288 Commits

Author SHA1 Message Date
bd2947be28 Use preferred group type for FadeTransform 2024-08-22 15:31:03 -05:00
cfe70ca869 Don't let Write override stroke_behind default 2024-08-21 16:47:51 -05:00
9a5386b022 Instead of passing in joint_products to stroke shader, just track joint_angles and pass in global unit normal 2024-08-21 11:59:48 -05:00
b288d5301e Get rid of cached _has_stroke and _has_fill parameters 2024-08-19 17:27:47 -05:00
28eba26bee Remove stray new line 2024-08-19 14:09:23 -05:00
902a4f264e Add white space after assert statements 2024-08-16 12:15:55 -05:00
4feb831a11 Pass group parameter in LaggedStartMap -> AnimationGroup 2024-06-24 15:21:09 -07:00
772a328302 Have FadeTransform target match all uniforms of source 2024-04-12 21:52:08 -04:00
ec42326618 Fix remover=True case for FadeTransform 2024-03-21 14:35:33 -03:00
6b3834739c Undo redundant previous tweak to LaggedStartMap input type 2024-03-21 10:00:11 -03:00
7db69e32aa Update input type to LaggedStartMap 2024-03-16 11:10:52 -03:00
70b839e188 Change to only compute has_updater status as needed 2024-03-07 15:34:26 -03:00
2380ffd616 Allow LaggedStart to accept an iterable as an argument 2024-03-07 09:41:47 -03:00
2e9c89502d Restrict alpha in CountInFrom 2024-03-07 08:39:45 -03:00
45d9049405 Minor clean up 2024-02-03 18:47:39 -06:00
f8fedffa4c Use rate function on MoveAlongPath 2023-12-02 21:28:22 -06:00
cbc32468bf Note chanted stroke and fill after DrawBorderThenFill has complete 2023-11-06 12:31:52 -05:00
f4778b57ef Have Animation keep track of whether a mobject had had it's updating suspended before resuming it at the end 2023-11-06 12:31:16 -05:00
7954ba14ef Use rate_function appropriately in ShowIncreasingSubsets 2023-08-15 20:35:42 -07:00
5d9a7f49e6 Add taper_width argument to FlashAround 2023-06-10 09:19:48 -07:00
f33b8d1d2f Add stretch_factor in FlashUnder Underline 2023-06-10 09:19:32 -07:00
6d0b586597 Prevent index out of range error for ShowSubmobjectsOneByOne 2023-03-10 11:04:25 -08:00
dcb58c1f4f Remove arg_creator arg from LaggedStartMap
Anything that enables is better done just with LaggedStart
2023-02-15 20:55:26 -08:00
576a26493e Use quick_point_from_proportion in MoveAlongPath 2023-02-15 20:54:59 -08:00
b39fbb62f4 Ensure joint_products are refreshed for _AnimationBuilder 2023-02-09 15:16:10 -08:00
4e90a77fcd Change type hint on LaggedStart to accept any functions outputting animations 2023-02-04 16:50:12 -08:00
fab917ccee Improve TransformMatchingString to match longest common substrings by default 2023-02-03 17:28:27 -08:00
009f9dd18b Don't call become at the end of Transform 2023-02-02 18:16:44 -08:00
c4d698a169 Have Transform only copy target_mobject if it must 2023-02-02 15:36:58 -08:00
bc38165d44 Allow for matched_pairs arg to TransformMatchingStrings 2023-01-31 20:16:20 -08:00
7e78e76966 Only call become at the end of Transform if the rate func ends at 1 2023-01-31 14:46:28 -08:00
60aae748a7 Make sure animations will trigger a refresh for joint products 2023-01-31 12:49:02 -08:00
8d72340501 Remove some references to triangulation 2023-01-28 12:43:56 -08:00
3a01eb31bd Remove group_type arg 2023-01-27 16:02:47 -08:00
35c19fe8a7 Edit is_fixed_in_frame 2023-01-27 14:48:31 -08:00
422c9cebd2 Only trigger triangulation for non-winding fill 2023-01-26 23:05:01 -08:00
bf2a609246 Have animation group collect parts as a VGroup if it can 2023-01-26 20:39:05 -08:00
acdc2654d3 Account for 'target_mobject is None' case 2023-01-26 16:52:25 -08:00
28c875c2c3 Finish Transforms with a call to Mobject.become 2023-01-26 16:49:13 -08:00
8ef71bb930 Don't use 'become' for interpolate at alpha = 0 or 1 2023-01-26 16:43:40 -08:00
f96a697ee3 Use become for interpolating at 0 or 1 2023-01-25 19:21:24 -08:00
d2af6a5f4b Keep track of when Mobject data has changed, and used that to determine when ShaderWrapper generates new buffers 2023-01-25 16:43:47 -08:00
16d773f1b3 Remove refresh_shader_data 2023-01-25 10:48:59 -08:00
0e2d21bed3 Don't necessarily use VGroup with FadeTransform 2023-01-24 21:46:34 -08:00
2e2e8dfee2 Fix the fact that Write messes up joint_products 2023-01-20 20:33:47 -08:00
5a95bfa70f Delete align_stroke_width_data_to_points 2023-01-15 21:28:19 -08:00
9704f063c9 Use pointlike_data_keys for interpolation and rotation 2023-01-15 18:01:37 -08:00
557e57d95b Change taper width default 2023-01-11 19:27:23 -08:00
d3a40eb1ac Update VShowPassingFlash for new path mode 2023-01-11 16:40:40 -08:00
bfaf81c6b3 Refresh shader data at the start of an animation 2023-01-10 16:40:31 -08:00