Files
podman/vendor/github.com/go-ole/go-ole/safearray_func.go
Brent Baude 0dac214f56 basic hypverv machine implementation
with libhvee, we are able to do the basics of podman machine management
on hyperv.  The basic functions like init, rm, stop, and start are all
functional.  Start and stop will periodically throw a benign error
processing the hyperv message being returned from the action.  The error
is described in the todo's below.

notable items:

* no podman commands will work (like ps, images, etc)
* the machine must be initialized with --image-path and fed a custom image.
* disk size is set to 100GB statically.
* the vm joins the default hyperv network which is TCP/IP network based.
* podman machine ssh does not work
* podman machine set does not work
* you can grab the ip address from hyperv and fake a machine connection
  with `podman system connection`.
* when booting, use the hyperv console to know the boot is complete.

TODOs:
* podman machine ssh
* podman machine set
* podman machine rm needs force bool
* disk size in NewMachine is set to 100GB
* podman start needs to wait until fully booted
* establish a boot complete signal from guest
* implement gvproxy like user networking
* fix benign failures in stop/start -> Error: error 2147749890 (FormatMessage failed with: The system cannot find message text for message number 0x%1 in the message file for %2.)

[NO NEW TESTS NEEDED]

Signed-off-by: Brent Baude <bbaude@redhat.com>
2023-03-17 16:02:28 -05:00

212 lines
6.1 KiB
Go

// +build !windows
package ole
import (
"unsafe"
)
// safeArrayAccessData returns raw array pointer.
//
// AKA: SafeArrayAccessData in Windows API.
func safeArrayAccessData(safearray *SafeArray) (uintptr, error) {
return uintptr(0), NewError(E_NOTIMPL)
}
// safeArrayUnaccessData releases raw array.
//
// AKA: SafeArrayUnaccessData in Windows API.
func safeArrayUnaccessData(safearray *SafeArray) error {
return NewError(E_NOTIMPL)
}
// safeArrayAllocData allocates SafeArray.
//
// AKA: SafeArrayAllocData in Windows API.
func safeArrayAllocData(safearray *SafeArray) error {
return NewError(E_NOTIMPL)
}
// safeArrayAllocDescriptor allocates SafeArray.
//
// AKA: SafeArrayAllocDescriptor in Windows API.
func safeArrayAllocDescriptor(dimensions uint32) (*SafeArray, error) {
return nil, NewError(E_NOTIMPL)
}
// safeArrayAllocDescriptorEx allocates SafeArray.
//
// AKA: SafeArrayAllocDescriptorEx in Windows API.
func safeArrayAllocDescriptorEx(variantType VT, dimensions uint32) (*SafeArray, error) {
return nil, NewError(E_NOTIMPL)
}
// safeArrayCopy returns copy of SafeArray.
//
// AKA: SafeArrayCopy in Windows API.
func safeArrayCopy(original *SafeArray) (*SafeArray, error) {
return nil, NewError(E_NOTIMPL)
}
// safeArrayCopyData duplicates SafeArray into another SafeArray object.
//
// AKA: SafeArrayCopyData in Windows API.
func safeArrayCopyData(original *SafeArray, duplicate *SafeArray) error {
return NewError(E_NOTIMPL)
}
// safeArrayCreate creates SafeArray.
//
// AKA: SafeArrayCreate in Windows API.
func safeArrayCreate(variantType VT, dimensions uint32, bounds *SafeArrayBound) (*SafeArray, error) {
return nil, NewError(E_NOTIMPL)
}
// safeArrayCreateEx creates SafeArray.
//
// AKA: SafeArrayCreateEx in Windows API.
func safeArrayCreateEx(variantType VT, dimensions uint32, bounds *SafeArrayBound, extra uintptr) (*SafeArray, error) {
return nil, NewError(E_NOTIMPL)
}
// safeArrayCreateVector creates SafeArray.
//
// AKA: SafeArrayCreateVector in Windows API.
func safeArrayCreateVector(variantType VT, lowerBound int32, length uint32) (*SafeArray, error) {
return nil, NewError(E_NOTIMPL)
}
// safeArrayCreateVectorEx creates SafeArray.
//
// AKA: SafeArrayCreateVectorEx in Windows API.
func safeArrayCreateVectorEx(variantType VT, lowerBound int32, length uint32, extra uintptr) (*SafeArray, error) {
return nil, NewError(E_NOTIMPL)
}
// safeArrayDestroy destroys SafeArray object.
//
// AKA: SafeArrayDestroy in Windows API.
func safeArrayDestroy(safearray *SafeArray) error {
return NewError(E_NOTIMPL)
}
// safeArrayDestroyData destroys SafeArray object.
//
// AKA: SafeArrayDestroyData in Windows API.
func safeArrayDestroyData(safearray *SafeArray) error {
return NewError(E_NOTIMPL)
}
// safeArrayDestroyDescriptor destroys SafeArray object.
//
// AKA: SafeArrayDestroyDescriptor in Windows API.
func safeArrayDestroyDescriptor(safearray *SafeArray) error {
return NewError(E_NOTIMPL)
}
// safeArrayGetDim is the amount of dimensions in the SafeArray.
//
// SafeArrays may have multiple dimensions. Meaning, it could be
// multidimensional array.
//
// AKA: SafeArrayGetDim in Windows API.
func safeArrayGetDim(safearray *SafeArray) (*uint32, error) {
u := uint32(0)
return &u, NewError(E_NOTIMPL)
}
// safeArrayGetElementSize is the element size in bytes.
//
// AKA: SafeArrayGetElemsize in Windows API.
func safeArrayGetElementSize(safearray *SafeArray) (*uint32, error) {
u := uint32(0)
return &u, NewError(E_NOTIMPL)
}
// safeArrayGetElement retrieves element at given index.
func safeArrayGetElement(safearray *SafeArray, index int32, pv unsafe.Pointer) error {
return NewError(E_NOTIMPL)
}
// safeArrayGetElement retrieves element at given index and converts to string.
func safeArrayGetElementString(safearray *SafeArray, index int32) (string, error) {
return "", NewError(E_NOTIMPL)
}
// safeArrayGetIID is the InterfaceID of the elements in the SafeArray.
//
// AKA: SafeArrayGetIID in Windows API.
func safeArrayGetIID(safearray *SafeArray) (*GUID, error) {
return nil, NewError(E_NOTIMPL)
}
// safeArrayGetLBound returns lower bounds of SafeArray.
//
// SafeArrays may have multiple dimensions. Meaning, it could be
// multidimensional array.
//
// AKA: SafeArrayGetLBound in Windows API.
func safeArrayGetLBound(safearray *SafeArray, dimension uint32) (int32, error) {
return int32(0), NewError(E_NOTIMPL)
}
// safeArrayGetUBound returns upper bounds of SafeArray.
//
// SafeArrays may have multiple dimensions. Meaning, it could be
// multidimensional array.
//
// AKA: SafeArrayGetUBound in Windows API.
func safeArrayGetUBound(safearray *SafeArray, dimension uint32) (int32, error) {
return int32(0), NewError(E_NOTIMPL)
}
// safeArrayGetVartype returns data type of SafeArray.
//
// AKA: SafeArrayGetVartype in Windows API.
func safeArrayGetVartype(safearray *SafeArray) (uint16, error) {
return uint16(0), NewError(E_NOTIMPL)
}
// safeArrayLock locks SafeArray for reading to modify SafeArray.
//
// This must be called during some calls to ensure that another process does not
// read or write to the SafeArray during editing.
//
// AKA: SafeArrayLock in Windows API.
func safeArrayLock(safearray *SafeArray) error {
return NewError(E_NOTIMPL)
}
// safeArrayUnlock unlocks SafeArray for reading.
//
// AKA: SafeArrayUnlock in Windows API.
func safeArrayUnlock(safearray *SafeArray) error {
return NewError(E_NOTIMPL)
}
// safeArrayPutElement stores the data element at the specified location in the
// array.
//
// AKA: SafeArrayPutElement in Windows API.
func safeArrayPutElement(safearray *SafeArray, index int64, element uintptr) error {
return NewError(E_NOTIMPL)
}
// safeArrayGetRecordInfo accesses IRecordInfo info for custom types.
//
// AKA: SafeArrayGetRecordInfo in Windows API.
//
// XXX: Must implement IRecordInfo interface for this to return.
func safeArrayGetRecordInfo(safearray *SafeArray) (interface{}, error) {
return nil, NewError(E_NOTIMPL)
}
// safeArraySetRecordInfo mutates IRecordInfo info for custom types.
//
// AKA: SafeArraySetRecordInfo in Windows API.
//
// XXX: Must implement IRecordInfo interface for this to return.
func safeArraySetRecordInfo(safearray *SafeArray, recordInfo interface{}) error {
return NewError(E_NOTIMPL)
}