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manim
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manimlib
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shaders
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quadratic_bezier_fill
History
Grant Sanderson
8fc243e398
Make anti_alias_width a Mobject uniform, rather than a camera attribute
2022-12-28 18:52:05 -08:00
..
frag.glsl
Include zero in orientation checks
2022-12-28 11:17:45 -08:00
geom.glsl
Make anti_alias_width a Mobject uniform, rather than a camera attribute
2022-12-28 18:52:05 -08:00
vert.glsl
Stop tracking unit_normal in data
2022-12-23 10:08:23 -07:00