Files
Daniel J Walsh 80c5962dba Add containers-common spec and command to podman
Since containers-common package is tied to specific versions
of Podman, add tools to build the package into the contrib directory
This should help other distributions to figure out which commont
package to ship.

Signed-off-by: Daniel J Walsh <dwalsh@redhat.com>
2022-02-22 14:38:57 -05:00

156 lines
4.4 KiB
Go

/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package grpc
import (
"errors"
"fmt"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/connectivity"
)
// PickFirstBalancerName is the name of the pick_first balancer.
const PickFirstBalancerName = "pick_first"
func newPickfirstBuilder() balancer.Builder {
return &pickfirstBuilder{}
}
type pickfirstBuilder struct{}
func (*pickfirstBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
return &pickfirstBalancer{cc: cc}
}
func (*pickfirstBuilder) Name() string {
return PickFirstBalancerName
}
type pickfirstBalancer struct {
state connectivity.State
cc balancer.ClientConn
sc balancer.SubConn
}
func (b *pickfirstBalancer) ResolverError(err error) {
switch b.state {
case connectivity.TransientFailure, connectivity.Idle, connectivity.Connecting:
// Set a failing picker if we don't have a good picker.
b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.TransientFailure,
Picker: &picker{err: fmt.Errorf("name resolver error: %v", err)},
})
}
if logger.V(2) {
logger.Infof("pickfirstBalancer: ResolverError called with error %v", err)
}
}
func (b *pickfirstBalancer) UpdateClientConnState(cs balancer.ClientConnState) error {
if len(cs.ResolverState.Addresses) == 0 {
b.ResolverError(errors.New("produced zero addresses"))
return balancer.ErrBadResolverState
}
if b.sc == nil {
var err error
b.sc, err = b.cc.NewSubConn(cs.ResolverState.Addresses, balancer.NewSubConnOptions{})
if err != nil {
if logger.V(2) {
logger.Errorf("pickfirstBalancer: failed to NewSubConn: %v", err)
}
b.state = connectivity.TransientFailure
b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.TransientFailure,
Picker: &picker{err: fmt.Errorf("error creating connection: %v", err)},
})
return balancer.ErrBadResolverState
}
b.state = connectivity.Idle
b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.Idle, Picker: &picker{result: balancer.PickResult{SubConn: b.sc}}})
b.sc.Connect()
} else {
b.cc.UpdateAddresses(b.sc, cs.ResolverState.Addresses)
b.sc.Connect()
}
return nil
}
func (b *pickfirstBalancer) UpdateSubConnState(sc balancer.SubConn, s balancer.SubConnState) {
if logger.V(2) {
logger.Infof("pickfirstBalancer: UpdateSubConnState: %p, %v", sc, s)
}
if b.sc != sc {
if logger.V(2) {
logger.Infof("pickfirstBalancer: ignored state change because sc is not recognized")
}
return
}
b.state = s.ConnectivityState
if s.ConnectivityState == connectivity.Shutdown {
b.sc = nil
return
}
switch s.ConnectivityState {
case connectivity.Ready:
b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &picker{result: balancer.PickResult{SubConn: sc}}})
case connectivity.Connecting:
b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &picker{err: balancer.ErrNoSubConnAvailable}})
case connectivity.Idle:
b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &idlePicker{sc: sc}})
case connectivity.TransientFailure:
b.cc.UpdateState(balancer.State{
ConnectivityState: s.ConnectivityState,
Picker: &picker{err: s.ConnectionError},
})
}
}
func (b *pickfirstBalancer) Close() {
}
func (b *pickfirstBalancer) ExitIdle() {
if b.sc != nil && b.state == connectivity.Idle {
b.sc.Connect()
}
}
type picker struct {
result balancer.PickResult
err error
}
func (p *picker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
return p.result, p.err
}
// idlePicker is used when the SubConn is IDLE and kicks the SubConn into
// CONNECTING when Pick is called.
type idlePicker struct {
sc balancer.SubConn
}
func (i *idlePicker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
i.sc.Connect()
return balancer.PickResult{}, balancer.ErrNoSubConnAvailable
}
func init() {
balancer.Register(newPickfirstBuilder())
}