Files
baude b5f54a9b23 introduce podman machine
podman machine allows podman to create, manage, and interact with a vm
running some form of linux (default is fcos).  podman is then configured
to be able to interact with the vm automatically.

while this is usable on linux, the real push is to get this working on
both current apple architectures in macos.

Ashley Cui contributed to this PR and was a great help.

[NO TESTS NEEDED]

Signed-off-by: baude <bbaude@redhat.com>
2021-03-25 08:43:51 -05:00

493 lines
12 KiB
Go

package mpb
import (
"bytes"
"context"
"fmt"
"io"
"log"
"runtime/debug"
"strings"
"time"
"github.com/acarl005/stripansi"
"github.com/mattn/go-runewidth"
"github.com/vbauerster/mpb/v6/decor"
)
// Bar represents a progress bar.
type Bar struct {
priority int // used by heap
index int // used by heap
extendedLines int
toShutdown bool
toDrop bool
noPop bool
hasEwmaDecorators bool
operateState chan func(*bState)
frameCh chan io.Reader
syncTableCh chan [][]chan int
completed chan bool
// cancel is called either by user or on complete event
cancel func()
// done is closed after cacheState is assigned
done chan struct{}
// cacheState is populated, right after close(shutdown)
cacheState *bState
container *Progress
dlogger *log.Logger
recoveredPanic interface{}
}
type extenderFunc func(in io.Reader, reqWidth int, st decor.Statistics) (out io.Reader, lines int)
// bState is actual bar state. It gets passed to *Bar.serve(...) monitor
// goroutine.
type bState struct {
id int
priority int
reqWidth int
total int64
current int64
refill int64
lastN int64
iterated bool
trimSpace bool
completed bool
completeFlushed bool
triggerComplete bool
dropOnComplete bool
noPop bool
aDecorators []decor.Decorator
pDecorators []decor.Decorator
averageDecorators []decor.AverageDecorator
ewmaDecorators []decor.EwmaDecorator
shutdownListeners []decor.ShutdownListener
bufP, bufB, bufA *bytes.Buffer
filler BarFiller
middleware func(BarFiller) BarFiller
extender extenderFunc
// runningBar is a key for *pState.parkedBars
runningBar *Bar
debugOut io.Writer
}
func newBar(container *Progress, bs *bState) *Bar {
logPrefix := fmt.Sprintf("%sbar#%02d ", container.dlogger.Prefix(), bs.id)
ctx, cancel := context.WithCancel(container.ctx)
bar := &Bar{
container: container,
priority: bs.priority,
toDrop: bs.dropOnComplete,
noPop: bs.noPop,
operateState: make(chan func(*bState)),
frameCh: make(chan io.Reader, 1),
syncTableCh: make(chan [][]chan int, 1),
completed: make(chan bool, 1),
done: make(chan struct{}),
cancel: cancel,
dlogger: log.New(bs.debugOut, logPrefix, log.Lshortfile),
}
go bar.serve(ctx, bs)
return bar
}
// ProxyReader wraps r with metrics required for progress tracking.
// Panics if r is nil.
func (b *Bar) ProxyReader(r io.Reader) io.ReadCloser {
if r == nil {
panic("expected non nil io.Reader")
}
return newProxyReader(r, b)
}
// ID returs id of the bar.
func (b *Bar) ID() int {
result := make(chan int)
select {
case b.operateState <- func(s *bState) { result <- s.id }:
return <-result
case <-b.done:
return b.cacheState.id
}
}
// Current returns bar's current number, in other words sum of all increments.
func (b *Bar) Current() int64 {
result := make(chan int64)
select {
case b.operateState <- func(s *bState) { result <- s.current }:
return <-result
case <-b.done:
return b.cacheState.current
}
}
// SetRefill sets refill flag with specified amount.
// The underlying BarFiller will change its visual representation, to
// indicate refill event. Refill event may be referred to some retry
// operation for example.
func (b *Bar) SetRefill(amount int64) {
select {
case b.operateState <- func(s *bState) {
s.refill = amount
}:
case <-b.done:
}
}
// TraverseDecorators traverses all available decorators and calls cb func on each.
func (b *Bar) TraverseDecorators(cb func(decor.Decorator)) {
select {
case b.operateState <- func(s *bState) {
for _, decorators := range [...][]decor.Decorator{
s.pDecorators,
s.aDecorators,
} {
for _, d := range decorators {
cb(extractBaseDecorator(d))
}
}
}:
case <-b.done:
}
}
// SetTotal sets total dynamically.
// If total is less than or equal to zero it takes progress' current value.
func (b *Bar) SetTotal(total int64, triggerComplete bool) {
select {
case b.operateState <- func(s *bState) {
s.triggerComplete = triggerComplete
if total <= 0 {
s.total = s.current
} else {
s.total = total
}
if s.triggerComplete && !s.completed {
s.current = s.total
s.completed = true
go b.refreshTillShutdown()
}
}:
case <-b.done:
}
}
// SetCurrent sets progress' current to an arbitrary value.
// Setting a negative value will cause a panic.
func (b *Bar) SetCurrent(current int64) {
select {
case b.operateState <- func(s *bState) {
s.iterated = true
s.lastN = current - s.current
s.current = current
if s.triggerComplete && s.current >= s.total {
s.current = s.total
s.completed = true
go b.refreshTillShutdown()
}
}:
case <-b.done:
}
}
// Increment is a shorthand for b.IncrInt64(1).
func (b *Bar) Increment() {
b.IncrInt64(1)
}
// IncrBy is a shorthand for b.IncrInt64(int64(n)).
func (b *Bar) IncrBy(n int) {
b.IncrInt64(int64(n))
}
// IncrInt64 increments progress by amount of n.
func (b *Bar) IncrInt64(n int64) {
select {
case b.operateState <- func(s *bState) {
s.iterated = true
s.lastN = n
s.current += n
if s.triggerComplete && s.current >= s.total {
s.current = s.total
s.completed = true
go b.refreshTillShutdown()
}
}:
case <-b.done:
}
}
// DecoratorEwmaUpdate updates all EWMA based decorators. Should be
// called on each iteration, because EWMA's unit of measure is an
// iteration's duration. Panics if called before *Bar.Incr... family
// methods.
func (b *Bar) DecoratorEwmaUpdate(dur time.Duration) {
select {
case b.operateState <- func(s *bState) {
ewmaIterationUpdate(false, s, dur)
}:
case <-b.done:
ewmaIterationUpdate(true, b.cacheState, dur)
}
}
// DecoratorAverageAdjust adjusts all average based decorators. Call
// if you need to adjust start time of all average based decorators
// or after progress resume.
func (b *Bar) DecoratorAverageAdjust(start time.Time) {
select {
case b.operateState <- func(s *bState) {
for _, d := range s.averageDecorators {
d.AverageAdjust(start)
}
}:
case <-b.done:
}
}
// SetPriority changes bar's order among multiple bars. Zero is highest
// priority, i.e. bar will be on top. If you don't need to set priority
// dynamically, better use BarPriority option.
func (b *Bar) SetPriority(priority int) {
select {
case <-b.done:
default:
b.container.setBarPriority(b, priority)
}
}
// Abort interrupts bar's running goroutine. Call this, if you'd like
// to stop/remove bar before completion event. It has no effect after
// completion event. If drop is true bar will be removed as well.
func (b *Bar) Abort(drop bool) {
select {
case <-b.done:
default:
if drop {
b.container.dropBar(b)
}
b.cancel()
}
}
// Completed reports whether the bar is in completed state.
func (b *Bar) Completed() bool {
select {
case b.operateState <- func(s *bState) { b.completed <- s.completed }:
return <-b.completed
case <-b.done:
return true
}
}
func (b *Bar) serve(ctx context.Context, s *bState) {
defer b.container.bwg.Done()
for {
select {
case op := <-b.operateState:
op(s)
case <-ctx.Done():
b.cacheState = s
close(b.done)
// Notifying decorators about shutdown event
for _, sl := range s.shutdownListeners {
sl.Shutdown()
}
return
}
}
}
func (b *Bar) render(tw int) {
select {
case b.operateState <- func(s *bState) {
stat := newStatistics(tw, s)
defer func() {
// recovering if user defined decorator panics for example
if p := recover(); p != nil {
if b.recoveredPanic == nil {
s.extender = makePanicExtender(p)
b.toShutdown = !b.toShutdown
b.recoveredPanic = p
}
frame, lines := s.extender(nil, s.reqWidth, stat)
b.extendedLines = lines
b.frameCh <- frame
b.dlogger.Println(p)
}
s.completeFlushed = s.completed
}()
frame, lines := s.extender(s.draw(stat), s.reqWidth, stat)
b.extendedLines = lines
b.toShutdown = s.completed && !s.completeFlushed
b.frameCh <- frame
}:
case <-b.done:
s := b.cacheState
stat := newStatistics(tw, s)
var r io.Reader
if b.recoveredPanic == nil {
r = s.draw(stat)
}
frame, lines := s.extender(r, s.reqWidth, stat)
b.extendedLines = lines
b.frameCh <- frame
}
}
func (b *Bar) subscribeDecorators() {
var averageDecorators []decor.AverageDecorator
var ewmaDecorators []decor.EwmaDecorator
var shutdownListeners []decor.ShutdownListener
b.TraverseDecorators(func(d decor.Decorator) {
if d, ok := d.(decor.AverageDecorator); ok {
averageDecorators = append(averageDecorators, d)
}
if d, ok := d.(decor.EwmaDecorator); ok {
ewmaDecorators = append(ewmaDecorators, d)
}
if d, ok := d.(decor.ShutdownListener); ok {
shutdownListeners = append(shutdownListeners, d)
}
})
select {
case b.operateState <- func(s *bState) {
s.averageDecorators = averageDecorators
s.ewmaDecorators = ewmaDecorators
s.shutdownListeners = shutdownListeners
}:
b.hasEwmaDecorators = len(ewmaDecorators) != 0
case <-b.done:
}
}
func (b *Bar) refreshTillShutdown() {
for {
select {
case b.container.refreshCh <- time.Now():
case <-b.done:
return
}
}
}
func (b *Bar) wSyncTable() [][]chan int {
select {
case b.operateState <- func(s *bState) { b.syncTableCh <- s.wSyncTable() }:
return <-b.syncTableCh
case <-b.done:
return b.cacheState.wSyncTable()
}
}
func (s *bState) draw(stat decor.Statistics) io.Reader {
if !s.trimSpace {
stat.AvailableWidth -= 2
s.bufB.WriteByte(' ')
defer s.bufB.WriteByte(' ')
}
nlr := strings.NewReader("\n")
tw := stat.AvailableWidth
for _, d := range s.pDecorators {
str := d.Decor(stat)
stat.AvailableWidth -= runewidth.StringWidth(stripansi.Strip(str))
s.bufP.WriteString(str)
}
if stat.AvailableWidth <= 0 {
trunc := strings.NewReader(runewidth.Truncate(stripansi.Strip(s.bufP.String()), tw, "…"))
s.bufP.Reset()
return io.MultiReader(trunc, s.bufB, nlr)
}
tw = stat.AvailableWidth
for _, d := range s.aDecorators {
str := d.Decor(stat)
stat.AvailableWidth -= runewidth.StringWidth(stripansi.Strip(str))
s.bufA.WriteString(str)
}
if stat.AvailableWidth <= 0 {
trunc := strings.NewReader(runewidth.Truncate(stripansi.Strip(s.bufA.String()), tw, "…"))
s.bufA.Reset()
return io.MultiReader(s.bufP, s.bufB, trunc, nlr)
}
s.filler.Fill(s.bufB, s.reqWidth, stat)
return io.MultiReader(s.bufP, s.bufB, s.bufA, nlr)
}
func (s *bState) wSyncTable() [][]chan int {
columns := make([]chan int, 0, len(s.pDecorators)+len(s.aDecorators))
var pCount int
for _, d := range s.pDecorators {
if ch, ok := d.Sync(); ok {
columns = append(columns, ch)
pCount++
}
}
var aCount int
for _, d := range s.aDecorators {
if ch, ok := d.Sync(); ok {
columns = append(columns, ch)
aCount++
}
}
table := make([][]chan int, 2)
table[0] = columns[0:pCount]
table[1] = columns[pCount : pCount+aCount : pCount+aCount]
return table
}
func newStatistics(tw int, s *bState) decor.Statistics {
return decor.Statistics{
ID: s.id,
AvailableWidth: tw,
Total: s.total,
Current: s.current,
Refill: s.refill,
Completed: s.completeFlushed,
}
}
func extractBaseDecorator(d decor.Decorator) decor.Decorator {
if d, ok := d.(decor.Wrapper); ok {
return extractBaseDecorator(d.Base())
}
return d
}
func ewmaIterationUpdate(done bool, s *bState, dur time.Duration) {
if !done && !s.iterated {
panic("increment required before ewma iteration update")
} else {
s.iterated = false
}
for _, d := range s.ewmaDecorators {
d.EwmaUpdate(s.lastN, dur)
}
}
func makePanicExtender(p interface{}) extenderFunc {
pstr := fmt.Sprint(p)
stack := debug.Stack()
stackLines := bytes.Count(stack, []byte("\n"))
return func(_ io.Reader, _ int, st decor.Statistics) (io.Reader, int) {
mr := io.MultiReader(
strings.NewReader(runewidth.Truncate(pstr, st.AvailableWidth, "…")),
strings.NewReader(fmt.Sprintf("\n%#v\n", st)),
bytes.NewReader(stack),
)
return mr, stackLines + 1
}
}