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mirror of https://github.com/3b1b/manim.git synced 2025-07-28 12:32:36 +08:00
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manim/manimlib/shaders
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Grant Sanderson 55da5d5d03 Remove use of dv_points and du_points, pass unit normals to shader instead
2023-01-30 20:49:32 -08:00
..
image
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
inserts
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
mandelbrot_fractal
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
newton_fractal
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
quadratic_bezier_fill
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
quadratic_bezier_stroke
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
surface
Remove use of dv_points and du_points, pass unit normals to shader instead
2023-01-30 20:49:32 -08:00
textured_surface
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
true_dot
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
simple_vert.glsl
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
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