Files
manim/topics/numerals.py
2017-12-01 16:42:57 -08:00

119 lines
3.4 KiB
Python

from mobject.vectorized_mobject import VMobject, VGroup, VectorizedPoint
from mobject.tex_mobject import TexMobject
from animation import Animation
from animation.continual_animation import ContinualAnimation
from scene import Scene
from helpers import *
class DecimalNumber(VMobject):
CONFIG = {
"num_decimal_points" : 2,
"digit_to_digit_buff" : 0.05
}
def __init__(self, number, **kwargs):
digest_config(self, kwargs, locals())
num_string = '%.*f'%(self.num_decimal_points, number)
VMobject.__init__(self, *[
TexMobject(char)
for char in num_string
], **kwargs)
self.arrange_submobjects(
buff = self.digit_to_digit_buff,
aligned_edge = DOWN
)
if number < 0:
minus = self.submobjects[0]
minus.next_to(
self.submobjects[1], LEFT,
buff = self.digit_to_digit_buff
)
class Integer(VGroup):
CONFIG = {
"digit_buff" : 0.8*SMALL_BUFF
}
def __init__(self, integer, **kwargs):
self.number = integer
num_str = str(integer)
VGroup.__init__(self, *map(TexMobject, num_str), **kwargs)
self.arrange_submobjects(
RIGHT, buff = self.digit_buff, aligned_edge = DOWN
)
if num_str[0] == "-":
self[0].next_to(self[1], LEFT, buff = SMALL_BUFF)
#Todo, this class is now broken
class ChangingDecimal(Animation):
CONFIG = {
"num_decimal_points" : None,
"spare_parts" : 2,
"position_update_func" : None,
"tracked_mobject" : None,
}
def __init__(self, decimal_number, number_update_func, **kwargs):
digest_config(self, kwargs, locals())
if self.num_decimal_points is None:
self.num_decimal_points = decimal_number.num_decimal_points
decimal_number.add(*[
VectorizedPoint(decimal_number.get_corner(DOWN+LEFT))
for x in range(self.spare_parts)]
)
Animation.__init__(self, decimal_number, **kwargs)
def update_mobject(self, alpha):
self.update_number(alpha)
self.update_position()
def update_number(self, alpha):
decimal = self.decimal_number
new_number = self.number_update_func(alpha)
new_decimal = DecimalNumber(
new_number, num_decimal_points = self.num_decimal_points
)
new_decimal.replace(decimal, dim_to_match = 1)
new_decimal.highlight(decimal.get_color())
decimal.align_data(new_decimal)
families = [
mob.family_members_with_points()
for mob in decimal, new_decimal
]
for sm1, sm2 in zip(*families):
sm1.interpolate(sm1, sm2, 1)
self.mobject.number = new_number
def update_position(self):
if self.position_update_func is not None:
self.position_update_func(self.decimal_number)
elif self.tracked_mobject is not None:
self.decimal_number.move_to(self.tracked_mobject)
class ContinualChangingDecimal(ContinualAnimation):
def __init__(self, decimal_number, number_update_func, **kwargs):
self.anim = ChangingDecimal(decimal_number, number_update_func, **kwargs)
ContinualAnimation.__init__(self, decimal_number, **kwargs)
def update_mobject(self, dt):
self.anim.update(self.internal_time)