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manim/manimlib/shaders
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Grant Sanderson 5e1a02d2ce Use xyz-to-uv matrix for fill
2023-01-17 17:45:25 -08:00
..
image
Consolidate functions associated with computing gl_Position
2023-01-13 22:07:28 -08:00
inserts
Clean up
2023-01-17 17:39:32 -08:00
mandelbrot_fractal
Package reflectiveness, gloss and shadow into a single uniform "shading"
2023-01-16 19:33:57 -08:00
newton_fractal
Package reflectiveness, gloss and shadow into a single uniform "shading"
2023-01-16 19:33:57 -08:00
quadratic_bezier_fill
Use xyz-to-uv matrix for fill
2023-01-17 17:45:25 -08:00
quadratic_bezier_stroke
Clean up
2023-01-17 17:39:32 -08:00
surface
Package reflectiveness, gloss and shadow into a single uniform "shading"
2023-01-16 19:33:57 -08:00
textured_surface
Package reflectiveness, gloss and shadow into a single uniform "shading"
2023-01-16 19:33:57 -08:00
true_dot
Package reflectiveness, gloss and shadow into a single uniform "shading"
2023-01-16 19:33:57 -08:00
simple_vert.glsl
Consolidate functions associated with computing gl_Position
2023-01-13 22:07:28 -08:00
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