Files
Paul Holzinger 74454bf59c rework system connection and farm storage
We now no longer write containers.conf, instead system connections and
farms are written to a new file called podman-connections.conf.

This is a major rework and I had to change a lot of things to get this
to compile again with my c/common changes.

It is a breaking change for users as connections/farms added before this
commit can now no longer be removed or modified directly. However because
the logic keeps reading from containers.conf the old connections can
still be used to connect to a remote host.

Signed-off-by: Paul Holzinger <pholzing@redhat.com>
2024-01-31 15:08:41 +01:00

287 lines
7.3 KiB
Go

package config
import (
"encoding/json"
"errors"
"fmt"
"io/fs"
"os"
"path/filepath"
"github.com/containers/storage/pkg/ioutils"
)
const connectionsFile = "podman-connections.conf"
// connectionsConfigFile returns the path to the rw connections config file
func connectionsConfigFile() (string, error) {
if path, found := os.LookupEnv("PODMAN_CONNECTIONS_CONF"); found {
return path, nil
}
path, err := userConfigPath()
if err != nil {
return "", err
}
// file is stored next to containers.conf
return filepath.Join(filepath.Dir(path), connectionsFile), nil
}
type ConnectionConfig struct {
Default string `json:",omitempty"`
Connections map[string]Destination `json:",omitempty"`
}
type ConnectionsFile struct {
Connection ConnectionConfig `json:",omitempty"`
Farm FarmConfig `json:",omitempty"`
}
type Connection struct {
// Name of the connection
Name string
// Destination for this connection
Destination
// Default if this connection is the default
Default bool
// ReadWrite if true the connection is stored in the connections file
ReadWrite bool
}
type Farm struct {
// Name of the farm
Name string
// Connections
Connections []string
// Default if this is the default farm
Default bool
// ReadWrite if true the farm is stored in the connections file
ReadWrite bool
}
func readConnectionConf() (*ConnectionsFile, string, error) {
path, err := connectionsConfigFile()
if err != nil {
return nil, "", err
}
conf := new(ConnectionsFile)
f, err := os.Open(path)
if err != nil {
// return empty config if file does not exists
if errors.Is(err, fs.ErrNotExist) {
return conf, path, nil
}
return nil, "", err
}
defer f.Close()
err = json.NewDecoder(f).Decode(conf)
if err != nil {
return nil, "", fmt.Errorf("parse %q: %w", path, err)
}
return conf, path, nil
}
func writeConnectionConf(path string, conf *ConnectionsFile) error {
if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
return err
}
opts := &ioutils.AtomicFileWriterOptions{ExplicitCommit: true}
configFile, err := ioutils.NewAtomicFileWriterWithOpts(path, 0o644, opts)
if err != nil {
return err
}
defer configFile.Close()
err = json.NewEncoder(configFile).Encode(conf)
if err != nil {
return err
}
// If no errors commit the changes to the config file
return configFile.Commit()
}
// EditConnectionConfig must be used to edit the connections config.
// The function will read and write the file automatically and the
// callback function just needs to modify the cfg as needed.
func EditConnectionConfig(callback func(cfg *ConnectionsFile) error) error {
conf, path, err := readConnectionConf()
if err != nil {
return fmt.Errorf("read connections file: %w", err)
}
if conf.Farm.List == nil {
conf.Farm.List = make(map[string][]string)
}
if err := callback(conf); err != nil {
return err
}
return writeConnectionConf(path, conf)
}
func makeConnection(name string, dst Destination, def, readWrite bool) *Connection {
return &Connection{
Name: name,
Destination: dst,
Default: def,
ReadWrite: readWrite,
}
}
// GetConnection return the connection for the given name or if def is set to true then return the default connection.
func (c *Config) GetConnection(name string, def bool) (*Connection, error) {
conConf, _, err := readConnectionConf()
if err != nil {
return nil, err
}
defaultCon := conConf.Connection.Default
if defaultCon == "" {
defaultCon = c.Engine.ActiveService
}
if def {
if defaultCon == "" {
return nil, errors.New("no default connection found")
}
name = defaultCon
} else {
def = defaultCon == name
}
if dst, ok := conConf.Connection.Connections[name]; ok {
return makeConnection(name, dst, def, true), nil
}
if dst, ok := c.Engine.ServiceDestinations[name]; ok {
return makeConnection(name, dst, def, false), nil
}
return nil, fmt.Errorf("connection %q not found", name)
}
// GetAllConnections return all configured connections
func (c *Config) GetAllConnections() ([]Connection, error) {
conConf, _, err := readConnectionConf()
if err != nil {
return nil, err
}
defaultCon := conConf.Connection.Default
if defaultCon == "" {
defaultCon = c.Engine.ActiveService
}
connections := make([]Connection, 0, len(conConf.Connection.Connections))
for name, dst := range conConf.Connection.Connections {
def := defaultCon == name
connections = append(connections, *makeConnection(name, dst, def, true))
}
for name, dst := range c.Engine.ServiceDestinations {
if _, ok := conConf.Connection.Connections[name]; ok {
// connection name is overwritten by connections file
continue
}
def := defaultCon == name
connections = append(connections, *makeConnection(name, dst, def, false))
}
return connections, nil
}
func getConnections(cons []string, dests map[string]Destination) ([]Connection, error) {
connections := make([]Connection, 0, len(cons))
for _, name := range cons {
if dst, ok := dests[name]; ok {
connections = append(connections, *makeConnection(name, dst, false, false))
} else {
return nil, fmt.Errorf("connection %q not found", name)
}
}
return connections, nil
}
// GetFarmConnections return all the connections for the given farm.
func (c *Config) GetFarmConnections(name string) ([]Connection, error) {
_, cons, err := c.getFarmConnections(name, false)
return cons, err
}
// GetDefaultFarmConnections returns the name of the default farm
// and the connections.
func (c *Config) GetDefaultFarmConnections() (string, []Connection, error) {
return c.getFarmConnections("", true)
}
// getFarmConnections returns all connections for the given farm,
// if def is true it will use the default farm instead of the name.
// Returns the name of the farm and the connections for it.
func (c *Config) getFarmConnections(name string, def bool) (string, []Connection, error) {
conConf, _, err := readConnectionConf()
if err != nil {
return "", nil, err
}
defaultFarm := conConf.Farm.Default
if defaultFarm == "" {
defaultFarm = c.Farms.Default
}
if def {
if defaultFarm == "" {
return "", nil, errors.New("no default farm found")
}
name = defaultFarm
}
if cons, ok := conConf.Farm.List[name]; ok {
cons, err := getConnections(cons, conConf.Connection.Connections)
return name, cons, err
}
if cons, ok := c.Farms.List[name]; ok {
cons, err := getConnections(cons, c.Engine.ServiceDestinations)
return name, cons, err
}
return "", nil, fmt.Errorf("farm %q not found", name)
}
func makeFarm(name string, cons []string, def, readWrite bool) Farm {
return Farm{
Name: name,
Connections: cons,
Default: def,
ReadWrite: readWrite,
}
}
// GetAllFarms returns all configured farms
func (c *Config) GetAllFarms() ([]Farm, error) {
conConf, _, err := readConnectionConf()
if err != nil {
return nil, err
}
defaultFarm := conConf.Farm.Default
if defaultFarm == "" {
defaultFarm = c.Farms.Default
}
farms := make([]Farm, 0, len(conConf.Farm.List))
for name, cons := range conConf.Farm.List {
def := defaultFarm == name
farms = append(farms, makeFarm(name, cons, def, true))
}
for name, cons := range c.Farms.List {
if _, ok := conConf.Farm.List[name]; ok {
// farm name is overwritten by connections file
continue
}
def := defaultFarm == name
farms = append(farms, makeFarm(name, cons, def, false))
}
return farms, nil
}