algorithm class: pyramid (#1254)

* Added pyramid

* Removed * 1

* Change class name
This commit is contained in:
Gustavo Kamihara
2022-10-31 13:40:36 -03:00
committed by GitHub
parent 014a38b2d4
commit 863185d2b4
2 changed files with 36 additions and 0 deletions

25
Geometry/Pyramid.js Normal file
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/**
* This class represents a regular pyramid and can calculate its volume and surface area
* https://en.wikipedia.org/wiki/Pyramid_(geometry)
* @constructor
* @param {number} bsl - The side length of the base of the pyramid.
* @param {number} height - The height of the pyramid
*/
export default class Pyramid {
constructor (bsl, height) {
this.bsl = bsl
this.height = height
}
baseArea = () => {
return Math.pow(this.bsl, 2)
}
volume = () => {
return this.baseArea() * this.height / 3
}
surfaceArea = () => {
return this.baseArea() + this.bsl * 4 / 2 * Math.sqrt(Math.pow(this.bsl / 2, 2) + Math.pow(this.height, 2))
}
}

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import Pyramid from '../Pyramid'
const pyramid = new Pyramid(3, 5)
test('The Volume of a cone with base radius equal to 3 and height equal to 5', () => {
expect(parseFloat(pyramid.volume().toFixed(2))).toEqual(15)
})
test('The Surface Area of a cone with base radius equal to 3 and height equal to 5', () => {
expect(parseFloat(pyramid.surfaceArea().toFixed(2))).toEqual(40.32)
})