Files
2022-01-28 12:07:37 +01:00

99 lines
3.0 KiB
C#

// Copyright (c) homuler and The Vignette Authors
// This file is part of MediaPipe.NET.
// MediaPipe.NET is licensed under the MIT License. See LICENSE for details.
using System;
using Mediapipe.Net.Calculators;
using Mediapipe.Net.Framework.Format;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using SeeShark;
using SeeShark.FFmpeg;
using SixLabors.ImageSharp.PixelFormats;
namespace Mediapipe.Net.Examples.OsuFrameworkVisualTests
{
public class MediapipeDrawable : CompositeDrawable
{
public readonly Camera Camera;
private FrameConverter? converter;
private readonly FaceMeshCpuCalculator calculator;
private readonly Sprite sprite;
private Texture? texture;
public MediapipeDrawable(int cameraIndex = 0)
{
var manager = new CameraManager();
Camera = manager.GetCamera(cameraIndex);
manager.Dispose();
Camera.OnFrame += onFrame;
calculator = new FaceMeshCpuCalculator();
Masking = true;
CornerRadius = 10;
AddInternal(sprite = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
FillAspectRatio = 1,
});
}
public void Start()
{
calculator.Run();
Camera.StartCapture();
}
private unsafe void onFrame(object? sender, FrameEventArgs e)
{
var frame = e.Frame;
if (converter == null)
converter = new FrameConverter(frame, PixelFormat.Rgba);
// Don't use a frame if it's not new
if (e.Status != DecodeStatus.NewFrame)
return;
Frame cFrame = converter.Convert(frame);
ImageFrame imgFrame;
fixed (byte* rawDataPtr = cFrame.RawData)
{
imgFrame = new ImageFrame(ImageFormat.Srgba, cFrame.Width, cFrame.Height, cFrame.WidthStep,
rawDataPtr);
}
using ImageFrame outImgFrame = calculator.Send(imgFrame);
imgFrame.Dispose();
var span = new ReadOnlySpan<byte>(outImgFrame.MutablePixelData, outImgFrame.Height * outImgFrame.WidthStep);
var pixelData = SixLabors.ImageSharp.Image.LoadPixelData<Rgba32>(span, cFrame.Width, cFrame.Height);
texture ??= new Texture(cFrame.Width, cFrame.Height);
texture.SetData(new TextureUpload(pixelData));
sprite.FillAspectRatio = (float)cFrame.Width / cFrame.Height;
sprite.Texture = texture;
}
public new void Dispose()
{
if (IsDisposed)
return;
Camera.StopCapture();
Camera.Dispose();
converter?.Dispose();
calculator.Dispose();
base.Dispose();
}
}
}