mirror of
https://github.com/TheAlgorithms/JavaScript.git
synced 2025-07-04 07:29:47 +08:00
fix: refactor PrimMST and fix bug in PriorityQueue (#1300)
* ref: KeyPriorityQueue in separate file #1298 * feat: add tests for KeyPriorityQueue #1298 * fix: _shiftDown refactored and corrected #1298 * fix: use KeyPriorityQueue in PrimMST #1298 * feat: add test for PrimMST #1298 * fix: format files #1298 * fix: minor coding style changes * fix: use map for keys and priorities #1298
This commit is contained in:
153
Data-Structures/Heap/KeyPriorityQueue.js
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153
Data-Structures/Heap/KeyPriorityQueue.js
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@ -0,0 +1,153 @@
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/**
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* KeyPriorityQueue is a priority queue based on a Minimum Binary Heap.
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*
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* Minimum Binary Heaps are binary trees which are filled level by level
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* and then from left to right inside a depth level.
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* Their main property is that any parent node has a smaller or equal priority to all of its children,
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* hence the root of the tree always has the smallest priority of all nodes.
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*
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* This implementation of the Minimum Binary Heap allows for nodes to be associated to both a key,
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* which can be any datatype, and a priority.
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*
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* The heap is represented by an array with nodes ordered
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* from root-to-leaf, left-to-right.
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* Therefore, the parent-child node relationship is such that
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* * the children nodes positions relative to their parent are: (parentPos * 2 + 1) and (parentPos * 2 + 2)
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* * the parent node position relative to either of its children is: Math.floor((childPos - 1) / 2)
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*
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* More information and visuals on Binary Heaps can be found here: https://www.geeksforgeeks.org/binary-heap/
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*/
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// Priority Queue Helper functions
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const getParentPosition = position => Math.floor((position - 1) / 2)
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const getChildrenPositions = position => [2 * position + 1, 2 * position + 2]
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class KeyPriorityQueue {
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// Priority Queue class using Minimum Binary Heap
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constructor () {
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this._heap = []
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this.priorities = new Map()
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}
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/**
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* Checks if the heap is empty
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* @returns boolean
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*/
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isEmpty () {
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return this._heap.length === 0
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}
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/**
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* Adds an element to the queue
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* @param {*} key
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* @param {number} priority
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*/
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push (key, priority) {
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this._heap.push(key)
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this.priorities.set(key, priority)
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this._shiftUp(this._heap.length - 1)
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}
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/**
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* Removes the element with least priority
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* @returns the key of the element with least priority
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*/
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pop () {
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this._swap(0, this._heap.length - 1)
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const key = this._heap.pop()
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this.priorities.delete(key)
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this._shiftDown(0)
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return key
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}
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/**
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* Checks whether a given key is present in the queue
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* @param {*} key
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* @returns boolean
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*/
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contains (key) {
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return this.priorities.has(key)
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}
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/**
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* Updates the priority of the given element.
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* Adds the element if it is not in the queue.
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* @param {*} key the element to change
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* @param {number} priority new priority of the element
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*/
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update (key, priority) {
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const currPos = this._heap.indexOf(key)
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// if the key does not exist yet, add it
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if (currPos === -1) return this.push(key, priority)
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// else update priority
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this.priorities.set(key, priority)
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const parentPos = getParentPosition(currPos)
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const currPriority = this._getPriorityOrInfinite(currPos)
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const parentPriority = this._getPriorityOrInfinite(parentPos)
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const [child1Pos, child2Pos] = getChildrenPositions(currPos)
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const child1Priority = this._getPriorityOrInfinite(child1Pos)
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const child2Priority = this._getPriorityOrInfinite(child2Pos)
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if (parentPos >= 0 && parentPriority > currPriority) {
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this._shiftUp(currPos)
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} else if (child1Priority < currPriority || child2Priority < currPriority) {
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this._shiftDown(currPos)
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}
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}
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_getPriorityOrInfinite (position) {
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// Helper function, returns priority of the node, or Infinite if no node corresponds to this position
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if (position >= 0 && position < this._heap.length) return this.priorities.get(this._heap[position])
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else return Infinity
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}
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_shiftUp (position) {
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// Helper function to shift up a node to proper position (equivalent to bubbleUp)
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let currPos = position
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let parentPos = getParentPosition(currPos)
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let currPriority = this._getPriorityOrInfinite(currPos)
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let parentPriority = this._getPriorityOrInfinite(parentPos)
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while (parentPos >= 0 && parentPriority > currPriority) {
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this._swap(currPos, parentPos)
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currPos = parentPos
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parentPos = getParentPosition(currPos)
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currPriority = this._getPriorityOrInfinite(currPos)
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parentPriority = this._getPriorityOrInfinite(parentPos)
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}
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}
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_shiftDown (position) {
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// Helper function to shift down a node to proper position (equivalent to bubbleDown)
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let currPos = position
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let [child1Pos, child2Pos] = getChildrenPositions(currPos)
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let child1Priority = this._getPriorityOrInfinite(child1Pos)
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let child2Priority = this._getPriorityOrInfinite(child2Pos)
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let currPriority = this._getPriorityOrInfinite(currPos)
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if (currPriority === Infinity) {
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return
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}
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while (child1Priority < currPriority || child2Priority < currPriority) {
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if (child1Priority < currPriority && child1Priority < child2Priority) {
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this._swap(child1Pos, currPos)
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currPos = child1Pos
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} else {
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this._swap(child2Pos, currPos)
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currPos = child2Pos
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}
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[child1Pos, child2Pos] = getChildrenPositions(currPos)
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child1Priority = this._getPriorityOrInfinite(child1Pos)
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child2Priority = this._getPriorityOrInfinite(child2Pos)
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currPriority = this._getPriorityOrInfinite(currPos)
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}
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}
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_swap (position1, position2) {
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// Helper function to swap 2 nodes
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[this._heap[position1], this._heap[position2]] = [this._heap[position2], this._heap[position1]]
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}
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}
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export { KeyPriorityQueue }
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126
Data-Structures/Heap/test/KeyPriorityQueue.test.js
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126
Data-Structures/Heap/test/KeyPriorityQueue.test.js
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@ -0,0 +1,126 @@
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import { KeyPriorityQueue } from '../KeyPriorityQueue.js'
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describe('Key Priority Queue', () => {
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describe('Method isEmpty', () => {
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test('Check heap is empty', () => {
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const queue = new KeyPriorityQueue()
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const res = queue.isEmpty()
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expect(res).toEqual(true)
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})
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test('Check heap is not empty', () => {
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const queue = new KeyPriorityQueue()
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queue.push(0, 2)
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const res = queue.isEmpty()
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expect(res).toEqual(false)
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})
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})
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describe('Methods push and pop', () => {
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test('Test Case 1', () => {
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// create queue
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const queue = new KeyPriorityQueue()
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queue.push(0, 3)
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queue.push(1, 7)
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queue.push(2, 9)
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queue.push(3, 13)
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// create expected queue
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const expectedQueue = new KeyPriorityQueue()
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expectedQueue.push(1, 7)
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expectedQueue.push(3, 13)
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expectedQueue.push(2, 9)
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// result from popping element from the queue
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queue.pop()
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expect(queue).toEqual(expectedQueue)
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})
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test('Test Case 2', () => {
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// create queue
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const queue = new KeyPriorityQueue()
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queue.push(0, 3)
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queue.push(1, 9)
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queue.push(2, 7)
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queue.push(3, 13)
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// create expected queue
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const expectedQueue = new KeyPriorityQueue()
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expectedQueue.push(2, 7)
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expectedQueue.push(1, 9)
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expectedQueue.push(3, 13)
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// result from popping element from the queue
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queue.pop()
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expect(queue).toEqual(expectedQueue)
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})
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test('Test Case 3', () => {
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// create queue
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const queue = new KeyPriorityQueue()
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queue.push(0, 3)
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queue.push(1, 7)
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queue.push(2, 9)
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queue.push(3, 12)
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queue.push(4, 13)
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// create expected queue
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const expectedQueue = new KeyPriorityQueue()
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expectedQueue.push(1, 7)
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expectedQueue.push(3, 12)
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expectedQueue.push(2, 9)
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expectedQueue.push(4, 13)
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// result from popping element from the queue
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queue.pop()
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expect(queue).toEqual(expectedQueue)
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})
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})
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describe('Method contains', () => {
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test('Check heap does not contain element', () => {
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const queue = new KeyPriorityQueue()
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const res = queue.contains(0)
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expect(res).toEqual(false)
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})
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test('Check heap contains element', () => {
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const queue = new KeyPriorityQueue()
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queue.push(0, 2)
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const res = queue.contains(0)
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expect(res).toEqual(true)
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})
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})
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describe('Method update', () => {
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test('Update without change in position', () => {
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// create queue
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const queue = new KeyPriorityQueue()
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queue.push(0, 3)
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queue.push(1, 5)
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queue.push(2, 7)
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queue.push(3, 11)
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// create expected queue
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const expectedQueue = new KeyPriorityQueue()
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expectedQueue.push(0, 2)
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expectedQueue.push(1, 5)
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expectedQueue.push(2, 7)
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expectedQueue.push(3, 11)
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// result from updating to similar priority
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queue.update(0, 2)
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expect(queue).toEqual(expectedQueue)
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})
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test('Update with change in position', () => {
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// create queue
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const queue = new KeyPriorityQueue()
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queue.push(0, 3)
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queue.push(1, 5)
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queue.push(2, 7)
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queue.push(3, 11)
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// create expected queue
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const expectedQueue = new KeyPriorityQueue()
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expectedQueue.push(1, 5)
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expectedQueue.push(3, 11)
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expectedQueue.push(2, 7)
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expectedQueue.push(0, 9)
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// result from updating to similar priority
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queue.update(0, 9)
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expect(queue).toEqual(expectedQueue)
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})
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})
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})
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@ -1,148 +1,4 @@
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// Priority Queue Helper functions
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function getParentPosition (position) {
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// Get the parent node of the current node
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return Math.floor((position - 1) / 2)
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}
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function getChildrenPosition (position) {
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// Get the children nodes of the current node
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return [2 * position + 1, 2 * position + 2]
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}
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class PriorityQueue {
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// Priority Queue class using Minimum Binary Heap
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constructor () {
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this._heap = []
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this.keys = {}
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}
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isEmpty () {
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// Checking if the heap is empty
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return this._heap.length === 0
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}
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push (key, priority) {
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// Adding element to the queue (equivalent to add)
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this._heap.push([key, priority])
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this.keys[key] = this._heap.length - 1
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this._shiftUp(this.keys[key])
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}
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pop () {
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// Removing the element with least priority (equivalent to extractMin)
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this._swap(0, this._heap.length - 1)
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const [key] = this._heap.pop()
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delete this.keys[key]
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this._shiftDown(0)
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return key
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}
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contains (key) {
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// Check if a given key is present in the queue
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return (key in this.keys)
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}
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update (key, priority) {
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// Update the priority of the given element (equivalent to decreaseKey)
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const currPos = this.keys[key]
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this._heap[currPos][1] = priority
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const parentPos = getParentPosition(currPos)
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const currPriority = this._heap[currPos][1]
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let parentPriority = Infinity
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if (parentPos >= 0) {
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parentPriority = this._heap[parentPos][1]
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}
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const [child1Pos, child2Pos] = getChildrenPosition(currPos)
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let [child1Priority, child2Priority] = [Infinity, Infinity]
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if (child1Pos < this._heap.length) {
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child1Priority = this._heap[child1Pos][1]
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}
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if (child2Pos < this._heap.length) {
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child2Priority = this._heap[child2Pos][1]
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}
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if (parentPos >= 0 && parentPriority > currPriority) {
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this._shiftUp(currPos)
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} else if (child2Pos < this._heap.length &&
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(child1Priority < currPriority || child2Priority < currPriority)) {
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this._shiftDown(currPos)
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}
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}
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_shiftUp (position) {
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// Helper function to shift up a node to proper position (equivalent to bubbleUp)
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let currPos = position
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let parentPos = getParentPosition(currPos)
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let currPriority = this._heap[currPos][1]
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let parentPriority = Infinity
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if (parentPos >= 0) {
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parentPriority = this._heap[parentPos][1]
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}
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while (parentPos >= 0 && parentPriority > currPriority) {
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this._swap(currPos, parentPos)
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currPos = parentPos
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parentPos = getParentPosition(currPos)
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currPriority = this._heap[currPos][1]
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try {
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parentPriority = this._heap[parentPos][1]
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} catch (error) {
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parentPriority = Infinity
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}
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}
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this.keys[this._heap[currPos][0]] = currPos
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}
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_shiftDown (position) {
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// Helper function to shift down a node to proper position (equivalent to bubbleDown)
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let currPos = position
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let [child1Pos, child2Pos] = getChildrenPosition(currPos)
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let [child1Priority, child2Priority] = [Infinity, Infinity]
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if (child1Pos < this._heap.length) {
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child1Priority = this._heap[child1Pos][1]
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}
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if (child2Pos < this._heap.length) {
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child2Priority = this._heap[child2Pos][1]
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}
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let currPriority
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try {
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currPriority = this._heap[currPos][1]
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} catch {
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return
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}
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while (child2Pos < this._heap.length &&
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(child1Priority < currPriority || child2Priority < currPriority)) {
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if (child1Priority < currPriority && child1Priority < child2Priority) {
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this._swap(child1Pos, currPos)
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currPos = child1Pos
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} else {
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this._swap(child2Pos, currPos)
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currPos = child2Pos
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}
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[child1Pos, child2Pos] = getChildrenPosition(currPos)
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try {
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[child1Priority, child2Priority] = [this._heap[child1Pos][1], this._heap[child2Pos][1]]
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} catch (error) {
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[child1Priority, child2Priority] = [Infinity, Infinity]
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}
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currPriority = this._heap[currPos][1]
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}
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this.keys[this._heap[currPos][0]] = currPos
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if (child1Pos < this._heap.length && child1Priority < currPriority) {
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this._swap(child1Pos, currPos)
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this.keys[this._heap[child1Pos][0]] = child1Pos
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}
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}
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_swap (position1, position2) {
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// Helper function to swap 2 nodes
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[this._heap[position1], this._heap[position2]] = [this._heap[position2], this._heap[position1]]
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this.keys[this._heap[position1][0]] = position1
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this.keys[this._heap[position2][0]] = position2
|
||||
}
|
||||
}
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|
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import { KeyPriorityQueue } from '../Data-Structures/Heap/KeyPriorityQueue'
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class GraphWeightedUndirectedAdjacencyList {
|
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// Weighted Undirected Graph class
|
||||
constructor () {
|
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@ -167,7 +23,7 @@ class GraphWeightedUndirectedAdjacencyList {
|
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// Details: https://en.wikipedia.org/wiki/Prim%27s_algorithm
|
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const distance = {}
|
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const parent = {}
|
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const priorityQueue = new PriorityQueue()
|
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const priorityQueue = new KeyPriorityQueue()
|
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// Initialization
|
||||
for (const node in this.connections) {
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distance[node] = (node === start.toString() ? 0 : Infinity)
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@ -198,11 +54,3 @@ class GraphWeightedUndirectedAdjacencyList {
|
||||
}
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|
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export { GraphWeightedUndirectedAdjacencyList }
|
||||
|
||||
// const graph = new GraphWeightedUndirectedAdjacencyList()
|
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// graph.addEdge(1, 2, 1)
|
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// graph.addEdge(2, 3, 2)
|
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// graph.addEdge(3, 4, 1)
|
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// graph.addEdge(3, 5, 100) // Removed in MST
|
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// graph.addEdge(4, 5, 5)
|
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// graph.PrimMST(1)
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|
20
Graphs/test/PrimMST.test.js
Normal file
20
Graphs/test/PrimMST.test.js
Normal file
@ -0,0 +1,20 @@
|
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import { GraphWeightedUndirectedAdjacencyList } from '../PrimMST.js'
|
||||
|
||||
test('Test Case PrimMST 1', () => {
|
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// create graph to compute MST on
|
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const graph = new GraphWeightedUndirectedAdjacencyList()
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graph.addEdge(1, 2, 1)
|
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graph.addEdge(2, 3, 2)
|
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graph.addEdge(3, 4, 1)
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graph.addEdge(3, 5, 100) // Removed in MST
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graph.addEdge(4, 5, 5)
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// create expected graph
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const expectedGraph = new GraphWeightedUndirectedAdjacencyList()
|
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expectedGraph.addEdge(1, 2, 1)
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expectedGraph.addEdge(2, 3, 2)
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expectedGraph.addEdge(3, 4, 1)
|
||||
expectedGraph.addEdge(4, 5, 5)
|
||||
// result from MST
|
||||
const res = graph.PrimMST(1)
|
||||
expect(res).toEqual(expectedGraph)
|
||||
})
|
Reference in New Issue
Block a user