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mirror of https://github.com/3b1b/manim.git synced 2025-07-29 13:03:31 +08:00
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manim/manimlib/shaders/inserts
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Grant Sanderson 909e515a2f Only compute xyz-to-uv matrix in non-linear case
2023-01-19 20:24:32 -08:00
..
complex_functions.glsl
Add more fractals and decompose slightly
2021-10-11 06:21:47 -07:00
finalize_color.glsl
Don't pre-rotate light source
2023-01-16 19:34:20 -08:00
get_gl_Position.glsl
Simplify get_gl_Position
2023-01-18 13:44:41 -08:00
get_unit_normal.glsl
Slight tweak to get_unit_normal
2023-01-16 19:34:37 -08:00
get_xyz_to_uv.glsl
Only compute xyz-to-uv matrix in non-linear case
2023-01-19 20:24:32 -08:00
NOTE.md
Remove rotate.glsl
2023-01-19 10:52:53 -08:00
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