Add initial SQLite-backed state implementation

This contains the implementation of (most) container functions,
with stubs for all pod and volume functions. Presently accessed
via environment variable only for testing purposes.

Signed-off-by: Matt Heon <mheon@redhat.com>
This commit is contained in:
Matt Heon
2023-02-20 12:53:56 -05:00
parent d71c341b94
commit 1b968c6074
61 changed files with 265846 additions and 45 deletions

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// Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>.
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
// +build cgo
package sqlite3
// usleep is a function available on *nix based systems.
// This function is not present in Windows.
// Windows has a sleep function but this works with seconds
// and not with microseconds as usleep.
//
// This code should improve performance on windows because
// without the presence of usleep SQLite waits 1 second.
//
// Source: https://github.com/php/php-src/blob/PHP-5.0/win32/time.c
// License: https://github.com/php/php-src/blob/PHP-5.0/LICENSE
// Details: https://stackoverflow.com/questions/5801813/c-usleep-is-obsolete-workarounds-for-windows-mingw?utm_medium=organic&utm_source=google_rich_qa&utm_campaign=google_rich_qa
/*
#include <windows.h>
void usleep(__int64 usec)
{
HANDLE timer;
LARGE_INTEGER ft;
// Convert to 100 nanosecond interval, negative value indicates relative time
ft.QuadPart = -(10*usec);
timer = CreateWaitableTimer(NULL, TRUE, NULL);
SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0);
WaitForSingleObject(timer, INFINITE);
CloseHandle(timer);
}
*/
import "C"
// EOF