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chore: merge Fix/742 migrate doctest for Vector2.js (#752)
* Migrate doctest for Vector2.js * Remove eslint disabling for no-unused-vars since now the class is exported at the end of the file * Group all related tests to own jest describe blocks * Improve the doc-comment by fixing it's formatting
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@ -1,79 +1,11 @@
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/**
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* In mathematics and physics, a vector is an element of a vector space. The Vector2-class
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* implements 2-dimensional vectors together with various vector-operations (description adapted from
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* https://en.wikipedia.org/wiki/Vector_(mathematics_and_physics)).
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* In mathematics and physics, a vector is an element of a vector space.
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*
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* The Vector2-class implements 2-dimensional vectors together with various vector-operations.
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* @see https://en.wikipedia.org/wiki/Vector_(mathematics_and_physics).
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*/
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/*
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Doctests
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// Test equalsExactly-method
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> new Vector2(1, 0).equalsExactly(new Vector2(1, 0))
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true
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> new Vector2(1.23, 4.56).equalsExactly(new Vector2(0, 0))
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false
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// Test equalsApproximately-method
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> new Vector2(1, 0).equalsApproximately(new Vector2(1, 0.0000001), 0.000001)
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true
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> new Vector2(1.23, 4.56).equalsApproximately(new Vector2(1.24, 4.56), 0.000001)
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false
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// Test add-method
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> new Vector2(1, 0).add(new Vector2(0, 1)).equalsApproximately(new Vector2(1, 1), 0.000001)
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true
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> new Vector2(-3.3, -9).add(new Vector2(-2.2, 3)).equalsApproximately(new Vector2(-5.5, -6), 0.000001)
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true
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// Test subtract-method
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> new Vector2(1, 0).subtract(new Vector2(0, 1)).equalsApproximately(new Vector2(1, -1), 0.000001)
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true
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> new Vector2(234.5, 1.7).subtract(new Vector2(3.3, 2.7)).equalsApproximately(new Vector2(231.2, -1), 0.000001)
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true
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// Test multiply-method
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> new Vector2(1, 0).multiply(5).equalsApproximately(new Vector2(5, 0), 0.000001)
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true
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> new Vector2(3.41, -7.12).multiply(-3.1).equalsApproximately(new Vector2(-10.571, 22.072), 0.000001)
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true
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// Test length-method
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> new Vector2(1, 0).length()
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1
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> new Vector2(-1, 1).length()
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Math.sqrt(2)
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// Test normalize-method
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> new Vector2(1, 0).normalize().equalsApproximately(new Vector2(1, 0), 0.000001)
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true
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> new Vector2(1, -1).normalize().equalsApproximately(new Vector2(Math.sqrt(2) / 2, -Math.sqrt(2) / 2), 0.000001)
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true
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// Test distance-method
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> new Vector2(0, 0).distance(new Vector2(0, -1))
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1
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> new Vector2(1, 0).distance(new Vector2(0, 1))
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Math.sqrt(2)
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// Test dotProduct-method
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> new Vector2(1, 0).dotProduct(new Vector2(0, 1))
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0
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> new Vector2(1, 2).dotProduct(new Vector2(3, 4))
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1 * 3 + 2 * 4
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// Test rotate-method
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> new Vector2(0, -1).rotate(Math.PI / 2).equalsApproximately(new Vector2(1, 0), 0.000001)
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true
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> new Vector2(1.23, -4.56).rotate(Math.PI).equalsApproximately(new Vector2(-1.23, 4.56), 0.000001)
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true
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// Test angleBetween-method
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> new Vector2(1, 0).angleBetween(new Vector2(0, 1))
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Math.PI / 2
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> new Vector2(1, 0).angleBetween(new Vector2(1, -1))
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-Math.PI / 4
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*/
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class Vector2 { // eslint-disable-line no-unused-vars
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class Vector2 {
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constructor (x, y) {
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this.x = x
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this.y = y
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@ -203,3 +135,5 @@ class Vector2 { // eslint-disable-line no-unused-vars
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return Math.atan2(vector.y, vector.x) - Math.atan2(this.y, this.x)
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}
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}
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export { Vector2 }
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103
Data-Structures/Vectors/Vector2.test.js
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103
Data-Structures/Vectors/Vector2.test.js
Normal file
@ -0,0 +1,103 @@
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import { Vector2 } from './Vector2.js'
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describe('Vector2', () => {
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describe('#equalsExactly', () => {
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it('should compare equality correctly', () => {
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expect(new Vector2(1, 0).equalsExactly(new Vector2(1, 0))).toBe(true)
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expect(new Vector2(1.23, 4.56).equalsExactly(new Vector2(0, 0))).toBe(false)
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})
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})
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describe('#equalsApproximately', () => {
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it('should compare equality (approximately) correctly', () => {
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expect(new Vector2(1, 0).equalsApproximately(new Vector2(1, 0.0000001), 0.000001))
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.toBe(true)
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expect(new Vector2(1.23, 4.56).equalsApproximately(new Vector2(1.24, 4.56), 0.000001))
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.toBe(false)
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})
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})
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describe('#add', () => {
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it('should add two vectors correctly', () => {
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expect(new Vector2(1, 0).add(new Vector2(0, 1)).equalsApproximately(new Vector2(1, 1), 0.000001))
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.toBe(true)
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expect(new Vector2(-3.3, -9).add(new Vector2(-2.2, 3)).equalsApproximately(new Vector2(-5.5, -6), 0.000001))
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.toBe(true)
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})
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})
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describe('#subtract', () => {
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it('should subtract two vectors correctly', () => {
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expect(new Vector2(1, 0).subtract(new Vector2(0, 1)).equalsApproximately(new Vector2(1, -1), 0.000001))
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.toBe(true)
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expect(new Vector2(234.5, 1.7).subtract(new Vector2(3.3, 2.7)).equalsApproximately(new Vector2(231.2, -1), 0.000001))
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.toBe(true)
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})
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})
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describe('#multiply', () => {
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it('should multiply two vectors correctly', () => {
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expect(new Vector2(1, 0).multiply(5).equalsApproximately(new Vector2(5, 0), 0.000001))
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.toBe(true)
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expect(new Vector2(3.41, -7.12).multiply(-3.1).equalsApproximately(new Vector2(-10.571, 22.072), 0.000001))
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.toBe(true)
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})
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})
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describe('#length', () => {
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it('should calculate it\'s length correctly', () => {
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expect(new Vector2(1, 0).length()).toBe(1)
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expect(new Vector2(-1, 1).length()).toBe(Math.sqrt(2))
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})
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})
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describe('#normalize', () => {
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it('should normalize vectors correctly', () => {
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expect(new Vector2(1, 0).normalize().equalsApproximately(new Vector2(1, 0), 0.000001))
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.toBe(true)
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expect(new Vector2(1, -1).normalize().equalsApproximately(new Vector2(Math.sqrt(2) / 2, -Math.sqrt(2) / 2), 0.000001))
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.toBe(true)
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})
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})
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describe('#distance', () => {
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it('should calculate the distance between two vectors correctly', () => {
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expect(new Vector2(0, 0).distance(new Vector2(0, -1))).toBe(1)
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expect(new Vector2(1, 0).distance(new Vector2(0, 1))).toBe(Math.sqrt(2))
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})
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})
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describe('#dotProduct', () => {
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it('should calculate the dot product correctly', () => {
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expect(new Vector2(1, 0).dotProduct(new Vector2(0, 1))).toBe(0)
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expect(new Vector2(1, 2).dotProduct(new Vector2(3, 4))).toBe(11) // 1 * 3 + 2 * 4
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})
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})
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describe('#rotate', () => {
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it('should rotate a vector correctly', () => {
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expect(new Vector2(0, -1).rotate(Math.PI / 2).equalsApproximately(new Vector2(1, 0), 0.000001))
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.toBe(true)
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expect(new Vector2(1.23, -4.56).rotate(Math.PI).equalsApproximately(new Vector2(-1.23, 4.56), 0.000001))
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.toBe(true)
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})
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})
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describe('#angleBetween', () => {
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it('should calculate the angle between two vectors correctly', () => {
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expect(new Vector2(1, 0).angleBetween(new Vector2(0, 1))).toBe(Math.PI / 2)
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expect(new Vector2(1, 0).angleBetween(new Vector2(1, -1))).toBe(-Math.PI / 4)
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})
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})
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})
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