mirror of
https://github.com/ganeshsar/UnityPythonMediaPipeBodyPose.git
synced 2026-03-13 08:00:33 +08:00
3D motion support, change default behaviour
Major Release: - made the correct flip options the default (to revert: uncomment in Landmark.cs, and uncomment cv2.flip) - switch between the traditional anchored landmarks versus the full 3D movement using the appropriate Boolean in the unity inspector
This commit is contained in:
@@ -196,103 +196,6 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 15310015}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &118976246
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 118976250}
|
||||
- component: {fileID: 118976249}
|
||||
- component: {fileID: 118976248}
|
||||
- component: {fileID: 118976247}
|
||||
m_Layer: 0
|
||||
m_Name: Cube
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 2147483647
|
||||
m_IsActive: 0
|
||||
--- !u!65 &118976247
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 118976246}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!23 &118976248
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 118976246}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 7da63296c7fc0dc4886345e842ce96f0, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &118976249
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 118976246}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &118976250
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 118976246}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 5}
|
||||
m_LocalScale: {x: 15, y: 20, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &499442781
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -322,18 +225,16 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 44d24d3dd190ce1489db2f91b5ab8db9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
rParent: {fileID: 1661589169}
|
||||
lParent: {fileID: 730897861}
|
||||
parent: {fileID: 1661589169}
|
||||
landmarkPrefab: {fileID: 4198472772038802745, guid: 2d7c9010dd98a2c4ea18ff18d4704668, type: 3}
|
||||
linePrefab: {fileID: 6873139827369952066, guid: a26721b39f9a2544f8af1b49c82107d5, type: 3}
|
||||
headPrefab: {fileID: 6070663460479496251, guid: dd948a2582b6d7745bc83791cb1fa0bd, type: 3}
|
||||
anchoredBody: 0
|
||||
enableHead: 1
|
||||
multiplier: 10
|
||||
landmarkScale: 0.5
|
||||
maxSpeed: 50
|
||||
debug_samplespersecond: 0
|
||||
samplesForPose: 1
|
||||
active: 0
|
||||
--- !u!4 &499442783
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -341,16 +242,15 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 499442781}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 1, w: 0}
|
||||
m_LocalPosition: {x: 0, y: -0.7, z: 0}
|
||||
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
|
||||
m_LocalPosition: {x: 0, y: 0.6, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1661589169}
|
||||
- {fileID: 730897861}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
||||
--- !u!1 &705507993
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -445,37 +345,6 @@ Transform:
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||
--- !u!1 &730897860
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 730897861}
|
||||
m_Layer: 0
|
||||
m_Name: L
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &730897861
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 730897860}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -1, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 499442783}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &963194225
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -487,6 +356,7 @@ GameObject:
|
||||
- component: {fileID: 963194228}
|
||||
- component: {fileID: 963194227}
|
||||
- component: {fileID: 963194226}
|
||||
- component: {fileID: 963194229}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
@@ -512,7 +382,7 @@ Camera:
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 2
|
||||
m_BackGroundColor: {r: 0.23047346, g: 0.3587611, b: 0.3679245, a: 0}
|
||||
m_BackGroundColor: {r: 0.24827339, g: 0.40201032, b: 0.41509432, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
@@ -560,6 +430,20 @@ Transform:
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &963194229
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 963194225}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f433657deb089a8489125c68655afc6b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
distance: 44.76
|
||||
offset: {x: 0, y: -5.5, z: 0}
|
||||
--- !u!1 &1081063075
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -653,14 +537,88 @@ RectTransform:
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 15310016}
|
||||
- {fileID: 1580706275}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 4
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!1 &1580706274
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1580706275}
|
||||
- component: {fileID: 1580706277}
|
||||
- component: {fileID: 1580706276}
|
||||
m_Layer: 5
|
||||
m_Name: RawImage (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1580706275
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1580706274}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1081063079}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0.000015258789}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1580706276
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1580706274}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 0.5686275}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Texture: {fileID: 2800000, guid: 2b524b2e71371994c8f4b0ef66213905, type: 3}
|
||||
m_UVRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
--- !u!222 &1580706277
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1580706274}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1001 &1590897428
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -674,7 +632,15 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2552428416732922575, guid: fd089d0f3683f1441a3c6b9f7e955f4a, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 5
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2552428416732922575, guid: fd089d0f3683f1441a3c6b9f7e955f4a, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 100
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2552428416732922575, guid: fd089d0f3683f1441a3c6b9f7e955f4a, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 100
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2552428416732922575, guid: fd089d0f3683f1441a3c6b9f7e955f4a, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
@@ -728,7 +694,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 1661589169}
|
||||
m_Layer: 0
|
||||
m_Name: r
|
||||
m_Name: parent
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
||||
Reference in New Issue
Block a user