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Daniel J Walsh f4fbd6fd07 Update vendor of containers/(storage,image)
Signed-off-by: Daniel J Walsh <dwalsh@redhat.com>
2023-07-24 10:35:59 -04:00

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package lockfile
import (
"fmt"
"os"
"path/filepath"
"sync"
"time"
)
// A Locker represents a file lock where the file is used to cache an
// identifier of the last party that made changes to whatever's being protected
// by the lock.
//
// Deprecated: Refer directly to *LockFile, the provided implementation, instead.
type Locker interface {
// Acquire a writer lock.
// The default unix implementation panics if:
// - opening the lockfile failed
// - tried to lock a read-only lock-file
Lock()
// Unlock the lock.
// The default unix implementation panics if:
// - unlocking an unlocked lock
// - if the lock counter is corrupted
Unlock()
// Acquire a reader lock.
RLock()
// Touch records, for others sharing the lock, that the caller was the
// last writer. It should only be called with the lock held.
//
// Deprecated: Use *LockFile.RecordWrite.
Touch() error
// Modified() checks if the most recent writer was a party other than the
// last recorded writer. It should only be called with the lock held.
// Deprecated: Use *LockFile.ModifiedSince.
Modified() (bool, error)
// TouchedSince() checks if the most recent writer modified the file (likely using Touch()) after the specified time.
TouchedSince(when time.Time) bool
// IsReadWrite() checks if the lock file is read-write
IsReadWrite() bool
// AssertLocked() can be used by callers that _know_ that they hold the lock (for reading or writing), for sanity checking.
// It might do nothing at all, or it may panic if the caller is not the owner of this lock.
AssertLocked()
// AssertLockedForWriting() can be used by callers that _know_ that they hold the lock locked for writing, for sanity checking.
// It might do nothing at all, or it may panic if the caller is not the owner of this lock for writing.
AssertLockedForWriting()
}
type lockType byte
const (
readLock lockType = iota
writeLock
)
// LockFile represents a file lock where the file is used to cache an
// identifier of the last party that made changes to whatever's being protected
// by the lock.
//
// It MUST NOT be created manually. Use GetLockFile or GetROLockFile instead.
type LockFile struct {
// The following fields are only set when constructing *LockFile, and must never be modified afterwards.
// They are safe to access without any other locking.
file string
ro bool
// rwMutex serializes concurrent reader-writer acquisitions in the same process space
rwMutex *sync.RWMutex
// stateMutex is used to synchronize concurrent accesses to the state below
stateMutex *sync.Mutex
counter int64
lw LastWrite // A global value valid as of the last .Touch() or .Modified()
lockType lockType
locked bool
// The following fields are only modified on transitions between counter == 0 / counter != 0.
// Thus, they can be safely accessed by users _that currently hold the LockFile_ without locking.
// In other cases, they need to be protected using stateMutex.
fd fileHandle
}
var (
lockFiles map[string]*LockFile
lockFilesLock sync.Mutex
)
// GetLockFile opens a read-write lock file, creating it if necessary. The
// *LockFile object may already be locked if the path has already been requested
// by the current process.
func GetLockFile(path string) (*LockFile, error) {
return getLockfile(path, false)
}
// GetLockfile opens a read-write lock file, creating it if necessary. The
// Locker object may already be locked if the path has already been requested
// by the current process.
//
// Deprecated: Use GetLockFile
func GetLockfile(path string) (Locker, error) {
return GetLockFile(path)
}
// GetROLockFile opens a read-only lock file, creating it if necessary. The
// *LockFile object may already be locked if the path has already been requested
// by the current process.
func GetROLockFile(path string) (*LockFile, error) {
return getLockfile(path, true)
}
// GetROLockfile opens a read-only lock file, creating it if necessary. The
// Locker object may already be locked if the path has already been requested
// by the current process.
//
// Deprecated: Use GetROLockFile
func GetROLockfile(path string) (Locker, error) {
return GetROLockFile(path)
}
// Lock locks the lockfile as a writer. Panic if the lock is a read-only one.
func (l *LockFile) Lock() {
if l.ro {
panic("can't take write lock on read-only lock file")
} else {
l.lock(writeLock)
}
}
// LockRead locks the lockfile as a reader.
func (l *LockFile) RLock() {
l.lock(readLock)
}
// Unlock unlocks the lockfile.
func (l *LockFile) Unlock() {
l.stateMutex.Lock()
if !l.locked {
// Panic when unlocking an unlocked lock. That's a violation
// of the lock semantics and will reveal such.
panic("calling Unlock on unlocked lock")
}
l.counter--
if l.counter < 0 {
// Panic when the counter is negative. There is no way we can
// recover from a corrupted lock and we need to protect the
// storage from corruption.
panic(fmt.Sprintf("lock %q has been unlocked too often", l.file))
}
if l.counter == 0 {
// We should only release the lock when the counter is 0 to
// avoid releasing read-locks too early; a given process may
// acquire a read lock multiple times.
l.locked = false
// Close the file descriptor on the last unlock, releasing the
// file lock.
unlockAndCloseHandle(l.fd)
}
if l.lockType == readLock {
l.rwMutex.RUnlock()
} else {
l.rwMutex.Unlock()
}
l.stateMutex.Unlock()
}
func (l *LockFile) AssertLocked() {
// DO NOT provide a variant that returns the value of l.locked.
//
// If the caller does not hold the lock, l.locked might nevertheless be true because another goroutine does hold it, and
// we cant tell the difference.
//
// Hence, this “AssertLocked” method, which exists only for sanity checks.
// Dont even bother with l.stateMutex: The caller is expected to hold the lock, and in that case l.locked is constant true
// with no possible writers.
// If the caller does not hold the lock, we are violating the locking/memory model anyway, and accessing the data
// without the lock is more efficient for callers, and potentially more visible to lock analysers for incorrect callers.
if !l.locked {
panic("internal error: lock is not held by the expected owner")
}
}
func (l *LockFile) AssertLockedForWriting() {
// DO NOT provide a variant that returns the current lock state.
//
// The same caveats as for AssertLocked apply equally.
l.AssertLocked()
// Like AssertLocked, dont even bother with l.stateMutex.
if l.lockType == readLock {
panic("internal error: lock is not held for writing")
}
}
// ModifiedSince checks if the lock has been changed since a provided LastWrite value,
// and returns the one to record instead.
//
// If ModifiedSince reports no modification, the previous LastWrite value
// is still valid and can continue to be used.
//
// If this function fails, the LastWriter value of the lock is indeterminate;
// the caller should fail and keep using the previously-recorded LastWrite value,
// so that it continues failing until the situation is resolved. Similarly,
// it should only update the recorded LastWrite value after processing the update:
//
// lw2, modified, err := state.lock.ModifiedSince(state.lastWrite)
// if err != nil { /* fail */ }
// state.lastWrite = lw2
// if modified {
// if err := reload(); err != nil { /* fail */ }
// state.lastWrite = lw2
// }
//
// The caller must hold the lock (for reading or writing).
func (l *LockFile) ModifiedSince(previous LastWrite) (LastWrite, bool, error) {
l.AssertLocked()
currentLW, err := l.GetLastWrite()
if err != nil {
return LastWrite{}, false, err
}
modified := !previous.equals(currentLW)
return currentLW, modified, nil
}
// Modified indicates if the lockfile has been updated since the last time it
// was loaded.
// NOTE: Unlike ModifiedSince, this returns true the first time it is called on a *LockFile.
// Callers cannot, in general, rely on this, because that might have happened for some other
// owner of the same *LockFile who created it previously.
//
// Deprecated: Use *LockFile.ModifiedSince.
func (l *LockFile) Modified() (bool, error) {
l.stateMutex.Lock()
if !l.locked {
panic("attempted to check last-writer in lockfile without locking it first")
}
defer l.stateMutex.Unlock()
oldLW := l.lw
// Note that this is called with stateMutex held; thats fine because ModifiedSince doesnt need to lock it.
currentLW, modified, err := l.ModifiedSince(oldLW)
if err != nil {
return true, err
}
l.lw = currentLW
return modified, nil
}
// Touch updates the lock file with to record that the current lock holder has modified the lock-protected data.
//
// Deprecated: Use *LockFile.RecordWrite.
func (l *LockFile) Touch() error {
lw, err := l.RecordWrite()
if err != nil {
return err
}
l.stateMutex.Lock()
if !l.locked || (l.lockType == readLock) {
panic("attempted to update last-writer in lockfile without the write lock")
}
defer l.stateMutex.Unlock()
l.lw = lw
return nil
}
// IsReadWrite indicates if the lock file is a read-write lock.
func (l *LockFile) IsReadWrite() bool {
return !l.ro
}
// getLockFile returns a *LockFile object, possibly (depending on the platform)
// working inter-process, and associated with the specified path.
//
// If ro, the lock is a read-write lock and the returned *LockFile should correspond to the
// “lock for reading” (shared) operation; otherwise, the lock is either an exclusive lock,
// or a read-write lock and *LockFile should correspond to the “lock for writing” (exclusive) operation.
//
// WARNING:
// - The lock may or MAY NOT be inter-process.
// - There may or MAY NOT be an actual object on the filesystem created for the specified path.
// - Even if ro, the lock MAY be exclusive.
func getLockfile(path string, ro bool) (*LockFile, error) {
lockFilesLock.Lock()
defer lockFilesLock.Unlock()
if lockFiles == nil {
lockFiles = make(map[string]*LockFile)
}
cleanPath, err := filepath.Abs(path)
if err != nil {
return nil, fmt.Errorf("ensuring that path %q is an absolute path: %w", path, err)
}
if lockFile, ok := lockFiles[cleanPath]; ok {
if ro && lockFile.IsReadWrite() {
return nil, fmt.Errorf("lock %q is not a read-only lock", cleanPath)
}
if !ro && !lockFile.IsReadWrite() {
return nil, fmt.Errorf("lock %q is not a read-write lock", cleanPath)
}
return lockFile, nil
}
lockFile, err := createLockFileForPath(cleanPath, ro) // platform-dependent LockFile
if err != nil {
return nil, err
}
lockFiles[cleanPath] = lockFile
return lockFile, nil
}
// createLockFileForPath returns new *LockFile object, possibly (depending on the platform)
// working inter-process and associated with the specified path.
//
// This function will be called at most once for each path value within a single process.
//
// If ro, the lock is a read-write lock and the returned *LockFile should correspond to the
// “lock for reading” (shared) operation; otherwise, the lock is either an exclusive lock,
// or a read-write lock and *LockFile should correspond to the “lock for writing” (exclusive) operation.
//
// WARNING:
// - The lock may or MAY NOT be inter-process.
// - There may or MAY NOT be an actual object on the filesystem created for the specified path.
// - Even if ro, the lock MAY be exclusive.
func createLockFileForPath(path string, ro bool) (*LockFile, error) {
// Check if we can open the lock.
fd, err := openLock(path, ro)
if err != nil {
return nil, err
}
unlockAndCloseHandle(fd)
lType := writeLock
if ro {
lType = readLock
}
return &LockFile{
file: path,
ro: ro,
rwMutex: &sync.RWMutex{},
stateMutex: &sync.Mutex{},
lw: newLastWrite(), // For compatibility, the first call of .Modified() will always report a change.
lockType: lType,
locked: false,
}, nil
}
// openLock opens the file at path and returns the corresponding file
// descriptor. The path is opened either read-only or read-write,
// depending on the value of ro argument.
//
// openLock will create the file and its parent directories,
// if necessary.
func openLock(path string, ro bool) (fd fileHandle, err error) {
flags := os.O_CREATE
if ro {
flags |= os.O_RDONLY
} else {
flags |= os.O_RDWR
}
fd, err = openHandle(path, flags)
if err == nil {
return fd, nil
}
// the directory of the lockfile seems to be removed, try to create it
if os.IsNotExist(err) {
if err := os.MkdirAll(filepath.Dir(path), 0o700); err != nil {
return fd, fmt.Errorf("creating lock file directory: %w", err)
}
return openLock(path, ro)
}
return fd, &os.PathError{Op: "open", Path: path, Err: err}
}
// lock locks the lockfile via syscall based on the specified type and
// command.
func (l *LockFile) lock(lType lockType) {
if lType == readLock {
l.rwMutex.RLock()
} else {
l.rwMutex.Lock()
}
l.stateMutex.Lock()
defer l.stateMutex.Unlock()
if l.counter == 0 {
// If we're the first reference on the lock, we need to open the file again.
fd, err := openLock(l.file, l.ro)
if err != nil {
panic(err)
}
l.fd = fd
// Optimization: only use the (expensive) syscall when
// the counter is 0. In this case, we're either the first
// reader lock or a writer lock.
lockHandle(l.fd, lType)
}
l.lockType = lType
l.locked = true
l.counter++
}