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76 lines
1.7 KiB
Go
76 lines
1.7 KiB
Go
// +build windows
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package storage
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import (
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"os"
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"sync"
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"time"
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)
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// createLockerForPath returns a Locker object, possibly (depending on the platform)
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// working inter-process and associated with the specified path.
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//
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// This function will be called at most once for each path value within a single process.
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//
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// If ro, the lock is a read-write lock and the returned Locker should correspond to the
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// “lock for reading” (shared) operation; otherwise, the lock is either an exclusive lock,
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// or a read-write lock and Locker should correspond to the “lock for writing” (exclusive) operation.
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//
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// WARNING:
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// - The lock may or MAY NOT be inter-process.
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// - There may or MAY NOT be an actual object on the filesystem created for the specified path.
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// - Even if ro, the lock MAY be exclusive.
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func createLockerForPath(path string, ro bool) (Locker, error) {
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return &lockfile{locked: false}, nil
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}
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type lockfile struct {
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mu sync.Mutex
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file string
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locked bool
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}
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func (l *lockfile) Lock() {
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l.mu.Lock()
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l.locked = true
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}
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func (l *lockfile) RecursiveLock() {
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// We don't support Windows but a recursive writer-lock in one process-space
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// is really a writer lock, so just panic.
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panic("not supported")
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}
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func (l *lockfile) RLock() {
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l.mu.Lock()
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l.locked = true
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}
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func (l *lockfile) Unlock() {
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l.locked = false
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l.mu.Unlock()
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}
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func (l *lockfile) Locked() bool {
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return l.locked
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}
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func (l *lockfile) Modified() (bool, error) {
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return false, nil
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}
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func (l *lockfile) Touch() error {
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return nil
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}
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func (l *lockfile) IsReadWrite() bool {
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return false
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}
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func (l *lockfile) TouchedSince(when time.Time) bool {
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stat, err := os.Stat(l.file)
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if err != nil {
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return true
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}
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return when.Before(stat.ModTime())
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}
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