Logo
Explore Help
Register Sign In
opensource/manim
1
0
Fork 0
You've already forked manim
mirror of https://github.com/3b1b/manim.git synced 2025-08-03 04:04:36 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
manim/manimlib/shaders
History
Grant Sanderson d870bb29de Fix the non-flat stroke edge case for tangents near line of sight
2024-08-21 16:12:13 -05:00
..
image
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
inserts
Allow for smooth transitions between mobjects fixed and unfixed from the frame
2024-01-19 17:42:12 -06:00
mandelbrot_fractal
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
newton_fractal
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
quadratic_bezier
Fix the non-flat stroke edge case for tangents near line of sight
2024-08-21 16:12:13 -05:00
surface
Remove use of dv_points and du_points, pass unit normals to shader instead
2023-01-30 20:49:32 -08:00
textured_surface
Fix TexturedSurface
2023-01-30 20:57:21 -08:00
true_dot
Make TrueDot shading in 3d work
2023-02-16 16:47:59 -08:00
simple_vert.glsl
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
Powered by Gitea Version: 1.24.0+dev-462-ge25f860735 Page: 119ms Template: 13ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API