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manim
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manim
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manimlib
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shaders
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true_dot
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Wallbreaker5th
442e7fc14d
Use focal_distance as camera_distance in shaders.
2021-06-05 17:43:32 +08:00
..
frag.glsl
Use focal_distance as camera_distance in shaders.
2021-06-05 17:43:32 +08:00
geom.glsl
Push all mention of the #INSERT convention to a note in the insert file
2021-01-07 16:16:20 -08:00
vert.glsl
Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning
2021-01-18 16:39:29 -08:00