Files
manim/mobject/creatures.py
2015-08-17 11:12:56 -07:00

180 lines
5.5 KiB
Python

import numpy as np
import itertools as it
import os
from image_mobject import *
from mobject import *
from simple_mobjects import *
class PiCreature(CompoundMobject):
DEFAULT_COLOR = "blue"
PART_NAMES = [
'arm',
'body',
'left_eye',
'right_eye',
'left_leg',
'right_leg',
'mouth',
]
WHITE_PART_NAMES = ['left_eye', 'right_eye', 'mouth']
MOUTH_NAMES = ["smile", "frown", "straight_mouth"]
def __init__(self, **kwargs):
color = self.DEFAULT_COLOR if "color" not in kwargs else kwargs.pop("color")
for part_name in self.PART_NAMES:
mob = ImageMobject(
PI_CREATURE_PART_NAME_TO_DIR(part_name)
)
if part_name not in self.WHITE_PART_NAMES:
mob.highlight(color)
mob.scale(PI_CREATURE_SCALE_VAL)
setattr(self, part_name, mob)
self.eyes = [self.left_eye, self.right_eye]
self.legs = [self.left_leg, self.right_leg]
mouth_center = self.get_mouth_center()
self.mouth.center()
self.smile = deepcopy(self.mouth)
self.frown = deepcopy(self.mouth).rotate(np.pi, RIGHT)
self.straight_mouth = tex_mobject("-").scale(0.5)
for mouth_name in ["mouth"] + self.MOUTH_NAMES:
mouth = getattr(self, mouth_name)
mouth.sort_points(lambda p : p[0])
mouth.shift(mouth_center)
#Ordering matters here, so hidden mouths are behind body
self.part_names = self.MOUTH_NAMES + self.PART_NAMES
self.white_parts = self.MOUTH_NAMES + self.WHITE_PART_NAMES
CompoundMobject.__init__(
self,
*self.get_parts(),
**kwargs
)
def sync_parts(self):
CompoundMobject.__init__(self, *self.get_parts())
return self
def TODO_what_should_I_do_with_this(self):
for part_name, mob in zip(self.part_names, self.split()):
setattr(self, part_name, mob)
def get_parts(self):
return [getattr(self, pn) for pn in self.part_names]
def get_white_parts(self):
return [getattr(self, pn) for pn in self.white_parts]
def get_mouth_center(self):
left_center = self.left_eye.get_center()
right_center = self.right_eye.get_center()
l_to_r = right_center-left_center
eyes_to_mouth = rotate_vector(l_to_r, -np.pi/2, OUT)
eyes_to_mouth /= np.linalg.norm(eyes_to_mouth)
return left_center/2 + right_center/2 + \
PI_CREATURE_MOUTH_TO_EYES_DISTANCE*eyes_to_mouth
def highlight(self, color, condition = None):
for part in set(self.get_parts()).difference(self.get_white_parts()):
part.highlight(color, condition)
return self.sync_parts()
def move_to(self, destination):
self.shift(destination-self.get_bottom())
return self.sync_parts()
def change_mouth_to(self, mouth_name):
self.mouth = getattr(self, mouth_name)
return self.sync_parts()
def give_smile(self):
return self.change_mouth_to("smile")
def give_frown(self):
return self.change_mouth_to("frown")
def give_straight_face(self):
return self.change_mouth_to("straight_mouth")
def get_eye_center(self):
return center_of_mass([
self.left_eye.get_center(),
self.right_eye.get_center()
]) + 0.04*RIGHT + 0.02*UP
def make_mean(self):
eye_x, eye_y = self.get_eye_center()[:2]
def should_delete((x, y, z)):
return y - eye_y > 0.3*abs(x - eye_x)
for eye in self.left_eye, self.right_eye:
eye.highlight("black", should_delete)
self.give_straight_face()
return self.sync_parts()
def make_sad(self):
eye_x, eye_y = self.get_eye_center()[:2]
eye_y += 0.15
def should_delete((x, y, z)):
return y - eye_y > -0.3*abs(x - eye_x)
for eye in self.left_eye, self.right_eye:
eye.highlight("black", should_delete)
self.give_frown()
return self.sync_parts()
def get_step_intermediate(self, pi_creature):
vect = pi_creature.get_center() - self.get_center()
result = deepcopy(self).shift(vect / 2.0)
left_forward = vect[0] > 0
if self.right_leg.get_center()[0] < self.left_leg.get_center()[0]:
#For Mortimer's case
left_forward = not left_forward
if left_forward:
result.left_leg.wag(vect/2.0, DOWN)
result.right_leg.wag(-vect/2.0, DOWN)
else:
result.right_leg.wag(vect/2.0, DOWN)
result.left_leg.wag(-vect/2.0, DOWN)
return result.sync_parts()
def blink(self):
for eye in self.left_eye, self.right_eye:
bottom = eye.get_bottom()
eye.apply_function(
lambda (x, y, z) : (x, bottom[1], z)
)
return self.sync_parts()
def shift_eyes(self):
for eye in self.left_eye, self.right_eye:
eye.rotate_in_place(np.pi, UP)
return self.sync_parts()
def to_symbol(self):
CompoundMobject.__init__(
self,
*list(set(self.get_parts()).difference(self.get_white_parts()))
)
class Randolph(PiCreature):
pass #Nothing more than an alternative name
class Mortimer(PiCreature):
DEFAULT_COLOR = DARK_BROWN
def __init__(self, *args, **kwargs):
PiCreature.__init__(self, *args, **kwargs)
# self.highlight(DARK_BROWN)
self.give_straight_face()
self.rotate(np.pi, UP)