Mathematical Objects ==================== Everything that appears on screen in a manim video is a :class:`~mobject.mobject.Mobject`, or Mathematical Object. A :class:`~mobject.mobject.Mobject`'s appearance is determined by 3 factors: * ``m.points``, an Nx3 ``numpy.array`` specifying how to draw ``m`` * ``m``'s style attributes, such as ``m.color``, ``m.stroke_width``, and ``m.fill_opacity`` * ``m.submobjects``, a list of :class:`~mobject.mobject.Mobject` instances that are considered part of ``m``