From 0ba591dd8ea2bfb8598c905057ca0a0934a45285 Mon Sep 17 00:00:00 2001 From: Ganesh <62562006+ganeshsar@users.noreply.github.com> Date: Sat, 3 Jun 2023 20:43:25 -0600 Subject: [PATCH] Update README.md --- README.md | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index e72df59..bf91c9e 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,19 @@ -# MediaPipeBody2023 +# Multithreaded Unity Python MediaPipe Body/Pose +## Overview +This is a project that tests Google MediaPipePose inside of Unity using Python bindings. Reading the WebCam and running the model occur on different threads. Basically, it's configurable full body tracking using a WebCam.
+![image showing waving](http://ganeshsaraswat.ca/InternetImages/bodygif.gif) + + +## Installation +1. Install Python and Unity (2021.3.17f1 was used, but any version close to that should be fine). +2. pip install mediapipe +3. Clone/download this repository. +4. Run main.py using Python. +5. Run the Unity project. +6. Go back to the Unity view to see your body being tracked in real time. + +### Notes: +* See global_vars.py for some basic configuration options to speed up/improve precision of the detection. +* Wearing clothing that contrasts with a background helps a fair bit. +* The architecture and performance has been greatly improved since my last project where I experimented with MediaPipeHands.