Change pause so only running containers are valid

Signed-off-by: Matthew Heon <mheon@redhat.com>
This commit is contained in:
Matthew Heon
2018-02-07 10:47:43 -05:00
parent 3f0170227d
commit ca7ebcac64

View File

@ -524,8 +524,8 @@ func (c *Container) Pause() error {
if c.state.State == ContainerStatePaused { if c.state.State == ContainerStatePaused {
return errors.Wrapf(ErrCtrStateInvalid, "%q is already paused", c.ID()) return errors.Wrapf(ErrCtrStateInvalid, "%q is already paused", c.ID())
} }
if c.state.State != ContainerStateRunning && c.state.State != ContainerStateCreated { if c.state.State != ContainerStateRunning {
return errors.Wrapf(ErrCtrStateInvalid, "%q is not running/created, can't pause", c.state.State) return errors.Wrapf(ErrCtrStateInvalid, "%q is not running, can't pause", c.state.State)
} }
if err := c.runtime.ociRuntime.pauseContainer(c); err != nil { if err := c.runtime.ociRuntime.pauseContainer(c); err != nil {
return err return err