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build(deps): bump github.com/containers/storage from 1.15.0 to 1.15.2
Bumps [github.com/containers/storage](https://github.com/containers/storage) from 1.15.0 to 1.15.2. - [Release notes](https://github.com/containers/storage/releases) - [Changelog](https://github.com/containers/storage/blob/master/docs/containers-storage-changes.md) - [Commits](https://github.com/containers/storage/compare/v1.15.0...v1.15.2) Signed-off-by: dependabot-preview[bot] <support@dependabot.com> Signed-off-by: Valentin Rothberg <rothberg@redhat.com>
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committed by
Valentin Rothberg

parent
465e142bf2
commit
625a02a286
11
vendor/github.com/klauspost/compress/zstd/encoder_options.go
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vendored
11
vendor/github.com/klauspost/compress/zstd/encoder_options.go
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@ -20,6 +20,7 @@ type encoderOptions struct {
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windowSize int
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level EncoderLevel
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fullZero bool
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noEntropy bool
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}
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func (o *encoderOptions) setDefault() {
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@ -202,6 +203,16 @@ func WithZeroFrames(b bool) EOption {
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}
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}
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// WithNoEntropyCompression will always skip entropy compression of literals.
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// This can be useful if content has matches, but unlikely to benefit from entropy
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// compression. Usually the slight speed improvement is not worth enabling this.
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func WithNoEntropyCompression(b bool) EOption {
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return func(o *encoderOptions) error {
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o.noEntropy = b
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return nil
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}
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}
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// WithSingleSegment will set the "single segment" flag when EncodeAll is used.
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// If this flag is set, data must be regenerated within a single continuous memory segment.
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// In this case, Window_Descriptor byte is skipped, but Frame_Content_Size is necessarily present.
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