Files
manim/manimlib/continual_animation/continual_animation.py
2019-02-11 14:08:48 -08:00

54 lines
1.5 KiB
Python

import copy
from manimlib.constants import *
from manimlib.mobject.mobject import Mobject
from manimlib.utils.config_ops import digest_config
class ContinualAnimation(object):
CONFIG = {
"start_up_time": 1,
"wind_down_time": 1,
"end_time": np.inf,
}
def __init__(self, mobject, **kwargs):
assert(isinstance(mobject, Mobject))
digest_config(self, kwargs, locals())
self.internal_time = 0
self.external_time = 0
self.setup()
self.update(0)
def setup(self):
# To implement in subclass
pass
def begin_wind_down(self, wind_down_time=None):
if wind_down_time is not None:
self.wind_down_time = wind_down_time
self.end_time = self.external_time + self.wind_down_time
def update(self, dt):
# TODO, currenty time moves slower for a
# continual animation during its start up
# to help smooth things out. Does this have
# unwanted consequences?
self.external_time += dt
if self.external_time < self.start_up_time:
dt *= float(self.external_time) / self.start_up_time
elif self.external_time > self.end_time - self.wind_down_time:
dt *= np.clip(
float(self.end_time - self.external_time) / self.wind_down_time,
0, 1
)
self.internal_time += dt
self.update_mobject(dt)
def update_mobject(self, dt):
# To implement in subclass
pass
def copy(self):
return copy.deepcopy(self)