Files
manim/mobject/creatures.py
2015-08-03 22:23:00 -07:00

212 lines
6.5 KiB
Python

import numpy as np
import itertools as it
import os
from image_mobject import *
from mobject import *
from simple_mobjects import *
class PiCreature(Mobject):
DEFAULT_COLOR = "blue"
def __init__(self, **kwargs):
Mobject.__init__(self, **kwargs)
color = self.DEFAULT_COLOR
scale_val = 0.5
mouth_to_eyes_distance = 0.25
part_names = [
'arm',
'body',
'left_eye',
'right_eye',
'left_leg',
'right_leg',
'mouth',
]
white_part_names = ['left_eye', 'right_eye', 'mouth']
directory = os.path.join(IMAGE_DIR, "PiCreature")
parts = []
self.white_parts = []
for part_name in part_names:
path = os.path.join(directory, "pi_creature_"+part_name)
path += ".png"
mob = ImageMobject(path)
mob.scale(scale_val)
if part_name in white_part_names:
self.white_parts.append(mob)
else:
mob.highlight(color)
setattr(self, part_name, mob)
parts.append(mob)
self.mouth.center().shift(
self.left_eye.get_center()/2 +
self.right_eye.get_center()/2 -
(0, mouth_to_eyes_distance, 0)
)
self.eyes = [self.left_eye, self.right_eye]
self.legs = [self.left_leg, self.right_leg]
for part in parts:
self.add(part)
self.parts = parts
def rewire_part_attributes(self, self_from_parts = False):
if self_from_parts:
total_num_points = sum(map(Mobject.get_num_points, self.parts))
self.points = np.zeros((total_num_points, Mobject.DIM))
self.rgbs = np.zeros((total_num_points, Mobject.DIM))
curr = 0
for part in self.parts:
n_points = part.get_num_points()
if self_from_parts:
self.points[curr:curr+n_points,:] = part.points
self.rgbs[curr:curr+n_points,:] = part.rgbs
else:
part.points = self.points[curr:curr+n_points,:]
part.rgbs = self.rgbs[curr:curr+n_points,:]
curr += n_points
return self
def reload_from_parts(self):
self.rewire_part_attributes(self_from_parts = True)
def highlight(self, color, condition = None):
self.rewire_part_attributes()
if condition is not None:
Mobject.highlight(self, color, condition)
return self
for part in set(self.parts).difference(self.white_parts):
part.highlight(color)
self.reload_from_parts()
return self
def move_to(self, destination):
bottom = np.array((
np.mean(self.points[:,0]),
min(self.points[:,1]),
0
))
self.shift(destination-bottom)
self.rewire_part_attributes()
return self
def give_frown(self):
center = self.mouth.get_center()
self.mouth.center()
self.mouth.apply_function(lambda (x, y, z) : (x, -y, z))
self.mouth.shift(center)
self.reload_from_parts()
return self
def give_straight_face(self):
center = self.mouth.get_center()
self.mouth.center()
new_mouth = tex_mobject("-").scale(0.5)
new_mouth.center().shift(self.mouth.get_center())
new_mouth.shift(center)
self.parts[self.parts.index(self.mouth)] = new_mouth
self.white_parts[self.white_parts.index(self.mouth)] = new_mouth
self.mouth = new_mouth
self.reload_from_parts()
return self
def get_eye_center(self):
return center_of_mass([
self.left_eye.get_center(),
self.right_eye.get_center()
]) + 0.04*RIGHT + 0.02*UP
def make_mean(self):
eye_x, eye_y = self.get_eye_center()[:2]
def should_delete((x, y, z)):
return y - eye_y > 0.3*abs(x - eye_x)
for eye in self.left_eye, self.right_eye:
eye.highlight("black", should_delete)
self.give_straight_face()
return self
def make_sad(self):
eye_x, eye_y = self.get_eye_center()[:2]
eye_y += 0.15
def should_delete((x, y, z)):
return y - eye_y > -0.3*abs(x - eye_x)
for eye in self.left_eye, self.right_eye:
eye.highlight("black", should_delete)
self.give_frown()
self.reload_from_parts()
return self
def get_step_intermediate(self, pi_creature):
vect = pi_creature.get_center() - self.get_center()
result = deepcopy(self).shift(vect / 2.0)
result.rewire_part_attributes()
left_forward = vect[0] > 0
if self.right_leg.get_center()[0] < self.left_leg.get_center()[0]:
#For Mortimer's case
left_forward = not left_forward
if left_forward:
result.left_leg.wag(vect/2.0, DOWN)
result.right_leg.wag(-vect/2.0, DOWN)
else:
result.right_leg.wag(vect/2.0, DOWN)
result.left_leg.wag(-vect/2.0, DOWN)
return result
def blink(self):
for eye in self.left_eye, self.right_eye:
bottom = min(eye.points[:,1])
eye.apply_function(
lambda (x, y, z) : (x, bottom, z)
)
self.reload_from_parts()
return self
def shift_eyes(self):
for eye in self.left_eye, self.right_eye:
center = eye.get_center()
eye.center()
eye.rotate(np.pi, UP)
eye.shift(center)
self.reload_from_parts()
return self
def to_symbol(self):
for white_part in self.white_parts:
self.parts.remove(white_part)
self.reload_from_parts()
return self
class Randolph(PiCreature):
pass #Nothing more than an alternative name
class Mortimer(PiCreature):
DEFAULT_COLOR = DARK_BROWN
def __init__(self, *args, **kwargs):
PiCreature.__init__(self, *args, **kwargs)
# self.highlight(DARK_BROWN)
self.give_straight_face()
self.rotate(np.pi, UP)
self.rewire_part_attributes()
class TauCreature(PiCreature):
def __init__(self, **kwargs):
leg_shift_val = 0.25
leg_wag_val = 0.2
PiCreature.__init__(self, **kwargs)
self.parts.remove(self.right_leg)
self.left_leg.shift(leg_shift_val*RIGHT)
self.left_leg.wag(leg_wag_val*RIGHT, DOWN)
self.leg = self.left_leg
self.reload_from_parts()