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build(deps): bump github.com/containers/storage from 1.13.5 to 1.14.0
Bumps [github.com/containers/storage](https://github.com/containers/storage) from 1.13.5 to 1.14.0. - [Release notes](https://github.com/containers/storage/releases) - [Changelog](https://github.com/containers/storage/blob/master/docs/containers-storage-changes.md) - [Commits](https://github.com/containers/storage/compare/v1.13.5...v1.14.0) Signed-off-by: dependabot-preview[bot] <support@dependabot.com> Signed-off-by: Valentin Rothberg <rothberg@redhat.com>
This commit is contained in:
![27856297+dependabot-preview[bot]@users.noreply.github.com](/assets/img/avatar_default.png)
committed by
Valentin Rothberg

parent
c673ff8cb6
commit
866391bb57
36
vendor/github.com/klauspost/compress/zstd/encoder_options.go
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vendored
36
vendor/github.com/klauspost/compress/zstd/encoder_options.go
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@ -1,6 +1,7 @@
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package zstd
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import (
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"errors"
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"fmt"
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"runtime"
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"strings"
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@ -18,6 +19,7 @@ type encoderOptions struct {
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blockSize int
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windowSize int
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level EncoderLevel
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fullZero bool
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}
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func (o *encoderOptions) setDefault() {
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@ -63,6 +65,30 @@ func WithEncoderConcurrency(n int) EOption {
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}
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}
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// WithWindowSize will set the maximum allowed back-reference distance.
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// The value must be a power of two between WindowSizeMin and WindowSizeMax.
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// A larger value will enable better compression but allocate more memory and,
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// for above-default values, take considerably longer.
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// The default value is determined by the compression level.
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func WithWindowSize(n int) EOption {
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return func(o *encoderOptions) error {
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switch {
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case n < MinWindowSize:
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return fmt.Errorf("window size must be at least %d", MinWindowSize)
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case n > MaxWindowSize:
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return fmt.Errorf("window size must be at most %d", MaxWindowSize)
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case (n & (n - 1)) != 0:
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return errors.New("window size must be a power of 2")
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}
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o.windowSize = n
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if o.blockSize > o.windowSize {
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o.blockSize = o.windowSize
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}
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return nil
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}
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}
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// WithEncoderPadding will add padding to all output so the size will be a multiple of n.
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// This can be used to obfuscate the exact output size or make blocks of a certain size.
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// The contents will be a skippable frame, so it will be invisible by the decoder.
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@ -166,6 +192,16 @@ func WithEncoderLevel(l EncoderLevel) EOption {
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}
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}
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// WithZeroFrames will encode 0 length input as full frames.
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// This can be needed for compatibility with zstandard usage,
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// but is not needed for this package.
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func WithZeroFrames(b bool) EOption {
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return func(o *encoderOptions) error {
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o.fullZero = b
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return nil
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}
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}
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// WithSingleSegment will set the "single segment" flag when EncodeAll is used.
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// If this flag is set, data must be regenerated within a single continuous memory segment.
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// In this case, Window_Descriptor byte is skipped, but Frame_Content_Size is necessarily present.
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