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The original intent behind the requirement was to ensure that, if two SHM lock structs were open at the same time, we should not make such a runtime available to the user, and should clean it up instead. It turns out that we don't even need to open a second SHM lock struct - if we get an error mapping the first one due to a lock count mismatch, we can just delete it, and it cleans itself up when it errors. So there's no reason not to return a valid runtime. Signed-off-by: Matthew Heon <matthew.heon@pm.me>
58 lines
1.4 KiB
Go
58 lines
1.4 KiB
Go
package libpod
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import (
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"github.com/pkg/errors"
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)
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// renumberLocks reassigns lock numbers for all containers and pods in the
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// state.
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// TODO: It would be desirable to make it impossible to call this until all
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// other libpod sessions are dead.
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// Possibly use a read-write file lock, with all non-renumber podmans owning the
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// lock as read, renumber attempting to take a write lock?
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// The alternative is some sort of session tracking, and I don't know how
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// reliable that can be.
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func (r *Runtime) renumberLocks() error {
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// Start off by deallocating all locks
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if err := r.lockManager.FreeAllLocks(); err != nil {
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return err
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}
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allCtrs, err := r.state.AllContainers()
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if err != nil {
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return err
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}
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for _, ctr := range allCtrs {
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lock, err := r.lockManager.AllocateLock()
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if err != nil {
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return errors.Wrapf(err, "error allocating lock for container %s", ctr.ID())
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}
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ctr.config.LockID = lock.ID()
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// Write the new lock ID
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if err := r.state.RewriteContainerConfig(ctr, ctr.config); err != nil {
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return err
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}
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}
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allPods, err := r.state.AllPods()
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if err != nil {
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return err
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}
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for _, pod := range allPods {
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lock, err := r.lockManager.AllocateLock()
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if err != nil {
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return errors.Wrapf(err, "error allocating lock for pod %s", pod.ID())
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}
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pod.config.LockID = lock.ID()
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// Write the new lock ID
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if err := r.state.RewritePodConfig(pod, pod.config); err != nil {
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return err
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}
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}
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return nil
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}
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