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ffcd9b5767
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Changed the defaults for where animations are written, and where images for ImageMobject and SVGMobject are sought after
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2018-01-12 13:38:25 -08:00 |
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6144392ebb
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Preliminary end to crypto animations
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2017-07-06 10:45:50 -07:00 |
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ef9fbd7aa9
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Introduction of cryptocurrency video
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2017-06-20 14:05:48 -07:00 |
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28c664ceb6
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Just starting Bayes video for eop
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2017-06-05 21:35:09 -07:00 |
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1e8002bde3
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Added playing cards
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2017-06-05 12:47:03 -07:00 |
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8f4b1de8f1
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add support of transform="matrix(...)" and fix bugs win lowercase commands
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2017-03-17 19:57:28 +01:00 |
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ac137eb683
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A few bug fixes to the very buggy SVGMobject
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2017-02-08 13:29:32 -08:00 |
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27e101ebca
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Nearly done with fractal dimension project
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2017-01-20 09:26:14 -08:00 |
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b0e53b8f2a
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More fractal additions
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2017-01-17 17:14:32 -08:00 |
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a5cd3941da
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Preliminary finish to zeta project
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2016-12-07 18:37:56 -08:00 |
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c7239a035c
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Whoa boy, I've gotta get better about my commits...
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2016-11-07 11:05:41 -08:00 |
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4f42f62b3c
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More chapter 5, plus some renaming fun
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2016-08-02 15:50:32 -07:00 |
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a4efcdbff2
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Random cleanup
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2016-07-12 10:34:35 -07:00 |
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af1ea057ad
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Beginnings of TOP project
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2016-04-23 23:36:05 -07:00 |
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2c17488fb2
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Write class is looking pretty nice.
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2016-04-20 19:24:54 -07:00 |
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cb3fff7da5
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More vectorizations conversions
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2016-04-19 00:20:19 -07:00 |
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e4c73306db
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Characters are vectorized
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2016-04-17 19:29:27 -07:00 |
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f5e4c3b334
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TexMobjects are looking pretty good
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2016-04-17 12:59:53 -07:00 |
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0d4e928b6e
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Vectorize all the things
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2016-04-17 00:31:38 -07:00 |
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