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manim/manimlib/shaders/inserts/camera_uniform_declarations.glsl
2021-11-08 21:46:09 -08:00

6 lines
178 B
GLSL

uniform vec2 frame_shape;
uniform float anti_alias_width;
uniform vec3 camera_offset;
uniform mat3 camera_rotation;
uniform float is_fixed_in_frame;
uniform float focal_distance;