play kube add support for multiple networks

Allow the same --network options for play kube as for podman run/create.

Signed-off-by: Paul Holzinger <pholzing@redhat.com>
This commit is contained in:
Paul Holzinger
2021-12-13 15:56:20 +01:00
parent 535818414c
commit 3e9af2029f
11 changed files with 108 additions and 50 deletions

View File

@ -23,7 +23,7 @@ func PlayKube(w http.ResponseWriter, r *http.Request) {
runtime := r.Context().Value(api.RuntimeKey).(*libpod.Runtime)
decoder := r.Context().Value(api.DecoderKey).(*schema.Decoder)
query := struct {
Network string `schema:"network"`
Network []string `schema:"network"`
TLSVerify bool `schema:"tlsVerify"`
LogDriver string `schema:"logDriver"`
LogOptions []string `schema:"logOptions"`
@ -103,7 +103,7 @@ func PlayKube(w http.ResponseWriter, r *http.Request) {
Authfile: authfile,
Username: username,
Password: password,
Network: query.Network,
Networks: query.Network,
NoHosts: query.NoHosts,
Quiet: true,
LogDriver: query.LogDriver,

View File

@ -18,8 +18,10 @@ func (s *APIServer) registerPlayHandlers(r *mux.Router) error {
// parameters:
// - in: query
// name: network
// type: string
// description: Connect the pod to this network.
// type: array
// description: USe the network mode or specify an array of networks.
// items:
// type: string
// - in: query
// name: tlsVerify
// type: boolean