mirror of
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* yep
* yep fix namespaces
* add gpu face mesh
* include path
* add example
* Configure VSCode debugging for the example
* Runtime arguments are overkill it seems
* Fix linting
* Fix linting (and my brain)
* fix issue
* yeppers
* You think it's funny to take screenshots of people's NFTs, huh?
Property theft is a joke to you? I'll have you know that the blockchain doesn't lie. I own it. Even if you save it, it's my property. You are mad that you don't own the art that I own. Delete that screenshot.
* add BlazePose
* fix tiny skill issue
* fix using issue
* add hand and holistic calculators
* fix hand graph issue
* stuff
* Format all the stuff
* Create `CpuCalculator`
While leaving a kind of mess lol
* Create `GpuCalculator`
Poggers, but in parallel
* More graphs
* yep example
* Create new o!f visual tests example project
* Use the Superior target framework
* questioning the use of a questionable question mark
* pls halp
* Ignore `mediapipe/` folder for tests and examples
* Add GPU example to VSCode
* property
* change null frame exception message
Co-authored-by: Ayane <ayane@vignetteapp.org>
* `SupportedOSPlatform`: Case consistency
* Fix file encoding
* visual test
* Actuall close the graphs when disposing
* Fix `.csproj` file consistency
* Fix formatting and linting on `MediapipeDrawable`
* Fix `MediapipeDrawable` not showing
* Use a span instead of copying
* At least it disposes now...
* Round the corners of `MediapipeDrawable`
* remove unnecessary check
* increase drawable size and fill mode
* use consistent spacing
* oops
* Just a bit of formatting
and use `using` for the output image frame
* GPU WORKSWITH THIS ONE SIMPLE TRICK
LEARN HOW HE MADE BILLIONS OF DOLLARS WITH ONLY ONE LINE OF CODE
* dispose everywhere then
* add basic xmldoc
* fix lagnguage
* remove unnecessary nullable
* fix issue
* add new constructor
* Cleanup constructors
* fix xmldoc
* This is a better way to do it
* Create base `Calculator` class
* Delete `ICalculator` interface
* Polish XML doc
Also fix the stupid 💀
* Make all child calculators sealed
* Add `SupportedOSPlatform`
Can't add "Android" because some `Console` methods are unsupported
* Remove tmate debug from CI
* Polish examples more
I'm a perfectionist...?
Co-authored-by: Speykious <speykious@gmail.com>
Co-authored-by: Ayane <ayane@vignetteapp.org>
22 lines
611 B
C#
22 lines
611 B
C#
// Copyright (c) homuler and Vignette
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// This file is part of MediaPipe.NET.
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// MediaPipe.NET is licensed under the MIT License. See LICENSE for details.
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using osu.Framework;
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using osu.Framework.Platform;
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using SeeShark.FFmpeg;
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namespace Mediapipe.Net.Examples.OsuFrameworkVisualTests
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{
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public static class Program
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{
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public static void Main()
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{
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FFmpegManager.SetupFFmpeg("/usr/lib");
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using GameHost host = Host.GetSuitableHost("visual-tests");
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using var game = new OsuFrameworkVisualTestsTestBrowser();
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host.Run(game);
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}
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}
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}
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