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# [622. Design Circular Queue](https://leetcode.com/problems/design-circular-queue/)
## 题目
Design your implementation of the circular queue. The circular queue is a linear data structure in which the operations are performed based on FIFO (First In First Out) principle and the last position is connected back to the first position to make a circle. It is also called "Ring Buffer".
One of the benefits of the circular queue is that we can make use of the spaces in front of the queue. In a normal queue, once the queue becomes full, we cannot insert the next element even if there is a space in front of the queue. But using the circular queue, we can use the space to store new values.
Implementation the `MyCircularQueue` class:
- `MyCircularQueue(k)` Initializes the object with the size of the queue to be `k`.
- `int Front()` Gets the front item from the queue. If the queue is empty, return `1`.
- `int Rear()` Gets the last item from the queue. If the queue is empty, return `1`.
- `boolean enQueue(int value)` Inserts an element into the circular queue. Return `true` if the operation is successful.
- `boolean deQueue()` Deletes an element from the circular queue. Return `true` if the operation is successful.
- `boolean isEmpty()` Checks whether the circular queue is empty or not.
- `boolean isFull()` Checks whether the circular queue is full or not.
**Example 1:**
```
Input
["MyCircularQueue", "enQueue", "enQueue", "enQueue", "enQueue", "Rear", "isFull", "deQueue", "enQueue", "Rear"]
[[3], [1], [2], [3], [4], [], [], [], [4], []]
Output
[null, true, true, true, false, 3, true, true, true, 4]
Explanation
MyCircularQueue myCircularQueue = new MyCircularQueue(3);
myCircularQueue.enQueue(1); // return True
myCircularQueue.enQueue(2); // return True
myCircularQueue.enQueue(3); // return True
myCircularQueue.enQueue(4); // return False
myCircularQueue.Rear(); // return 3
myCircularQueue.isFull(); // return True
myCircularQueue.deQueue(); // return True
myCircularQueue.enQueue(4); // return True
myCircularQueue.Rear(); // return 4
```
**Constraints:**
- `1 <= k <= 1000`
- `0 <= value <= 1000`
- At most `3000` calls will be made to `enQueue`, `deQueue`, `Front`, `Rear`, `isEmpty`, and `isFull`.
**Follow up:**
Could you solve the problem without using the built-in queue?
## 题目大意
设计你的循环队列实现。 循环队列是一种线性数据结构,其操作表现基于 FIFO先进先出原则并且队尾被连接在队首之后以形成一个循环。它也被称为“环形缓冲器”。
循环队列的一个好处是我们可以利用这个队列之前用过的空间。在一个普通队列里,一旦一个队列满了,我们就不能插入下一个元素,即使在队列前面仍有空间。但是使用循环队列,我们能使用这些空间去存储新的值。
你的实现应该支持如下操作:
- MyCircularQueue(k): 构造器,设置队列长度为 k 。
- Front: 从队首获取元素。如果队列为空,返回 -1 。
- Rear: 获取队尾元素。如果队列为空,返回 -1 。
- enQueue(value): 向循环队列插入一个元素。如果成功插入则返回真。
- deQueue(): 从循环队列中删除一个元素。如果成功删除则返回真。
- isEmpty(): 检查循环队列是否为空。
- isFull(): 检查循环队列是否已满。
## 解题思路
- 简单题。设计一个环形队列,底层用数组实现。额外维护 4 个变量,队列的总 cap队列当前的 size前一元素下标 left后一个元素下标 right。每添加一个元素便维护 leftrightsize下标需要对 cap 取余,因为超过 cap 大小之后需要循环存储。代码实现没有难度具体sh见下面代码。
## 代码
```go
package leetcode
type MyCircularQueue struct {
cap int
size int
queue []int
left int
right int
}
func Constructor(k int) MyCircularQueue {
return MyCircularQueue{cap: k, size: 0, left: 0, right: 0, queue: make([]int, k)}
}
func (this *MyCircularQueue) EnQueue(value int) bool {
if this.size == this.cap {
return false
}
this.size++
this.queue[this.right] = value
this.right++
this.right %= this.cap
return true
}
func (this *MyCircularQueue) DeQueue() bool {
if this.size == 0 {
return false
}
this.size--
this.left++
this.left %= this.cap
return true
}
func (this *MyCircularQueue) Front() int {
if this.size == 0 {
return -1
}
return this.queue[this.left]
}
func (this *MyCircularQueue) Rear() int {
if this.size == 0 {
return -1
}
if this.right == 0 {
return this.queue[this.cap-1]
}
return this.queue[this.right-1]
}
func (this *MyCircularQueue) IsEmpty() bool {
return this.size == 0
}
func (this *MyCircularQueue) IsFull() bool {
return this.size == this.cap
}
/**
* Your MyCircularQueue object will be instantiated and called as such:
* obj := Constructor(k);
* param_1 := obj.EnQueue(value);
* param_2 := obj.DeQueue();
* param_3 := obj.Front();
* param_4 := obj.Rear();
* param_5 := obj.IsEmpty();
* param_6 := obj.IsFull();
*/
```