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bd2947be28
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Use preferred group type for FadeTransform
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2024-08-22 15:31:03 -05:00 |
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cfe70ca869
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Don't let Write override stroke_behind default
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2024-08-21 16:47:51 -05:00 |
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9a5386b022
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Instead of passing in joint_products to stroke shader, just track joint_angles and pass in global unit normal
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2024-08-21 11:59:48 -05:00 |
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b288d5301e
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Get rid of cached _has_stroke and _has_fill parameters
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2024-08-19 17:27:47 -05:00 |
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28eba26bee
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Remove stray new line
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2024-08-19 14:09:23 -05:00 |
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902a4f264e
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Add white space after assert statements
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2024-08-16 12:15:55 -05:00 |
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4feb831a11
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Pass group parameter in LaggedStartMap -> AnimationGroup
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2024-06-24 15:21:09 -07:00 |
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772a328302
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Have FadeTransform target match all uniforms of source
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2024-04-12 21:52:08 -04:00 |
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ec42326618
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Fix remover=True case for FadeTransform
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2024-03-21 14:35:33 -03:00 |
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6b3834739c
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Undo redundant previous tweak to LaggedStartMap input type
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2024-03-21 10:00:11 -03:00 |
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7db69e32aa
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Update input type to LaggedStartMap
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2024-03-16 11:10:52 -03:00 |
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70b839e188
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Change to only compute has_updater status as needed
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2024-03-07 15:34:26 -03:00 |
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2380ffd616
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Allow LaggedStart to accept an iterable as an argument
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2024-03-07 09:41:47 -03:00 |
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2e9c89502d
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Restrict alpha in CountInFrom
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2024-03-07 08:39:45 -03:00 |
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45d9049405
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Minor clean up
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2024-02-03 18:47:39 -06:00 |
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f8fedffa4c
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Use rate function on MoveAlongPath
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2023-12-02 21:28:22 -06:00 |
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cbc32468bf
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Note chanted stroke and fill after DrawBorderThenFill has complete
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2023-11-06 12:31:52 -05:00 |
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f4778b57ef
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Have Animation keep track of whether a mobject had had it's updating suspended before resuming it at the end
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2023-11-06 12:31:16 -05:00 |
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7954ba14ef
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Use rate_function appropriately in ShowIncreasingSubsets
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2023-08-15 20:35:42 -07:00 |
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5d9a7f49e6
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Add taper_width argument to FlashAround
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2023-06-10 09:19:48 -07:00 |
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f33b8d1d2f
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Add stretch_factor in FlashUnder Underline
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2023-06-10 09:19:32 -07:00 |
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6d0b586597
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Prevent index out of range error for ShowSubmobjectsOneByOne
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2023-03-10 11:04:25 -08:00 |
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dcb58c1f4f
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Remove arg_creator arg from LaggedStartMap
Anything that enables is better done just with LaggedStart
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2023-02-15 20:55:26 -08:00 |
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576a26493e
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Use quick_point_from_proportion in MoveAlongPath
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2023-02-15 20:54:59 -08:00 |
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b39fbb62f4
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Ensure joint_products are refreshed for _AnimationBuilder
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2023-02-09 15:16:10 -08:00 |
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4e90a77fcd
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Change type hint on LaggedStart to accept any functions outputting animations
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2023-02-04 16:50:12 -08:00 |
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fab917ccee
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Improve TransformMatchingString to match longest common substrings by default
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2023-02-03 17:28:27 -08:00 |
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009f9dd18b
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Don't call become at the end of Transform
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2023-02-02 18:16:44 -08:00 |
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c4d698a169
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Have Transform only copy target_mobject if it must
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2023-02-02 15:36:58 -08:00 |
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bc38165d44
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Allow for matched_pairs arg to TransformMatchingStrings
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2023-01-31 20:16:20 -08:00 |
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7e78e76966
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Only call become at the end of Transform if the rate func ends at 1
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2023-01-31 14:46:28 -08:00 |
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60aae748a7
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Make sure animations will trigger a refresh for joint products
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2023-01-31 12:49:02 -08:00 |
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8d72340501
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Remove some references to triangulation
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2023-01-28 12:43:56 -08:00 |
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3a01eb31bd
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Remove group_type arg
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2023-01-27 16:02:47 -08:00 |
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35c19fe8a7
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Edit is_fixed_in_frame
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2023-01-27 14:48:31 -08:00 |
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422c9cebd2
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Only trigger triangulation for non-winding fill
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2023-01-26 23:05:01 -08:00 |
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bf2a609246
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Have animation group collect parts as a VGroup if it can
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2023-01-26 20:39:05 -08:00 |
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acdc2654d3
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Account for 'target_mobject is None' case
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2023-01-26 16:52:25 -08:00 |
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28c875c2c3
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Finish Transforms with a call to Mobject.become
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2023-01-26 16:49:13 -08:00 |
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8ef71bb930
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Don't use 'become' for interpolate at alpha = 0 or 1
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2023-01-26 16:43:40 -08:00 |
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f96a697ee3
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Use become for interpolating at 0 or 1
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2023-01-25 19:21:24 -08:00 |
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d2af6a5f4b
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Keep track of when Mobject data has changed, and used that to determine when ShaderWrapper generates new buffers
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2023-01-25 16:43:47 -08:00 |
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16d773f1b3
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Remove refresh_shader_data
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2023-01-25 10:48:59 -08:00 |
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0e2d21bed3
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Don't necessarily use VGroup with FadeTransform
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2023-01-24 21:46:34 -08:00 |
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2e2e8dfee2
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Fix the fact that Write messes up joint_products
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2023-01-20 20:33:47 -08:00 |
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5a95bfa70f
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Delete align_stroke_width_data_to_points
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2023-01-15 21:28:19 -08:00 |
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9704f063c9
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Use pointlike_data_keys for interpolation and rotation
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2023-01-15 18:01:37 -08:00 |
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557e57d95b
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Change taper width default
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2023-01-11 19:27:23 -08:00 |
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d3a40eb1ac
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Update VShowPassingFlash for new path mode
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2023-01-11 16:40:40 -08:00 |
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bfaf81c6b3
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Refresh shader data at the start of an animation
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2023-01-10 16:40:31 -08:00 |
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