Vendor containers/(storage, image, common, buildah)

c/storage v1.45.3
c/image v5.24.0
c/common v0.51.0
c/buildah main

Signed-off-by: Ashley Cui <acui@redhat.com>
This commit is contained in:
Ashley Cui
2023-01-24 10:47:45 -05:00
parent ce504bbfe3
commit 2db4682041
53 changed files with 1839 additions and 696 deletions

View File

@@ -6,6 +6,8 @@ package zstd
import (
"errors"
"fmt"
"math/bits"
"runtime"
)
@@ -18,7 +20,7 @@ type decoderOptions struct {
concurrent int
maxDecodedSize uint64
maxWindowSize uint64
dicts []dict
dicts []*dict
ignoreChecksum bool
limitToCap bool
decodeBufsBelow int
@@ -85,7 +87,13 @@ func WithDecoderMaxMemory(n uint64) DOption {
}
// WithDecoderDicts allows to register one or more dictionaries for the decoder.
// If several dictionaries with the same ID is provided the last one will be used.
//
// Each slice in dict must be in the [dictionary format] produced by
// "zstd --train" from the Zstandard reference implementation.
//
// If several dictionaries with the same ID are provided, the last one will be used.
//
// [dictionary format]: https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#dictionary-format
func WithDecoderDicts(dicts ...[]byte) DOption {
return func(o *decoderOptions) error {
for _, b := range dicts {
@@ -93,12 +101,24 @@ func WithDecoderDicts(dicts ...[]byte) DOption {
if err != nil {
return err
}
o.dicts = append(o.dicts, *d)
o.dicts = append(o.dicts, d)
}
return nil
}
}
// WithEncoderDictRaw registers a dictionary that may be used by the decoder.
// The slice content can be arbitrary data.
func WithDecoderDictRaw(id uint32, content []byte) DOption {
return func(o *decoderOptions) error {
if bits.UintSize > 32 && uint(len(content)) > dictMaxLength {
return fmt.Errorf("dictionary of size %d > 2GiB too large", len(content))
}
o.dicts = append(o.dicts, &dict{id: id, content: content, offsets: [3]int{1, 4, 8}})
return nil
}
}
// WithDecoderMaxWindow allows to set a maximum window size for decodes.
// This allows rejecting packets that will cause big memory usage.
// The Decoder will likely allocate more memory based on the WithDecoderLowmem setting.