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manim/manimlib/shaders
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Grant Sanderson fbce0b132c Temporary band-aide for degenerate normal vector calculations
This solution is a bit too specific to the case of spheres.
2024-11-25 12:39:32 -07:00
..
image
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
inserts
Push clip plane functionality up to all Mobjects
2024-09-17 17:20:19 -05:00
mandelbrot_fractal
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
newton_fractal
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
quadratic_bezier
Only apply non-flat-stroke correction in non-zero joint angle vertices
2024-11-25 12:35:32 -07:00
surface
Temporary band-aide for degenerate normal vector calculations
2024-11-25 12:39:32 -07:00
textured_surface
Discard transparent parts of textured surfaces
2024-10-17 12:31:53 -05:00
true_dot
Make TrueDot shading in 3d work
2023-02-16 16:47:59 -08:00
simple_vert.glsl
Replace get_gl_Position -> emit_gl_Position
2023-01-30 18:43:28 -08:00
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