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[FEAT] Add Newton's Law of Gravitation algorithm (#6855)
Co-authored-by: Priyanshu1303d <priyanshu130d@gmail.com>
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src/main/java/com/thealgorithms/physics/Gravitation.java
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src/main/java/com/thealgorithms/physics/Gravitation.java
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package com.thealgorithms.physics;
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/**
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* Implements Newton's Law of Universal Gravitation.
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* Provides simple static methods to calculate gravitational force and circular orbit velocity.
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*
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* @author [Priyanshu Kumar Singh](https://github.com/Priyanshu1303d)
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* @see <a href="https://en.wikipedia.org/wiki/Newton%27s_law_of_universal_gravitation">Wikipedia</a>
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*/
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public final class Gravitation {
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/** Gravitational constant in m^3 kg^-1 s^-2 */
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public static final double GRAVITATIONAL_CONSTANT = 6.67430e-11;
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/**
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* Private constructor to prevent instantiation of this utility class.
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*/
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private Gravitation() {
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}
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/**
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* Calculates the gravitational force vector exerted by one body on another.
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*
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* @param m1 Mass of the first body (kg).
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* @param x1 X-position of the first body (m).
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* @param y1 Y-position of the first body (m).
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* @param m2 Mass of the second body (kg).
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* @param x2 X-position of the second body (m).
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* @param y2 Y-position of the second body (m).
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* @return A double array `[fx, fy]` representing the force vector on the second body.
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*/
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public static double[] calculateGravitationalForce(double m1, double x1, double y1, double m2, double x2, double y2) {
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double dx = x1 - x2;
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double dy = y1 - y2;
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double distanceSq = dx * dx + dy * dy;
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// If bodies are at the same position, force is zero to avoid division by zero.
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if (distanceSq == 0) {
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return new double[] {0, 0};
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}
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double distance = Math.sqrt(distanceSq);
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double forceMagnitude = GRAVITATIONAL_CONSTANT * m1 * m2 / distanceSq;
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// Calculate the components of the force vector
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double fx = forceMagnitude * (dx / distance);
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double fy = forceMagnitude * (dy / distance);
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return new double[] {fx, fy};
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}
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/**
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* Calculates the speed required for a stable circular orbit.
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*
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* @param centralMass The mass of the central body (kg).
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* @param radius The radius of the orbit (m).
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* @return The orbital speed (m/s).
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* @throws IllegalArgumentException if mass or radius are not positive.
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*/
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public static double calculateCircularOrbitVelocity(double centralMass, double radius) {
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if (centralMass <= 0 || radius <= 0) {
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throw new IllegalArgumentException("Mass and radius must be positive.");
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}
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return Math.sqrt(GRAVITATIONAL_CONSTANT * centralMass / radius);
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}
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}
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