Logo
Explore Help
Register Sign In
opensource/manim
1
0
Fork 0
You've already forked manim
mirror of https://github.com/3b1b/manim.git synced 2025-07-30 21:44:19 +08:00
Code Issues Packages Projects Releases Wiki Activity
6,052 Commits 4 Branches 21 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
Grant Sanderson
fcc5dc00f9 Treat objects fixed in frame as having flat stroke 2024-08-23 14:17:26 -05:00
Grant Sanderson
5d6a1f30c4 Count joints near 180 degrees as straight 2024-08-23 13:55:10 -05:00
Grant Sanderson
bda894959b Keeps stroke width as a function of pixels, independent of zoom level 2024-08-21 16:12:56 -05:00
Grant Sanderson
d870bb29de Fix the non-flat stroke edge case for tangents near line of sight 2024-08-21 16:12:13 -05:00
Grant Sanderson
9a5386b022 Instead of passing in joint_products to stroke shader, just track joint_angles and pass in global unit normal 2024-08-21 11:59:48 -05:00
Grant Sanderson
dfc5f152dd Have border width pre-multiply by alpha, and don't use a separate texture for that border width 2024-08-20 22:03:45 -05:00
Grant Sanderson
82582d08bd Fewer parameters for stroke frag shader 2024-08-20 13:32:52 -05:00
Grant Sanderson
0a313eb119 Reorganize quadratic bezier shader files 2024-08-20 12:58:34 -05:00
Powered by Gitea Version: 1.24.0+dev-462-ge25f860735 Page: 270ms Template: 67ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API