3013 Commits

Author SHA1 Message Date
fcc5dc00f9 Treat objects fixed in frame as having flat stroke 2024-08-23 14:17:26 -05:00
566fc87a60 Don't keep an outer_vert_indices attribute 2024-08-23 14:11:05 -05:00
499803159c Remove methods and tracking associated with triangulation and non-winding fill 2024-08-23 14:08:56 -05:00
487c714d9b Remove stray new line 2024-08-23 13:56:16 -05:00
e939e1de09 Tweak the correction for angle_diffs in get_joint_angles 2024-08-23 13:56:08 -05:00
c26ebfc10f Have is_closed use the last path 2024-08-23 13:55:42 -05:00
5d6a1f30c4 Count joints near 180 degrees as straight 2024-08-23 13:55:10 -05:00
a08523d746 Fix get_subpath_end_indices_from_points 2024-08-23 13:29:31 -05:00
bcafcbf490 Don't have VMobject refresh joint angles on shift, scale and rotate 2024-08-23 12:32:17 -05:00
ada66ee8fb Remove stray comment 2024-08-22 15:31:10 -05:00
bd2947be28 Use preferred group type for FadeTransform 2024-08-22 15:31:03 -05:00
9a7bfdd1c9 For Surface, calculate normals with neighboring points 2024-08-22 15:21:40 -05:00
c8d5e91422 Rename shader_dtype -> data_dtype 2024-08-22 14:52:35 -05:00
09bed1f8f4 Allow more file_writer configuration in default_config.yml 2024-08-22 14:24:26 -05:00
eda7f81fb9 Update VMobject.is_smooth 2024-08-21 17:22:34 -05:00
d5575cf1ef Change how joint_angles are computed 2024-08-21 17:19:42 -05:00
11df256369 Fix error rect 2024-08-21 16:49:08 -05:00
cfe70ca869 Don't let Write override stroke_behind default 2024-08-21 16:47:51 -05:00
bda894959b Keeps stroke width as a function of pixels, independent of zoom level 2024-08-21 16:12:56 -05:00
d870bb29de Fix the non-flat stroke edge case for tangents near line of sight 2024-08-21 16:12:13 -05:00
442206faad Go back to non-flat-stroke as the default 2024-08-21 16:05:02 -05:00
ceac4fbe1a Fix up FillArrow 2024-08-21 15:58:57 -05:00
22ee13a884 Have FillArrow take the place of StrokeArrow as the main Arrow 2024-08-21 14:52:54 -05:00
eea8416d57 Default to allowing null lines, except for SVGPaths 2024-08-21 14:44:33 -05:00
b3386ad7a7 Add an option for VMobject.add_line to add a null line 2024-08-21 14:29:40 -05:00
c83d03aeb7 Simplify get_subpath_end_indices_from_points 2024-08-21 14:29:16 -05:00
0a89725090 Tweaking what triggers refreshes 2024-08-21 13:57:54 -05:00
0cb7a8f691 Only recompute subpath_end_indices as needed 2024-08-21 13:44:24 -05:00
43f1704f69 Fix computation of joint_angles to handle zero division case 2024-08-21 13:44:00 -05:00
941513d68c Only recompute VMobject.get_unit_normal as needed 2024-08-21 12:26:42 -05:00
9a5386b022 Instead of passing in joint_products to stroke shader, just track joint_angles and pass in global unit normal 2024-08-21 11:59:48 -05:00
67bedc6d1f Fix fill_depth_vert_format 2024-08-21 09:14:23 -05:00
79ec791fc2 Move get_fill_canvas into VShaderWrapper 2024-08-21 09:02:22 -05:00
748780378b Have stroke_behind default to True for VMobjects with fill and no stroke 2024-08-21 08:43:57 -05:00
dfc5f152dd Have border width pre-multiply by alpha, and don't use a separate texture for that border width 2024-08-20 22:03:45 -05:00
d0cb5b4eea Fix normal orientation on Surface 2024-08-20 14:47:47 -05:00
35ce4c6704 Use Mobject.set_uniform in Mobject.set_shading 2024-08-20 14:44:48 -05:00
7ddbd13e38 Ensure mobject uniforms get passed to ShaderWrapper on init 2024-08-20 14:44:09 -05:00
304856e6e0 Remove indices_list argument on ShaderWrapper.read_in 2024-08-20 14:21:37 -05:00
82582d08bd Fewer parameters for stroke frag shader 2024-08-20 13:32:52 -05:00
a8784692e8 Reference new shader file structure 2024-08-20 12:58:53 -05:00
0a313eb119 Reorganize quadratic bezier shader files 2024-08-20 12:58:34 -05:00
5eb5a11499 Don't have absolute stroke width change with frame size (at least temporarily) 2024-08-20 12:36:28 -05:00
0a585b123c Use stash_mobject_pointers on Mobject.deepcopy 2024-08-20 12:15:37 -05:00
910f28f52e Don't have a default flat stroke in set_style 2024-08-20 12:13:18 -05:00
7474ae17b0 Change default to flat stroke, except in 3d situations 2024-08-20 11:52:05 -05:00
b8931e7b9c When shader_id is updated, have ancestors mark data as changed 2024-08-20 11:36:37 -05:00
0414f8786c Use Mobject.set_uniform to reassign flat_stroke 2024-08-20 11:35:42 -05:00
e0191d81d9 Instead of tracking _shaders_initialized, just check if self.shader_wrapper is None 2024-08-20 10:48:43 -05:00
0ac9ee1fbf Don't deepcopy ShaderWrapper 2024-08-20 10:15:53 -05:00