Files
podman/pkg/signal/signal_common.go
Valentin Rothberg 6c030cd573 fix a number of godot issues
Still an unknown number remains but I am running out of patience.
Adding dots is not the best use of my time.

Signed-off-by: Valentin Rothberg <vrothberg@redhat.com>
2022-03-22 13:04:35 +01:00

42 lines
1.1 KiB
Go

package signal
import (
"fmt"
"strconv"
"strings"
"syscall"
)
// ParseSignal translates a string to a valid syscall signal.
// It returns an error if the signal map doesn't include the given signal.
func ParseSignal(rawSignal string) (syscall.Signal, error) {
s, err := strconv.Atoi(rawSignal)
if err == nil {
if s == 0 {
return -1, fmt.Errorf("invalid signal: %s", rawSignal)
}
return syscall.Signal(s), nil
}
sig, ok := signalMap[strings.TrimPrefix(strings.ToUpper(rawSignal), "SIG")]
if !ok {
return -1, fmt.Errorf("invalid signal: %s", rawSignal)
}
return sig, nil
}
// ParseSignalNameOrNumber translates a string to a valid syscall signal. Input
// can be a name or number representation i.e. "KILL" "9".
func ParseSignalNameOrNumber(rawSignal string) (syscall.Signal, error) {
basename := strings.TrimPrefix(rawSignal, "-")
s, err := ParseSignal(basename)
if err == nil {
return s, nil
}
for k, v := range signalMap {
if k == strings.ToUpper(basename) {
return v, nil
}
}
return -1, fmt.Errorf("invalid signal: %s", basename)
}