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0.1.10
0.1.11
0.1.8
0.1.9
v0.1.4
v0.1.5
v0.1.6
v0.1.7
v0.2.0
v1.0.0
v1.1.0
v1.2.0
v1.3.0
v1.4.0
v1.4.1
v1.5.0
v1.6.0
v1.6.1
v1.7.0
v1.7.1
v1.7.2
-
b3386ad7a7
Add an option for VMobject.add_line to add a null line
Grant Sanderson
2024-08-21 14:29:40 -05:00 -
c83d03aeb7
Simplify get_subpath_end_indices_from_points
Grant Sanderson
2024-08-21 14:29:16 -05:00 -
0a89725090
Tweaking what triggers refreshes
Grant Sanderson
2024-08-21 13:57:54 -05:00 -
0cb7a8f691
Only recompute subpath_end_indices as needed
Grant Sanderson
2024-08-21 13:44:24 -05:00 -
43f1704f69
Fix computation of joint_angles to handle zero division case
Grant Sanderson
2024-08-21 13:44:00 -05:00 -
941513d68c
Only recompute VMobject.get_unit_normal as needed
Grant Sanderson
2024-08-21 12:26:42 -05:00 -
9a5386b022
Instead of passing in joint_products to stroke shader, just track joint_angles and pass in global unit normal
Grant Sanderson
2024-08-21 11:59:48 -05:00 -
67bedc6d1f
Fix fill_depth_vert_format
Grant Sanderson
2024-08-21 09:14:23 -05:00 -
79ec791fc2
Move get_fill_canvas into VShaderWrapper
Grant Sanderson
2024-08-21 09:02:22 -05:00 -
748780378b
Have stroke_behind default to True for VMobjects with fill and no stroke
Grant Sanderson
2024-08-21 08:43:57 -05:00 -
dfc5f152dd
Have border width pre-multiply by alpha, and don't use a separate texture for that border width
Grant Sanderson
2024-08-20 22:03:45 -05:00 -
d0cb5b4eea
Fix normal orientation on Surface
Grant Sanderson
2024-08-20 14:47:47 -05:00 -
35ce4c6704
Use Mobject.set_uniform in Mobject.set_shading
Grant Sanderson
2024-08-20 14:44:48 -05:00 -
7ddbd13e38
Ensure mobject uniforms get passed to ShaderWrapper on init
Grant Sanderson
2024-08-20 14:44:09 -05:00 -
304856e6e0
Remove indices_list argument on ShaderWrapper.read_in
Grant Sanderson
2024-08-20 14:21:37 -05:00 -
82582d08bd
Fewer parameters for stroke frag shader
Grant Sanderson
2024-08-20 13:32:52 -05:00 -
a8784692e8
Reference new shader file structure
Grant Sanderson
2024-08-20 12:58:53 -05:00 -
0a313eb119
Reorganize quadratic bezier shader files
Grant Sanderson
2024-08-20 12:58:34 -05:00 -
5eb5a11499
Don't have absolute stroke width change with frame size (at least temporarily)
Grant Sanderson
2024-08-20 12:36:28 -05:00 -
0a585b123c
Use stash_mobject_pointers on Mobject.deepcopy
Grant Sanderson
2024-08-20 12:15:37 -05:00 -
910f28f52e
Don't have a default flat stroke in set_style
Grant Sanderson
2024-08-20 12:13:18 -05:00 -
7474ae17b0
Change default to flat stroke, except in 3d situations
Grant Sanderson
2024-08-20 11:52:05 -05:00 -
b8931e7b9c
When shader_id is updated, have ancestors mark data as changed
Grant Sanderson
2024-08-20 11:36:37 -05:00 -
0414f8786c
Use Mobject.set_uniform to reassign flat_stroke
Grant Sanderson
2024-08-20 11:35:42 -05:00 -
e0191d81d9
Instead of tracking _shaders_initialized, just check if self.shader_wrapper is None
Grant Sanderson
2024-08-20 10:48:43 -05:00 -
0ac9ee1fbf
Don't deepcopy ShaderWrapper
Grant Sanderson
2024-08-20 10:15:53 -05:00 -
b9645ad196
Only update shader wrapper when stroke_behind genuinely changes
Grant Sanderson
2024-08-20 10:00:52 -05:00 -
87ca6e56aa
Don't treat font size as a uniform
Grant Sanderson
2024-08-20 10:00:07 -05:00 -
e61957a4e0
Fix wrong check for path_func in last commit
Grant Sanderson
2024-08-20 09:25:30 -05:00 -
a8ef9629eb
More direct lerp in Mobject.interpolate
Grant Sanderson
2024-08-20 09:10:33 -05:00 -
e796a0c6d6
Remove stray TODO
Grant Sanderson
2024-08-20 09:10:14 -05:00 -
5ff80ffc6c
Fix matplotlib color map import
Grant Sanderson
2024-08-20 08:54:06 -05:00 -
f12b143d16
Unify get_shader_wrapper_list, and and better subdivide render groups by ShaderWrapper ids
Grant Sanderson
2024-08-20 08:53:51 -05:00 -
08e33faab8
Ensure scene properly updates on an embed
Grant Sanderson
2024-08-19 21:49:39 -05:00 -
0b2c59ac6b
More explicitly unpack v_base_normal
Grant Sanderson
2024-08-19 21:45:26 -05:00 -
6223623b40
Ensure border width blends better within filled VMobject for opacity < 1
Grant Sanderson
2024-08-19 21:39:53 -05:00 -
7217c9fca5
Reorganize VShaderWrapper.render_fill
Grant Sanderson
2024-08-19 20:51:37 -05:00 -
b288d5301e
Get rid of cached _has_stroke and _has_fill parameters
Grant Sanderson
2024-08-19 17:27:47 -05:00 -
058914fdd2
Mildly more efficient CameraFrame.get_view_matrix()
Grant Sanderson
2024-08-19 16:54:29 -05:00 -
c064b11e2a
Interleave base_point and unit_normal in the same array
Grant Sanderson
2024-08-19 16:50:49 -05:00 -
b7337f0781
Remove some ShaderWrapper methods which are no longer needed
Grant Sanderson
2024-08-19 14:45:12 -05:00 -
195264f079
Stop pretending to support non-winding fill in the fill shader.
Grant Sanderson
2024-08-19 14:37:11 -05:00 -
09d147c8ef
Set default border width to 0.5, and keep it for opacities < 1
Grant Sanderson
2024-08-19 14:35:19 -05:00 -
39bcead679
Clean up
Grant Sanderson
2024-08-19 14:22:10 -05:00 -
28eba26bee
Remove stray new line
Grant Sanderson
2024-08-19 14:09:23 -05:00 -
3b5d63d2fa
Add depth shader to handle winding fill depth test.
Grant Sanderson
2024-08-19 14:09:07 -05:00 -
4cb16dfc0b
Don't apply depth test during winding fill
Grant Sanderson
2024-08-19 11:28:58 -05:00 -
a12fa0c03d
Remove attributes from VMobject which are now handled in VShaderWrapper
Grant Sanderson
2024-08-19 10:04:28 -05:00 -
4174f314b4
Reorganize, and ensure get_shader_wrapper_list works for general Groups
Grant Sanderson
2024-08-19 09:17:58 -05:00 -
f2bca0045f
Add border width and backstroke
Grant Sanderson
2024-08-19 08:18:45 -05:00 -
24b160f9f9
Update VMobject shader wrapper
Grant Sanderson
2024-08-19 08:05:32 -05:00 -
f9b9cf69fd
Update so that vbo is not recreated on each from, but is read into
Grant Sanderson
2024-08-17 07:11:56 -05:00 -
0efa96e399
Just use L-inf norm for point equality
Grant Sanderson
2024-08-16 16:18:37 -05:00 -
12d39ef37c
Merge pull request #2161 from 3b1b/video-work
Grant Sanderson
2024-08-16 13:25:40 -07:00 -
ccc84f4ab1
Give Numbers a default border width
#2161
Grant Sanderson
2024-08-16 15:21:29 -05:00 -
bb42b66201
Include fill border width in style
Grant Sanderson
2024-08-16 15:21:20 -05:00 -
c20ce8d633
Have arrows default to flat stroke
Grant Sanderson
2024-08-16 15:10:40 -05:00 -
0267740bde
Change STROKE_WIDTH_CONVERSION width back to older value
Grant Sanderson
2024-08-16 15:03:47 -05:00 -
d8edccdab4
Fix zero stroke width issue
Grant Sanderson
2024-08-16 14:59:18 -05:00 -
108db87087
Rather than ignoring border with for non-one opacity, go back to having set_fill default to setting 0 border width for intermediate opacities
Grant Sanderson
2024-08-16 12:38:11 -05:00 -
21c0bcb8b6
Don't wait for animations while skipping
Grant Sanderson
2024-08-16 12:20:49 -05:00 -
902a4f264e
Add white space after assert statements
Grant Sanderson
2024-08-16 12:15:55 -05:00 -
3f15715ff1
Use _data_defaults for initializing fill border width
Grant Sanderson
2024-08-16 12:10:37 -05:00 -
174f318602
Push _data_default initialization into init_data
Grant Sanderson
2024-08-16 12:10:07 -05:00 -
430a88cf13
Change default border width to 0, and only draw it for opacity 1
Grant Sanderson
2024-08-16 12:05:47 -05:00 -
4a6e6ca646
Double the size of the fill canvas, to effectively do msaa
Grant Sanderson
2024-08-16 12:04:27 -05:00 -
e2b0c2b9bf
Merge pull request #2160 from 3b1b/video-work
Grant Sanderson
2024-08-15 15:13:20 -07:00 -
04347e7876
Fix thin stroke issue for low resolutions
#2160
Grant Sanderson
2024-08-15 17:11:02 -05:00 -
df0ae6fdc9
Fix missing ignore_skipping -> force_draw
Grant Sanderson
2024-08-15 16:40:16 -05:00 -
59235d3eed
Include flat stroke in get_style, set_style, match_style
Grant Sanderson
2024-08-15 15:37:55 -05:00 -
0fa74a7921
Merge pull request #2159 from 3b1b/video-work
Grant Sanderson
2024-08-15 12:08:51 -07:00 -
65d5947966
Change ignore_skipping name to force_draw
#2159
Grant Sanderson
2024-08-15 14:05:32 -05:00 -
a5ba721f96
Cease useless rendering
Grant Sanderson
2024-08-15 14:03:16 -05:00 -
c7acbe5de6
Brighten up fill
Grant Sanderson
2024-08-15 10:53:46 -05:00 -
644084d9a7
Merge branch '3b1b:master' into fix-animation-time_span
#2147
osMrPigHead
2024-08-15 15:11:30 +08:00 -
af8e5236d2
Merge pull request #2157 from 3b1b/video-work
Grant Sanderson
2024-08-13 16:05:01 -07:00 -
a4858918dd
Small reformatting
#2157
Grant Sanderson
2024-08-08 13:59:50 -07:00 -
31b6affabb
Push up pointwise styling update
Grant Sanderson
2024-08-08 13:56:16 -07:00 -
cff3bdf8d4
Remove unnecessary flat stroke option
Grant Sanderson
2024-08-08 13:55:48 -07:00 -
9f54b85c4e
Change miter threshold to global constant
Grant Sanderson
2024-08-08 13:55:25 -07:00 -
c345d76de0
Patch for glitches associated with non-flat stroke when tangency direction lines up with camera view
Grant Sanderson
2024-08-08 11:36:28 -05:00 -
aad2bded14
Merge pull request #2155 from 3b1b/video-work
Grant Sanderson
2024-08-07 13:13:17 -07:00 -
1ff758dea8
Remove (no longer necessary) specifications of non-flat stroke for 3d things
#2155
Grant Sanderson
2024-08-07 15:06:10 -05:00 -
bf43a648a4
Allow for setting flat stroke in VMobject.set_stroke
Grant Sanderson
2024-08-07 14:54:37 -05:00 -
099aaaee43
Increase polyline factor
Grant Sanderson
2024-08-07 14:46:26 -05:00 -
70862a068f
Don't buff out stroke width by antialias width
Grant Sanderson
2024-08-07 14:46:17 -05:00 -
f677a02036
Allow for manually setting miter or bevel joints
Grant Sanderson
2024-08-07 14:45:55 -05:00 -
bc91e91634
In get_euler_angles, add edge case for gimbal lock on the low side
Grant Sanderson
2024-08-07 14:11:10 -05:00 -
0a43a3ff9a
Remove unnecessary stroke vert input
Grant Sanderson
2024-08-07 14:10:50 -05:00 -
e130625b9b
Handle edge case of single point passed into approx_smooth_quadratic_bezier_handles
Grant Sanderson
2024-08-07 12:12:29 -05:00 -
0dcf630222
Change default to non-flat stroke rendering
Grant Sanderson
2024-08-07 11:23:37 -05:00 -
61a2b4d0da
Improve flat stroke for sharp corners with a smooth transition to miter joints
Grant Sanderson
2024-08-07 10:34:47 -05:00 -
edb438e5e2
Further clean up to stroke shader
Grant Sanderson
2024-08-06 15:45:21 -05:00 -
ec88673e92
Fix kink issue in flat stroke
Grant Sanderson
2024-08-06 10:41:31 -05:00 -
44ec9933b7
Small format fix
Grant Sanderson
2024-08-06 10:39:23 -05:00 -
4ff61ed561
Default approximate smoothing (non-approx has a bug in 3d)
Grant Sanderson
2024-08-06 10:27:35 -05:00 -
4223bb6320
Small cleanup on TracedPath
Grant Sanderson
2024-08-06 10:23:46 -05:00 -
b45c71d3c2
Account for Gimbal lock in panning
Grant Sanderson
2024-08-05 16:58:03 -05:00 -
2b6ec2d95f
Add spacing on assert lines
Grant Sanderson
2024-08-05 15:01:20 -05:00 -
a5926195ee
Clean up stroke shader
Grant Sanderson
2024-08-05 15:01:02 -05:00