// In go 1.20 and later, the global RNG is automatically initialized. // Ref: https://pkg.go.dev/math/rand@go1.20#Seed //go:build !go1.20 && !remote package libpod import ( "math/rand" "time" ) func init() { // generateName calls namesgenerator.GetRandomName which the // global RNG from math/rand. Seed it here to make sure we // don't get the same name every time. rand.Seed(time.Now().UnixNano()) }