from manimlib.imports import * from active_projects.eop.reusable_imports import * class StackingCoins(Scene): def construct(self): h = t = 0 heads_stack = HeadsStack(size = h) heads_stack.next_to(0.5*LEFT + 3*DOWN, UP) tails_stack = TailsStack(size = t) tails_stack.next_to(0.5*RIGHT + 3*DOWN, UP) self.add(heads_stack, tails_stack) for i in range(120): flip = np.random.choice(["H", "T"]) if flip == "H": h += 1 new_heads_stack = HeadsStack(size = h) new_heads_stack.next_to(0.5*LEFT + 3*DOWN, UP) self.play(Transform(heads_stack, new_heads_stack, run_time = 0.2)) elif flip == "T": t += 1 new_tails_stack = TailsStack(size = t) new_tails_stack.next_to(0.5*RIGHT + 3*DOWN, UP) self.play(Transform(tails_stack, new_tails_stack, run_time = 0.2))