
    /* 类 */
 | 
						||
    class Node {
 | 
						||
        var val: Int
 | 
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        var next: Node?
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						||
 | 
						||
        init(x: Int) {
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            val = x
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        }
 | 
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    }
 | 
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 | 
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    /* 函数 */
 | 
						||
    func function() -> Int {
 | 
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        // do something...
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        return 0
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    }
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 | 
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    func algorithm(n: Int) -> Int { // 输入数据
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        let a = 0             // 暂存数据(常量)
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        var b = 0             // 暂存数据(变量)
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        let node = Node(x: 0) // 暂存数据(对象)
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        let c = function()    // 栈帧空间(调用函数)
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        return a + b + c      // 输出数据
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    }
 | 
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    ```
 | 
						||
 | 
						||
=== "Zig"
 | 
						||
 | 
						||
    ```zig title=""
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						||
 | 
						||
    ```
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## 推算方法
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空间复杂度的推算方法与时间复杂度大致相同,只是将统计对象从“计算操作数量”转为“使用空间大小”。与时间复杂度不同的是,**我们通常只关注「最差空间复杂度」**,这是因为内存空间是一项硬性要求,我们必须确保在所有输入数据下都有足够的内存空间预留。
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**最差空间复杂度中的“最差”有两层含义**,分别是输入数据的最差分布和算法运行过程中的最差时间点。
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- **以最差输入数据为准**。当 $n < 10$ 时,空间复杂度为 $O(1)$ ;但当 $n > 10$ 时,初始化的数组 `nums` 占用 $O(n)$ 空间;因此最差空间复杂度为 $O(n)$ ;
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- **以算法运行过程中的峰值内存为准**。例如,程序在执行最后一行之前,占用 $O(1)$ 空间;当初始化数组 `nums` 时,程序占用 $O(n)$ 空间;因此最差空间复杂度为 $O(n)$ ;
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 | 
						||
=== "Java"
 | 
						||
 | 
						||
    ```java title=""
 | 
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    void algorithm(int n) {
 | 
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        int a = 0;                   // O(1)
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        int[] b = new int[10000];    // O(1)
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        if (n > 10)
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            int[] nums = new int[n]; // O(n)
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    }
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    ```
 | 
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 | 
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=== "C++"
 | 
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 | 
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    ```cpp title=""
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    void algorithm(int n) {
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        int a = 0;               // O(1)
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        vector<int> b(10000);    // O(1)
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        if (n > 10)
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            vector<int> nums(n); // O(n)
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    }
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    ```
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=== "Python"
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 | 
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    ```python title=""
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    def algorithm(n: int) -> None:
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        a: int = 0                     # O(1)
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        b: List[int] = [0] * 10000     # O(1)
 | 
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        if n > 10:
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            nums: List[int] = [0] * n  # O(n)
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    ```
 | 
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 | 
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=== "Go"
 | 
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 | 
						||
    ```go title=""
 | 
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    func algorithm(n int) {
 | 
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        a := 0                      // O(1)
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        b := make([]int, 10000)     // O(1)
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        var nums []int
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        if n > 10 {
 | 
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            nums := make([]int, n)  // O(n)
 | 
						||
        }
 | 
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        fmt.Println(a, b, nums)
 | 
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    }
 | 
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    ```
 | 
						||
 | 
						||
=== "JavaScript"
 | 
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 | 
						||
    ```javascript title=""
 | 
						||
    function algorithm(n) {
 | 
						||
        const a = 0;                   // O(1)
 | 
						||
        const b = new Array(10000);    // O(1)
 | 
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        if (n > 10) {
 | 
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            const nums = new Array(n); // O(n)
 | 
						||
        }
 | 
						||
    }
 | 
						||
    ```
 | 
						||
 | 
						||
=== "TypeScript"
 | 
						||
 | 
						||
    ```typescript title=""
 | 
						||
    function algorithm(n: number): void {
 | 
						||
        const a = 0;                   // O(1)
 | 
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        const b = new Array(10000);    // O(1)
 | 
						||
        if (n > 10) {
 | 
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            const nums = new Array(n); // O(n)
 | 
						||
        }
 | 
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    }
 | 
						||
    ```
 | 
						||
 | 
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=== "C"
 | 
						||
 | 
						||
    ```c title=""
 | 
						||
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C#"
 | 
						||
 | 
						||
    ```csharp title=""
 | 
						||
    void algorithm(int n)
 | 
						||
    {
 | 
						||
        int a = 0;                   // O(1)
 | 
						||
        int[] b = new int[10000];    // O(1)
 | 
						||
        if (n > 10)
 | 
						||
        {
 | 
						||
            int[] nums = new int[n]; // O(n)
 | 
						||
        }
 | 
						||
    }
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Swift"
 | 
						||
 | 
						||
    ```swift title=""
 | 
						||
    func algorithm(n: Int) {
 | 
						||
        let a = 0 // O(1)
 | 
						||
        let b = Array(repeating: 0, count: 10000) // O(1)
 | 
						||
        if n > 10 {
 | 
						||
            let nums = Array(repeating: 0, count: n) // O(n)
 | 
						||
        }
 | 
						||
    }
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Zig"
 | 
						||
 | 
						||
    ```zig title=""
 | 
						||
 | 
						||
    ```
 | 
						||
 | 
						||
**在递归函数中,需要注意统计栈帧空间**。例如,函数 `loop()` 在循环中调用了 $n$ 次 `function()` ,每轮中的 `function()` 都返回并释放了栈帧空间,因此空间复杂度仍为 $O(1)$ 。而递归函数 `recur()` 在运行过程中会同时存在 $n$ 个未返回的 `recur()` ,从而占用 $O(n)$ 的栈帧空间。
 | 
						||
 | 
						||
=== "Java"
 | 
						||
 | 
						||
    ```java title=""
 | 
						||
    int function() {
 | 
						||
        // do something
 | 
						||
        return 0;
 | 
						||
    }
 | 
						||
    /* 循环 O(1) */
 | 
						||
    void loop(int n) {
 | 
						||
        for (int i = 0; i < n; i++) {
 | 
						||
            function();
 | 
						||
        }
 | 
						||
    }
 | 
						||
    /* 递归 O(n) */
 | 
						||
    void recur(int n) {
 | 
						||
        if (n == 1) return;
 | 
						||
        return recur(n - 1);
 | 
						||
    }
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C++"
 | 
						||
 | 
						||
    ```cpp title=""
 | 
						||
    int func() {
 | 
						||
        // do something
 | 
						||
        return 0;
 | 
						||
    }
 | 
						||
    /* 循环 O(1) */
 | 
						||
    void loop(int n) {
 | 
						||
        for (int i = 0; i < n; i++) {
 | 
						||
            func();
 | 
						||
        }
 | 
						||
    }
 | 
						||
    /* 递归 O(n) */
 | 
						||
    void recur(int n) {
 | 
						||
        if (n == 1) return;
 | 
						||
        return recur(n - 1);
 | 
						||
    }
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Python"
 | 
						||
 | 
						||
    ```python title=""
 | 
						||
    def function() -> int:
 | 
						||
        # do something
 | 
						||
        return 0
 | 
						||
 | 
						||
    def loop(n: int) -> None:
 | 
						||
        """循环 O(1)"""
 | 
						||
        for _ in range(n):
 | 
						||
            function()
 | 
						||
 | 
						||
    def recur(n: int) -> int:
 | 
						||
        """递归 O(n)"""
 | 
						||
        if n == 1: return
 | 
						||
        return recur(n - 1)
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Go"
 | 
						||
 | 
						||
    ```go title=""
 | 
						||
    func function() int {
 | 
						||
        // do something
 | 
						||
        return 0
 | 
						||
    }
 | 
						||
    
 | 
						||
    /* 循环 O(1) */
 | 
						||
    func loop(n int) {
 | 
						||
        for i := 0; i < n; i++ {
 | 
						||
            function()
 | 
						||
        }
 | 
						||
    }
 | 
						||
    
 | 
						||
    /* 递归 O(n) */
 | 
						||
    func recur(n int) {
 | 
						||
        if n == 1 {
 | 
						||
            return
 | 
						||
        }
 | 
						||
        recur(n - 1)
 | 
						||
    }
 | 
						||
    ```
 | 
						||
 | 
						||
=== "JavaScript"
 | 
						||
 | 
						||
    ```javascript title=""
 | 
						||
    function constFunc() {
 | 
						||
        // do something
 | 
						||
        return 0;
 | 
						||
    }
 | 
						||
    /* 循环 O(1) */
 | 
						||
    function loop(n) {
 | 
						||
        for (let i = 0; i < n; i++) {
 | 
						||
            constFunc();
 | 
						||
        }
 | 
						||
    }
 | 
						||
    /* 递归 O(n) */
 | 
						||
    function recur(n) {
 | 
						||
        if (n === 1) return;
 | 
						||
        return recur(n - 1);
 | 
						||
    }
 | 
						||
    ```
 | 
						||
 | 
						||
=== "TypeScript"
 | 
						||
 | 
						||
    ```typescript title=""
 | 
						||
    function constFunc(): number {
 | 
						||
        // do something
 | 
						||
        return 0;
 | 
						||
    }
 | 
						||
    /* 循环 O(1) */
 | 
						||
    function loop(n: number): void {
 | 
						||
        for (let i = 0; i < n; i++) {
 | 
						||
            constFunc();
 | 
						||
        }
 | 
						||
    }
 | 
						||
    /* 递归 O(n) */
 | 
						||
    function recur(n: number): void {
 | 
						||
        if (n === 1) return;
 | 
						||
        return recur(n - 1);
 | 
						||
    }
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C"
 | 
						||
 | 
						||
    ```c title=""
 | 
						||
    
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C#"
 | 
						||
 | 
						||
    ```csharp title=""
 | 
						||
    int function()
 | 
						||
    {
 | 
						||
        // do something
 | 
						||
        return 0;
 | 
						||
    }
 | 
						||
    /* 循环 O(1) */
 | 
						||
    void loop(int n)
 | 
						||
    {
 | 
						||
        for (int i = 0; i < n; i++)
 | 
						||
        {
 | 
						||
            function();
 | 
						||
        }
 | 
						||
    }
 | 
						||
    /* 递归 O(n) */
 | 
						||
    int recur(int n)
 | 
						||
    {
 | 
						||
        if (n == 1) return 1;
 | 
						||
        return recur(n - 1);
 | 
						||
    }
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Swift"
 | 
						||
 | 
						||
    ```swift title=""
 | 
						||
    @discardableResult
 | 
						||
    func function() -> Int {
 | 
						||
        // do something
 | 
						||
        return 0
 | 
						||
    }
 | 
						||
 | 
						||
    /* 循环 O(1) */
 | 
						||
    func loop(n: Int) {
 | 
						||
        for _ in 0 ..< n {
 | 
						||
            function()
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    /* 递归 O(n) */
 | 
						||
    func recur(n: Int) {
 | 
						||
        if n == 1 {
 | 
						||
            return
 | 
						||
        }
 | 
						||
        recur(n: n - 1)
 | 
						||
    }
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Zig"
 | 
						||
 | 
						||
    ```zig title=""
 | 
						||
 | 
						||
    ```
 | 
						||
 | 
						||
## 常见类型
 | 
						||
 | 
						||
设输入数据大小为 $n$ ,常见的空间复杂度类型有(从低到高排列)
 | 
						||
 | 
						||
$$
 | 
						||
\begin{aligned}
 | 
						||
O(1) < O(\log n) < O(n) < O(n^2) < O(2^n) \newline
 | 
						||
\text{常数阶} < \text{对数阶} < \text{线性阶} < \text{平方阶} < \text{指数阶}
 | 
						||
\end{aligned}
 | 
						||
$$
 | 
						||
 | 
						||

 | 
						||
 | 
						||
!!! tip
 | 
						||
 | 
						||
    部分示例代码需要一些前置知识,包括数组、链表、二叉树、递归算法等。如果遇到看不懂的地方无需担心,可以在学习完后面章节后再来复习,现阶段我们先专注于理解空间复杂度的含义和推算方法。
 | 
						||
 | 
						||
### 常数阶 $O(1)$
 | 
						||
 | 
						||
常数阶常见于数量与输入数据大小 $n$ 无关的常量、变量、对象。
 | 
						||
 | 
						||
需要注意的是,在循环中初始化变量或调用函数而占用的内存,在进入下一循环后就会被释放,即不会累积占用空间,空间复杂度仍为 $O(1)$ 。
 | 
						||
 | 
						||
=== "Java"
 | 
						||
 | 
						||
    ```java title="space_complexity.java"
 | 
						||
    [class]{space_complexity}-[func]{constant}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C++"
 | 
						||
 | 
						||
    ```cpp title="space_complexity.cpp"
 | 
						||
    [class]{}-[func]{constant}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Python"
 | 
						||
 | 
						||
    ```python title="space_complexity.py"
 | 
						||
    [class]{}-[func]{constant}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Go"
 | 
						||
 | 
						||
    ```go title="space_complexity.go"
 | 
						||
    [class]{}-[func]{spaceConstant}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "JavaScript"
 | 
						||
 | 
						||
    ```javascript title="space_complexity.js"
 | 
						||
    [class]{}-[func]{constant}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "TypeScript"
 | 
						||
 | 
						||
    ```typescript title="space_complexity.ts"
 | 
						||
    [class]{}-[func]{constant}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C"
 | 
						||
 | 
						||
    ```c title="space_complexity.c"
 | 
						||
    [class]{}-[func]{spaceConstant}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C#"
 | 
						||
 | 
						||
    ```csharp title="space_complexity.cs"
 | 
						||
    [class]{space_complexity}-[func]{constant}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Swift"
 | 
						||
 | 
						||
    ```swift title="space_complexity.swift"
 | 
						||
    [class]{}-[func]{constant}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Zig"
 | 
						||
 | 
						||
    ```zig title="space_complexity.zig"
 | 
						||
    [class]{}-[func]{constant}
 | 
						||
    ```
 | 
						||
 | 
						||
### 线性阶 $O(n)$
 | 
						||
 | 
						||
线性阶常见于元素数量与 $n$ 成正比的数组、链表、栈、队列等。
 | 
						||
 | 
						||
=== "Java"
 | 
						||
 | 
						||
    ```java title="space_complexity.java"
 | 
						||
    [class]{space_complexity}-[func]{linear}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C++"
 | 
						||
 | 
						||
    ```cpp title="space_complexity.cpp"
 | 
						||
    [class]{}-[func]{linear}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Python"
 | 
						||
 | 
						||
    ```python title="space_complexity.py"
 | 
						||
    [class]{}-[func]{linear}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Go"
 | 
						||
 | 
						||
    ```go title="space_complexity.go"
 | 
						||
    [class]{}-[func]{spaceLinear}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "JavaScript"
 | 
						||
 | 
						||
    ```javascript title="space_complexity.js"
 | 
						||
    [class]{}-[func]{linear}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "TypeScript"
 | 
						||
 | 
						||
    ```typescript title="space_complexity.ts"
 | 
						||
    [class]{}-[func]{linear}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C"
 | 
						||
 | 
						||
    ```c title="space_complexity.c"
 | 
						||
    [class]{}-[func]{spaceLinear}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C#"
 | 
						||
 | 
						||
    ```csharp title="space_complexity.cs"
 | 
						||
    [class]{space_complexity}-[func]{linear}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Swift"
 | 
						||
 | 
						||
    ```swift title="space_complexity.swift"
 | 
						||
    [class]{}-[func]{linear}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Zig"
 | 
						||
 | 
						||
    ```zig title="space_complexity.zig"
 | 
						||
    [class]{}-[func]{linear}
 | 
						||
    ```
 | 
						||
 | 
						||
以下递归函数会同时存在 $n$ 个未返回的 `algorithm()` 函数,使用 $O(n)$ 大小的栈帧空间。
 | 
						||
 | 
						||
=== "Java"
 | 
						||
 | 
						||
    ```java title="space_complexity.java"
 | 
						||
    [class]{space_complexity}-[func]{linearRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C++"
 | 
						||
 | 
						||
    ```cpp title="space_complexity.cpp"
 | 
						||
    [class]{}-[func]{linearRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Python"
 | 
						||
 | 
						||
    ```python title="space_complexity.py"
 | 
						||
    [class]{}-[func]{linear_recur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Go"
 | 
						||
 | 
						||
    ```go title="space_complexity.go"
 | 
						||
    [class]{}-[func]{spaceLinearRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "JavaScript"
 | 
						||
 | 
						||
    ```javascript title="space_complexity.js"
 | 
						||
    [class]{}-[func]{linearRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "TypeScript"
 | 
						||
 | 
						||
    ```typescript title="space_complexity.ts"
 | 
						||
    [class]{}-[func]{linearRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C"
 | 
						||
 | 
						||
    ```c title="space_complexity.c"
 | 
						||
    [class]{}-[func]{spaceLinearRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C#"
 | 
						||
 | 
						||
    ```csharp title="space_complexity.cs"
 | 
						||
    [class]{space_complexity}-[func]{linearRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Swift"
 | 
						||
 | 
						||
    ```swift title="space_complexity.swift"
 | 
						||
    [class]{}-[func]{linearRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Zig"
 | 
						||
 | 
						||
    ```zig title="space_complexity.zig"
 | 
						||
    [class]{}-[func]{linearRecur}
 | 
						||
    ```
 | 
						||
 | 
						||

 | 
						||
 | 
						||
### 平方阶 $O(n^2)$
 | 
						||
 | 
						||
平方阶常见于矩阵和图,元素数量与 $n$ 成平方关系。
 | 
						||
 | 
						||
=== "Java"
 | 
						||
 | 
						||
    ```java title="space_complexity.java"
 | 
						||
    [class]{space_complexity}-[func]{quadratic}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C++"
 | 
						||
 | 
						||
    ```cpp title="space_complexity.cpp"
 | 
						||
    [class]{}-[func]{quadratic}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Python"
 | 
						||
 | 
						||
    ```python title="space_complexity.py"
 | 
						||
    [class]{}-[func]{quadratic}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Go"
 | 
						||
 | 
						||
    ```go title="space_complexity.go"
 | 
						||
    [class]{}-[func]{spaceQuadratic}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "JavaScript"
 | 
						||
 | 
						||
    ```javascript title="space_complexity.js"
 | 
						||
    [class]{}-[func]{quadratic}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "TypeScript"
 | 
						||
 | 
						||
    ```typescript title="space_complexity.ts"
 | 
						||
    [class]{}-[func]{quadratic}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C"
 | 
						||
 | 
						||
    ```c title="space_complexity.c"
 | 
						||
    [class]{}-[func]{spaceQuadratic}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C#"
 | 
						||
 | 
						||
    ```csharp title="space_complexity.cs"
 | 
						||
    [class]{space_complexity}-[func]{quadratic}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Swift"
 | 
						||
 | 
						||
    ```swift title="space_complexity.swift"
 | 
						||
    [class]{}-[func]{quadratic}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Zig"
 | 
						||
 | 
						||
    ```zig title="space_complexity.zig"
 | 
						||
    [class]{}-[func]{quadratic}
 | 
						||
    ```
 | 
						||
 | 
						||
在以下递归函数中,同时存在 $n$ 个未返回的 `algorithm()` ,并且每个函数中都初始化了一个数组,长度分别为 $n, n-1, n-2, ..., 2, 1$ ,平均长度为 $\frac{n}{2}$ ,因此总体占用 $O(n^2)$ 空间。
 | 
						||
 | 
						||
=== "Java"
 | 
						||
 | 
						||
    ```java title="space_complexity.java"
 | 
						||
    [class]{space_complexity}-[func]{quadraticRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C++"
 | 
						||
 | 
						||
    ```cpp title="space_complexity.cpp"
 | 
						||
    [class]{}-[func]{quadraticRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Python"
 | 
						||
 | 
						||
    ```python title="space_complexity.py"
 | 
						||
    [class]{}-[func]{quadratic_recur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Go"
 | 
						||
 | 
						||
    ```go title="space_complexity.go"
 | 
						||
    [class]{}-[func]{spaceQuadraticRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "JavaScript"
 | 
						||
 | 
						||
    ```javascript title="space_complexity.js"
 | 
						||
    [class]{}-[func]{quadraticRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "TypeScript"
 | 
						||
 | 
						||
    ```typescript title="space_complexity.ts"
 | 
						||
    [class]{}-[func]{quadraticRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C"
 | 
						||
 | 
						||
    ```c title="space_complexity.c"
 | 
						||
    [class]{}-[func]{spaceQuadraticRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C#"
 | 
						||
 | 
						||
    ```csharp title="space_complexity.cs"
 | 
						||
    [class]{space_complexity}-[func]{quadraticRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Swift"
 | 
						||
 | 
						||
    ```swift title="space_complexity.swift"
 | 
						||
    [class]{}-[func]{quadraticRecur}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Zig"
 | 
						||
 | 
						||
    ```zig title="space_complexity.zig"
 | 
						||
    [class]{}-[func]{quadraticRecur}
 | 
						||
    ```
 | 
						||
 | 
						||

 | 
						||
 | 
						||
### 指数阶 $O(2^n)$
 | 
						||
 | 
						||
指数阶常见于二叉树。高度为 $n$ 的「满二叉树」的节点数量为 $2^n - 1$ ,占用 $O(2^n)$ 空间。
 | 
						||
 | 
						||
=== "Java"
 | 
						||
 | 
						||
    ```java title="space_complexity.java"
 | 
						||
    [class]{space_complexity}-[func]{buildTree}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C++"
 | 
						||
 | 
						||
    ```cpp title="space_complexity.cpp"
 | 
						||
    [class]{}-[func]{buildTree}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Python"
 | 
						||
 | 
						||
    ```python title="space_complexity.py"
 | 
						||
    [class]{}-[func]{build_tree}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Go"
 | 
						||
 | 
						||
    ```go title="space_complexity.go"
 | 
						||
    [class]{}-[func]{buildTree}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "JavaScript"
 | 
						||
 | 
						||
    ```javascript title="space_complexity.js"
 | 
						||
    [class]{}-[func]{buildTree}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "TypeScript"
 | 
						||
 | 
						||
    ```typescript title="space_complexity.ts"
 | 
						||
    [class]{}-[func]{buildTree}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C"
 | 
						||
 | 
						||
    ```c title="space_complexity.c"
 | 
						||
    [class]{}-[func]{buildTree}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "C#"
 | 
						||
 | 
						||
    ```csharp title="space_complexity.cs"
 | 
						||
    [class]{space_complexity}-[func]{buildTree}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Swift"
 | 
						||
 | 
						||
    ```swift title="space_complexity.swift"
 | 
						||
    [class]{}-[func]{buildTree}
 | 
						||
    ```
 | 
						||
 | 
						||
=== "Zig"
 | 
						||
 | 
						||
    ```zig title="space_complexity.zig"
 | 
						||
    [class]{}-[func]{buildTree}
 | 
						||
    ```
 | 
						||
 | 
						||

 | 
						||
 | 
						||
### 对数阶 $O(\log n)$
 | 
						||
 | 
						||
对数阶常见于分治算法和数据类型转换等。
 | 
						||
 | 
						||
例如“归并排序”算法,输入长度为 $n$ 的数组,每轮递归将数组从中点划分为两半,形成高度为 $\log n$ 的递归树,使用 $O(\log n)$ 栈帧空间。
 | 
						||
 | 
						||
再例如“数字转化为字符串”,输入任意正整数 $n$ ,它的位数为 $\log_{10} n$ ,即对应字符串长度为 $\log_{10} n$ ,因此空间复杂度为 $O(\log_{10} n) = O(\log n)$ 。
 |